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Spells:
Flash
Cleanse
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
Intriguing Intro
So, why did I make a guide on Vayne? Well, lately I've wondered what to buy as my next ADC champion, and my friend just happened to suggest it to me. I knew that I've played Vayne a few times when I was noob, so I wanted to try her out again, since I'm a heck lot better now. It turned out, my choice was right, buying Vayne was one of the best things I've done in League of Legends. Take it from me, if you're gonna buy ADC, buy either Graves or Vayne.
Why do people play Vayne? Well, Vayne has a really good late game, with a short cooldown escape spell, Tumble. It allows her to escape out of ganks much easier than non-escape spell ADCs. (though the range is quite small)
Now, without further a do, let's get started!
Flash, cannot be replaced, no matter the circumstance. Best summoner spell in the game. Level 1 gank? FLASH! Trust me, Ezreal guides wouldn't leave out Flash, ever. |
SPACEEEEEEEEEEE |
Cleanse is a very interesting summoner spell, most of us think of it as a cc remove, and it is what you think it is, super helpful against hard cc's like Sona's ultimate. |
Viable Summoner Spells
Help secure kills and counter the summoner spell Heal. Also, if your opponent has a passive support like Soraka, her heal is reduced by a huge amount! |
GAP |
Helps you get a little health back, in my opinion, this is a bad ADC summoner spell. If you get ignited, this spell is almost useless. |
GAP |
Allows you to have the upperhand in 1v1 battles, most of the time, your support should haveve acquired this summoner spell. |
Greater Mark of Attack Damage: Very helpful for Vayne, as I said before, Vayne has a very low base AD and a hard time early game, with this rune, you'll last hit and harass easier. Greater Seal of Armor: Standard. 'Nuff said. Greater Glyph of Magic Resist: Someone like Sona can't deal as much damage to you. Greater Quintessence of Attack Damage: Must-need. |
Viable Runes
greater mark of desolation: Helps fight against ADCs or supports that has really high armor at level 6 or somewhere after 6. Example Graves and Taric.
Greater Mark of Attack Speed: Not recommended for me, but it's a good choice, helps max out your true damage stacks ASAP.
Greater Glyph of Attack Speed: I would take AS glyph than AS mark, I find mark more useful for offensive. And so, this is a better choice.
Greater Glyph of Scaling Magic Resist: Supports or APCs that deal more damage mid-late game. Example Zyra and Twisted Fate
greater quintessence of desolation: Pretty good, but I think Vayne needs more attack damage early game.
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This is the starting item of any champion, we always choose to
start with this item because it gives good sustain when we don't have a passive support and it gives good movement speed for Vayne. |
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This is the early game items which you should be aiming for if
you're not too ahead. The item build below will show what to build if you're ahead of your foe. So, here we build 2 Doran's Blade for health and attack damage, then we go for a Berserker's Greaves for the attack speed bonus it gives. This extra 25% attack speed bonus is just really good for Vayne, it allows you to max your true damage stacks really fast and it can help you dominate in lane with the extra movement and attack speed. |
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This is the early game fed items. As you can see I maximize
damage at a early level so then I can scare away my opponent. Then I choose Berserker's Greaves for extra movement and attack speed. Finally I top it off with life steal, so I can have infinite sustain in lane. (of course, unless I'm out of mana) |
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This is the mid game items. By mid game, Vayne should be
a pretty big threat, of course if you play well, you don't have to go for Guardian Angel so soon, but if you're not that good at using your Tumble and Condemn, switch out Infinity Edge for it. But you'll have a pretty big damage loss. If you do decide to take the Infinity Edge path, take it on your own risk. |
SPACE |
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SPACEEE |
This should be your end game build. Unless you're really ahead
and the enemy team builds no armor (impossible), switch out Last Whisper for Black Cleaver, with the new update on Black Cleaver it allows good armor penetration while having a good attack damage bonus. Now, to the defense item, choose Guardian Angel if you find you get focused too much, and get Quicksilver Sash if you get cc'd a lot. It all depends on the champions you're playing against, build what counters them the most. |
ADCs
Supports
Below are all 5/5 difficulty.
Ending notes: I think Vayne is best with Nunu & Willump as a support. Nunu & Willump's speed buff is like a free Zeal at early levels and when it's maxed it's a free Phantom Dancer. Also, Nunu & Willump's ice balls slows down the enemy's attack and movement speed, which is really bad for the opposite ADC. Lastly, his ult. If your enemy tries to get out without flash, you just Condemn them back in.
- Tumble as much as you can during your ultimate, because it makes you go stealth for 1 second, and being untargettable for 1 second is huge!
- Remember to Condemn enemies into walls to activate the 1.5 second stun.
- When chasing down low-health enemies, you can activate your ultimate for that extra passive movement speed bonus.
- Try focusing the closest to you, even if it's the tank, as long as your positioning's good, you're good.
- Do not ever attack people with Thornmail, you'll end up killing yourself.
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