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Recommended Items
Spells:
Teleport
Flash
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Threats & Synergies
Malphite
His shield and cc demolishes anything you can really do to him. He's too tanky for you to 1v1. You already lost this lane before it even began. Even if you're a kill or two ahead of him, it's almost pointless to fight him without you're jgler
Introduction
Update - 6.3 Notes - Slightly less damage now that Rapid firecannon has been nerfed a bit. Early game makes up for it a bit with buffs to the shard though
- You can drag a champion into a turret using your Q and then use your E to throw them into the turret for more damage.
- Helpful in Team fights
- Lantern saves lives
- Can feed jungler
- Can destroy an adc in two-three basic attacks
- Souls build AP and armor to increase your damage output/survivability
- Players underestimate Thresh top.
- Any champion under 40% hp should fear you
- Your cage slows champs down by 99%
- You can bully melee champions in lane easily.
- Hook is a good engage
Cons
- You have to pause in between your basic attacks for maximum damage
- Even though you deal a lot of damage, you need your team to focus on the person you attack for ez team fights
- You will get focused a lot
- Enemy Champs can flash out of your cage
- Item dependent
Mandatory. Thresh doesn't have a very good way of disengaging. He can use his E to throw back champions, but probably won't get very far with this alone.
Ignite
I personally don't like taking ignite on Thresh. It never has helped me win lane or helped me secure a kill.
Teleport
I usually take Teleport on Thresh and regret doing otherwise. Thresh needs to be on lane as much as he can to harvest souls and get levels obviously. This helps a lot with obtaining objectives and applying pressure across the map as well. Since Thresh isn't exactly a hyper carry, it's a lot more useful in the long run.
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