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Tryndamere Build Guide by Brandor

TryndaMAGE

By Brandor | Updated on November 17, 2011
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21 Comments
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While perils abound in these untamed lands, there is also great freedom in being removed from the politics of Valoran. Tryndamere was born a member of one of these barbarian tribes in northern Valoran. Even as a young boy, it was obvious that he would grow in martial prowess to become one of his clan's greatest warriors. However, as his clan moved south between the Howling Marsh and the Ironspike Mountains, they came across strangers in black garb, brandishing symbols of a beast's skull. Despite Tryndamere's pleas, his elder went out to speak with the strangers; they cut him down mercilessly. From there, they began to slaughter every man, woman, and child in the clan. Tryndamere, the sole survivor, hid under the bodies of his dead parents. Upon their bloodied corpses, he swore eternal vengeance on those who took his people from him - the assassins of Noxus. To train himself, Tryndamere voluntarily served under all the great chieftains of the barbarian tribes, learning the ways of the barbarian warrior. Not only did this make him the man he needed to become in order to exact his revenge, it has also garnered him friends and allies among the most powerful barbarian leaders of Valoran. This recently allowed him to unite the barbarians into a single, powerful force - all under his command. Now he has joined the League of Legends to earn enough influence to find a permanent home for his people... and to slake his rage on the champions of his hated foes. "The next true power will come from the far north, and it will involve Tryndamere - one way or another." - Graccus Mightstone, League Senior Political Scholar. 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Try not to let it fade off before you activate it. * If the enemy is stacking Armor, try building items like Last Whisper or Youmuu's Ghostblade. [tip_playing_against] => * Try harassing Tryndamere early so he can't kill minions and heal with Bloodlust. * Remember, Tryndamere can only slow you if you are facing away from him. * Most of Tryndamere's damage is physical. If he's getting too strong, consider buying a Thornmail. 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[ranked_description] => Tryndamere gains 5 Fury for striking a unit or 10 Fury for a critical strike, and 10 extra Fury for killing a unit. When out of combat for 8 seconds, Tryndamere loses 5 fury every second. Each point of Fury grants +.35% Critical Chance. [description] => Tryndamere's critical damage increases up to +150% as he becomes more wounded. 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[ranked_description] => Passive: Tryndamere thirsts for blood, gaining {5/10/15/20/25} Attack Damage plus {0.15/0.2/0.25/0.3/0.35} per 1% Health missing. Active: Tryndamere consumes his Fury, restoring {30/40/50/60/70} {+0.3} Health , plus {0.5/0.95/1.4/1.85/2.3} {+0.012} Health per Fury consumed. [description] => Tryndamere thrives on the thrills of combat. Whenever Tryndamere kills a unit he temporarily gains increased attack Speed and critical strike chance. 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[ranked_description] => Decreases surrounding champions' physical damage by {20/35/50/65/80}, and enemies with their backs turned also have their movement speed slowed by {30/37.5/45/52.5/60}%. Lasts 4 seconds. [description] => Tryndamere lets out an insulting cry, decreasing surrounding champions' physical damage. Enemies with their backs turned to Tryndamere also have their movement speed slowed. 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[ranked_description] => Active: Tryndamere spins through his enemies, dealing {80/110/140/170/200} {1.0} (+1.3 per bonus attack damage) physical damage to enemies in his path. Spinning Slash's cooldown is reduced by 1 second whenever Tryndamere critically strikes (2 seconds upon critically striking an enemy champion). [description] => Tryndamere slices toward a target unit, dealing damage to enemies in his path. 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[ranked_description] => Tryndamere becomes completely immune to death for 5 seconds, refusing to be reduced below {30/50/70} Health and instantly gaining {50/75/100} Fury. [description] => Tryndamere's lust for battle becomes so strong that he is unable to die, no matter how wounded he becomes. 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Spells:

LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Ghost

Ghost

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Top Lane
Ranked #21 in
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Win 50%
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Introduction


Okay, now i know what you're thinking, Tryndamage?... you're out right crazy. YES, crazy for tryndamage. The most fun I've ever had playing this game is with ap trynd. That said, if you're looking to just be awesome and top the charts this build probably isn't for you. BUT, if you're looking to 3 hit people with the most ridiculous application of a champion I've ever seen, welcome home.

Like all trynd builds, where he really shines is mid-late game. Until then, your job is to farm like crazy and try not to die. Although, don't be afraid to over-extend just a little, you still do have that no die switch.


This build is super awesome. Will it win you games? Probably not. Will you have a blast doing it? Absolutely.


---Updates---
11/15- Guide finally updated since after the big Trynd update. Complete rework of the guide.
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Pros / Cons

Pros
Wicked fun to play
3 or 4 hit the squishies late game
Massive heals
The "I don't wanna die right now" ultimate

Cons
Might be focused down
The bouncing health bar is hard to get used to
Magic resist on the other team shuts you down
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Abilities

Bloodlust

This move becomes real pro with ap tryndamere. The ap bonus ONLY APPLIES ONCE with each use of the ability no matter how many stacks you have when it is used. This is even better now that you don't need stacks to activate Bloodlust because with 150% ap, q just gains massive amounts of health on CD. That said you really have to know when to use this. Ap build severely reduces the crit from items so weigh highly your fury against health especially with an ult up and since missing hp provides extra ad.

Mocking Shout

This ability is pretty much the same as with any trynd build, use it to make sure no one gets away and don't be afraid to pop it in battle to take some AD away from your opponent.

Spinning Slash

AH, spinning slash. This becomes your main source of damage with tryndaMAGE. Make sure to hit with it and keep auto-attacking while its on CD so you can crit and shave off 2 seconds to use it again faster. This can also be used to close the gap on an enemy running away so you can Mocking Shout them or used to spin over walls and make a quick escape.

Undying Rage

Gotta love it. Tryndamere's no die button. This move really takes a lot of practice to use correctly because its very easy to waste in situations where you didn't need to use it or used it too early and died anyways. The only tip I can really give you is make sure to save your Bloodlust until just before the Undying Rage buff goes away and to try and know what your enemies are capable of doing to you.
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Runes

The crit is pretty necessary, but for glyphs they get way too worthless which is why I flat AP there. I run MR on the quints because that's really the only thing you end up lacking as AP Trynd.
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New Masteries

I've been going 29/0/1 in some trials its really hard to pass up stuff in that first tree...
-pretty uncertain for now

I took all the ap. The 3 extra ad
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Items

To start off nothing about this build is really certain. The one at the top is mostly what I end up with, but the entire build is very situational and definitely should be fine tuned to how you play.

kage's lucky pick Kage's Lucky Pick and Avarice Blade

What can i say? You need the gold. The ap and crit aren't bad either plus this early crit allows you to hold off on Phantom Dancer to get more ap.

Note: Avarice Blade is the item that gets switched out for Phantom Dancer later on.

Ionian boots of lucidity

Usually i used to start out with Sorcerer's Shoes but i've settled on getting these because it gives you some much needed CDR early game. The only thing is you do miss out on the magic pen. If you get these it might be more beneficial to take the magic penetration quints instead of the crit.

These can be replaced by Sorcerer's Shoes, but if you do you might want to use crit quintessences because you'll miss out on CDR cap and crit will help to give you a shorter CD on Spinning Slash

Sheen and Lich Bane

Absolutely necessary for TryndaMAGE. Once you get up to Lich Bane it essentially turns your Spinning Slash into two moves and with higher amounts of crit you'll find your procs from Sheen and Lich Bane critting for massive amounts of damage.

Phantom Dancer

This was recently adopted for one thing, that massive crit bonus. Trynd is a crit champion and even trying to play him AP without crit still just isn't good enough. It is a spot lost for some extra AP you could be getting, but totally worth it when you start seeing your Spinning Slash tick down. Switch out your Avarice Blade for this Youmuu's Ghostblade just isn't good enough when you're only using one item for crit.

Hextech Gunblade

AD, AP, Life Steal, and Spell Vamp. They nerfed it for a reason. The 120% AD on Spinning Slash is too good to avoid and why not get some other stats to go along.

Deathfire Grasp

What mana-regen? It's hard to pass up the CDR, AP, and extra damage. I think it works really well since you need that extra gold from Kage's Lucky Pick


Rabadon's Deathcap

Too good to even explain.


Note: If the other team starts stacking magic resist it might be worth it to switch Deathfire Grasp out for some more magic pen like Void Staff or Abyssal Mask.
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Summoner Spells


- Ignite is good for any mage, gives you that extra little bit of damage and the healing reduction is good against anyone that heals... EX: you. The new masteries also make this good since you get this and ghost for one point.

- Ghost is always good for chasing and getting away. What I normally use.

- Flash is a valid choice because you'll be using Spinning Slash for damage so it might not be up at that perfect time you need it or you can use it to close the gap without wasting your damage.

- Exhaust is more for DPS builds, but still can be good at stopping some damage while you try and crit them to get your CD back up. I've been using this enough to make it the recommended spell along with ghost. For those times when you just can't seem to crit and reduced MR and Armor on the new talent... NICE.


Any of these four are good choices, but its always up to you and what you personally like.
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Wrecking People ( Rotation )

This could have been in tips and tricks, but i felt it needed its own category.

A good way to do massive amounts of burst is to run in with stacks of Bloodlust already on.

Use Spinning Slash -> Auto hit to apply Lich Bane -> Pop Bloodlust -> Auto hit to apply Lich Bane -> repeat.

Hopefully you'll have crit a little and your Spinning Slash will have ticked down a little and almost be ready to use again.

It doesn't sound like much, but with 100% AP conversion and 50% AD Conversion on Spinning Slash it's pretty ridiculous.
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Tips and Tricks

1. Use your heal often!

- Especially late game I can't stress this enough. Don't wait to get lots of stacks to heal. And if you can, try and use this to proc an extra Lich Bane hit.

2. Spin over ERRYBODY!

- Spinning Slash is one of the few AOE spells that hits everything with the same amount of damage so use it to your advantage. Try and position yourself to spin over everybody and just watch the bars go red.

3. Undying Rage, and you.

- Like I said earlier, this can be very hard to use at the best time but, by all means don't wait until its too late. This can be used to tower dive, tank a team, and survive against that stupid evelyn who's just been pickin on you all game. Just make sure you actually use it!

4. Healing with Undying Rage

- I've seen many a tryndamere healing right after they pop their ults and losing all of that health before they can even die. Point is, wait until just before the Undying Rage buff is off before using Bloodlust.

5. Exponentially increasing the amount of fun you'll have by screaming TRYNDAMAGE every time it's applicable

- Self explanatory.
- Applicable times: All the times
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Summary

Thanks for reading! This is the first guide I've made, so I appreciate the feedback. I built this guide because I didn't really see any AP tryndamere guides that really did it for me and it honestly is just such a fun build. Try it out and tell me what you think!