Tryndamere Build Guide by ImaFreakDude
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello everyone and welcome to my Tryndamere Guide ! Since it's my first guide I would like to receive comments that could help me improve this guide.
2011/10/22: Guide Released!!! :D
2012/04/03: Guide Revamped; New Masteries,Runes,Item build,Skill Sequence and Summoner Spell choice.
Pros / Cons
- Great DPS late game
- Can heal himself
- Good slow (only if the enemy is running away from you)
- Can move through most walls
- Can't die for 5 sec
- Can DESTROY his lane at lvl 2
- Really item dependant (Shouldn't be a problem if played correctly)
- Easily harassed (GP is a strong counter, early at least)
- Take some skill to play him right (Unlike most people think)
- Vulnerable to CC (slow,stun,snare)
Greater Mark of Attack Damage: I take those mostly because they help me last hitting. Some people might be like : ¨Y U NO TAKE ARMOR PEN¨. Well, with the 10% Armor Pen I get from the masteries I fell that I have enough.
Greater Seal of Armor: Most top laners are Physical Damage based thus making those a must
Greater Glyph of Scaling Magic Resist: Late game protection from magic
Greater Quintessence of Attack Damage: Same as Marks
Those are the runes I use and it works well but feel free to use what you think is better.
Summoner's Wrath : +5 AD and AP when Ignite is on CD? I'll take it!
Weapon Expertise : Only ArP I have starting out
Lethality : Yo dawg I heard you like dem crits!
Vampirism : More lifesteal is always nice
Executioner : A MUST HAVE!!! It makes last hitting much easier
Summoner's Resolve : Increases your Heal by 10%
Swiftness : Moving faster with Tryndamere is always good
1- + 4*
2- + (2350 Gold)
3- + (2220 Gold)
4- (2180 Gold)
5- (1937 Gold)
6- (2845 Gold) ---> Build a Zeal first if you can't afford Phantom Dancer
7- (2290 Gold) ---> Be sure to look at your enemies defensive stats before buying this item;
- Build The Black Cleaver if none of them are stacking Armor/Health
- Build Madred's Bloodrazor if they are stacking mostly Health
Berserker's Greaves can be replaced by Mercury's Treads if you get CC'ed too much
*To get a 4th pot:
1st Sequence(Aggresive/Kill Stacking):
Max Spinning Slash 2nd to grealty increase your Damage output
2nd Sequence(Conservative/Win Trades): > > >
Max Mocking Shout 2nd to reduce your oppenent(s) Damage output
Ignite: Helps securing kills early
Heal: Tower dive at lvl 2? No problem I got Heal BRAH !!
Ghost: Hey [Insert Champion Here]! Where are you going my friend? Nowhere! *You have slain an enemy*
Exhaust: If none of your teamates have it please take it
Smite: If you're the jungler (I personally don't like jungle Tryndamere)
Flash: Always useful
Thanks to NubSayWhat(MOBAFire) or KingGeorgie(League of Legends) for helping me making this guide possible. I'll try to post the score of games I did good.