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Recommended Items
Spells:
Ghost
Ignite
Items
Ability Order
Goes Where He Pleases (PASSIVE)
Dr. Mundo Passive Ability
Introduction
TLDR: I win with this, Kill Carries.
Items. Flame Master Mundo is well, the master of flame, you get sunfire cape to enhance your aoe and consistant damage with Burning Agony (W) as they have the exact same range, spirit of the elder lizard proc's on every attack Mundo can do. The extra true damage is nice for long fights and applying it to everyone is 5x40 at level 18 over 3 seconds. (200 Damage if everyone is hit) I suggest Spirit of the Ancient Golem because all the Spirit items are very cheap for the stats they give alone. Not including jungler buffs. 500HP and Tenacity for 2k? Cheap. With the Newly revamped spirit visage, you may aswell be Cheer Leader Mundo "Who's got spirit Mundo do" and lastly a Choice between Warmogs, Thornmail and Randuins is left, Warmogs would be chosen only if you need more health, Thornmail for fed ADC's and Randuins as a middle ground.
TLDR: The reasons for items.
TLDR: The reasons for items.
You max Q first as it is a primary source of damage, I like to level W and E together untill about level 3, where you level W to 5 and E last. The only reason I don't max Burning Agony (W) is because the sustain for that damage is 30 Health a Second, which can be very very costly on unprepared Flame Master Mundo's aswell as leveling E (Masochism) to level 3 gives it 70Ad and 0.7+ per 1% Health Missing which is a fairly nice scale compared to the lower forms. And of course picking up your R at every level for Speed and Health Regen.
TLDR: Q Maxed W-E 3 W - 5 E - 5 while increasing R.
TLDR: Q Maxed W-E 3 W - 5 E - 5 while increasing R.
Ghost and Ignite, I pick Ghost for the chasing speed and against slippery opponents I.E Ezreal, Caitlyn, Fizz, Nidalee etc. Ignite is for extra damage and late game Carry Killing. When ADC's are deep into late game like Caitlyn, she will have plenty of range, hefty damage, and lifesteal, the only way Flame Master Mundo can defeat her is with his own bane, Ignite, (And a Thornmail :3).
TLDR: Ghost Makes you fast, Ignite helps kill Carries.
TLDR: Ghost Makes you fast, Ignite helps kill Carries.
Farming can be very difficult depending on your lane/opponent, especially Mid Lane, do not fear, F.M.M hardly needs items with his natural abilities, you can always ask your Jungler for assistance. If you have to, farm with your Q from a distance, but you will drop in health early on, so don't let your opponent take advantage of that.
TLDR: Jungler can help you, Farm with Q if you have to.
TLDR: Jungler can help you, Farm with Q if you have to.
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