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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
Introduction

As you can see i already started to post *umm* let me say "unique" builds in here.
What I'm talking about is an AP

TF is one of my favorite champs and also very fun to play. I have already tried a lot of AP and DPS builds but I never had the feeling of playing him right, so I started to try new builds and tactics to play him by myself, to find out the most powerful and fun way to play him, and this is what came out!... a great result in my opinion. ;)

The reason why, can be found at the Chapter "AP + AS? wtf?!" below...
Since his ultimate got nerfed he is often denoted as "completely useless", but most of these who say so just don't know how to play him correctly or are just complete dumba**es.
I hope you enjoy reading my first guide!
(PS: Grammar mistakes are included!)
Now you may wonder how it is possible to have a AP and Attack speed build, and to be successful with it. Well, actually it isn't possible. But
Twisted Fate is an exception, because of his great ability
Stacked Deck. You may say "Isn't FULL AP Twisted Fate better??"
Well I have to say that AP TF is also very fun to play and he can be very powerful if he is played right but the problem is that he has to get fed to do great damage.
While I was playing there with AP TF, raging about my team that are actually playing pretty average, but aren't giving me any kills, I thought about better ways to play Twisted Fate so you can ALWAYS get fed. I looked at my skills again and thought: "Isn't it a shame that AD and AP TF both got an skill that they dont need at all?" After that i got that idea of playing an completely new Twisted Fate and the result was surprisingly good.
Don't worry if you fail at first. You got to get the feeling of playing a new kind of Champion first, and when you are finally ready, you can make your enemy's feed yourself til' they ragequit.


Well I have to say that AP TF is also very fun to play and he can be very powerful if he is played right but the problem is that he has to get fed to do great damage.
While I was playing there with AP TF, raging about my team that are actually playing pretty average, but aren't giving me any kills, I thought about better ways to play Twisted Fate so you can ALWAYS get fed. I looked at my skills again and thought: "Isn't it a shame that AD and AP TF both got an skill that they dont need at all?" After that i got that idea of playing an completely new Twisted Fate and the result was surprisingly good.
Don't worry if you fail at first. You got to get the feeling of playing a new kind of Champion first, and when you are finally ready, you can make your enemy's feed yourself til' they ragequit.
Pros
+ Very strong 1 on 1, late game
+ Can finish of low health enemies easily with
Destiny
+ Safe early game because of the amazing range of
Wild Cards
+ Got a stun ready every 3-4 seconds
+ Good Farmer
+ Excellent Ganker
+ Really Fun to play!
Cons
- Squishy
- Gets often focused
- Reasonably good team is necessary

+ Very strong 1 on 1, late game
+ Can finish of low health enemies easily with

+ Safe early game because of the amazing range of

+ Got a stun ready every 3-4 seconds
+ Good Farmer
+ Excellent Ganker
+ Really Fun to play!
Cons

- Squishy
- Gets often focused
- Reasonably good team is necessary
Recommended

Always good in escaping and chasing situations. In combination with Gold Card it can help you to surprise enemys very easily. In my opinion the best summoner spell ingame.

Great to finish off enemys that are low on health and that are trying to escape. Also very useful in a 1 on 1 against champions that can heal themselves a lot with lifesteal or other things, but still do a lot of damage like


Other Good Choices

Pretty good chasing ability, too but I still prefer


Teleport? But we got our

Still Teleport can be very useful, just imagine how far and fast you can push by using your ultimate and than easily get away with

Runes








Whether your dominating your lane or not, it's still always better to have some resist.
Greater Quintessences of Potency: [...]
What can I say? .. The more ability power the better.
Masteries are mostly set in Defense and Utility.
Only set for our
Ignite to get more powerful.
So, since we got our damage in our runes we will now build a bit defense in our masteries although we are going to play defensive early game.
Those 8 points in Defense will get us some armor magic resist and health with isn't much but see there are more important things to regard, like our Utility, but I am not going to amplify the Utility anymore it is mostly self-explained. (Spell-vamp, Movementspeed, Cooldown Reduction)

Only set for our




So, since we got our damage in our runes we will now build a bit defense in our masteries although we are going to play defensive early game.
Those 8 points in Defense will get us some armor magic resist and health with isn't much but see there are more important things to regard, like our Utility, but I am not going to amplify the Utility anymore it is mostly self-explained. (Spell-vamp, Movementspeed, Cooldown Reduction)

A neutral passive, it isn't very effective I mean 2 gold for every kill? .. that isn't really money that is raining from above but in my opinion still a valuable passive.

There are just 3 cards flying in an special order but then suddenly WHAM! 600 burst dmg for every target that has been hit.
"What about the range?"
Dont even want to talk about it because it is just incredible!



At this point I want to say that one reason why I dont like to play



Without that spell ... Twisted Fate wouldn't be the same.

We skill

Effects:
Blue Card: Your blue card ist the most powerful of all your cards, you want to spam it mostly early game, because it always gives you mana back when it hits a target (Towers included).
Red Card: My favorite card. A lot of people say that this card is useless because it only does AOE damage and her effect isn't as useful as the others but that's not true.
Red Card is fantasic for farming and it can do massive damage to a lot of enemys and slow them at the teamfights. It doesn't do quite as much damage as the blue card but more than the gold card.
Gold Card: Your most important card, the gold card! The reason why it is the most favorite card for alot of






Your main ability when using this build.





And now ... the moment you all waited for, the notorious ultimate of Twisted Fate

This is your skill for revealing enemys and also teleporting yourself to them if it's just ganking time or they are just low on health. NOTICE: NEVER really NEVER use your ultimate to simply teleport to a lane because you are just to lazy to simply run. Her cooldown is way too high. Of course if an enemys is attacking your tower you can try to surprise him but else do not do that!
Your ultimate can also be a great escaping skill, too so if your Gold and Red Card couldn't save you just pop out

Notice that there are some information about this topic in the section "Items", too.
Early Game:
The game starts as usual, you get your
Doran's Ring and head to the mid lane.
(I prefer mid lane, if you have to go somewhere else, you can of course)
Now the first ability you skill is your
Wild Cards. You should be able to harass your enemy a lot with that skill. You won't get low on mana until you reach level 2, when you skill your
Pick A Card. Try to use your blue card a lot to always have enough mana to get in a fight maybe, or to survive a gank. If your enemy is getting more aggresively, scare him with your Gold Card and Q skill, and if hes low on health you can always try to finish him of with your
Ignite and your auto-attacks. After level 4 your
Stacked Deck should be skilled the most after your ultimate of course.
Farming will be pretty easy with
Twisted Fate. Try to hit low health minions with your
Wild Cards if you can't reach them because of your enemy.
Try to use your
Pick A Card to last hit, it doesn't matter if it's the blue or the red card, you will have to know which card you use.
Mid Game:
You should have reached level 6 now and thats the moment when you start preparing a gank.
Always look for opportunities to use your
Destiny and surprise enemies. Don't forget to grab your gold card first. Everytime
Destiny is available look out for the other lanes. If somebody is trying to gank YOU than you know what to do ... Gold Card Stun and than get the hell outta there! While on level 6-12 you should have build quite a few attack speed and you can try to play more offensivly. Get yourself fed, it really isn't hard with such an ultimate.
Late Game:
This is where you can proof your strength. Try to NOT get focused else you should be down pretty fast (If you haven't bought your
Rylai's Crystal Scepter yet). Try to spam your gold card as much as possible and of course don't focus the tanks first.
Try not to miss your
Wild Cards you can't afford this by that cooldown.
Make sure you always attack somebody if you aren't getting focused, your
Stacked Deck and your
Ionic Spark should do TONS OF DAMAGE to your opponents.
If your team isn't doing pretty well and you don't have destroyed a lot of towers, than always remember: You are a very very very fast pusher.
Push 1 or 2 towers away and than f*ck off with your
Destiny, GUARANTEED SUCESS!
Early Game:
The game starts as usual, you get your

(I prefer mid lane, if you have to go somewhere else, you can of course)
Now the first ability you skill is your




Farming
Farming will be pretty easy with


Try to use your

Mid Game:
You should have reached level 6 now and thats the moment when you start preparing a gank.
Always look for opportunities to use your


Late Game:
This is where you can proof your strength. Try to NOT get focused else you should be down pretty fast (If you haven't bought your

Try not to miss your

Make sure you always attack somebody if you aren't getting focused, your


If your team isn't doing pretty well and you don't have destroyed a lot of towers, than always remember: You are a very very very fast pusher.
Push 1 or 2 towers away and than f*ck off with your


First you want to start with an



Long ranged enemys like






After you first return to your base, get your

It's very important for


Now that item is practically MADE for this build.



Other boots aren't recommendable.

This item is perfect in addition to

Oh yeah .. notice to get your



Do you need an explanation?
140 ability power
Increases ability power by 30 percent.
Necessary for every AP.

This is one of your MOST important Items while playing AP/AS

Your survivabilty will be increased by a lot with some of that spellvamp.

At this point we want to get TF a bit more survivability and

Make sure you buy your


MORE SPELLVAMP YAAAAAAAAAAAAY!!!
Other Good Items

If your enemies do a lot magic dmg it's always good to buy a

It gives you attack speed and magic resist, and the unique passive is also great!

This could be also a very good item for our build but the only disadvantage is that it gives you also attack damage and we dont want to waste our gold for something that we really can't use. There are just better items than


Definitlely a good choice, if you are dominating your enemies a lot, but that item needs a lot of gold and we don't want to antedate it to

So if you want to buy it, buy a






The passive of


Late game, you will already be a tank destroyer but well who knows?
You gain +40 percent magic penetration and 70 ability power, after that you will destroy the tanks even more. But well it really depends on the enemy, if they are building sooo much magic resist, i guess u dont have a choice.
Now, that was my first guide, i hope that it could help you to reach better stats and win more games. I will try to add some of my scores to this guide to make a "proof" about how effective this way of playing
Twisted Fate is.
Please vote and comment, and try out my build .. you won't regret it :)

Please vote and comment, and try out my build .. you won't regret it :)
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