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Twisted Fate - Straight Pimpin'
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Spells:
Exhaust
Flash
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
Introduction
I like to play Twisted Fate as a physical DPS champion. Hybrid and AP Twisted Fates are fun but I prefer straight DPS.
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Once enemies pick up a Banshee's Veil, Wild Cards can serve the purpose of popping the BV before you stun them.
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Blue - Use for last-hitting, harassing, and hitting turrets.
Red - Use for harassing and farming.
Gold - Use for attacking champions.
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Mixing Stacked Deck and Pick a Card is great harassment early game.
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Very unique and versatile ability. Destiny can be used to check dragon or Baron, reveal stealthed champions, prevent ganks, and more. Gate can be used to gank, chase, escape ganks if you are lucky, defend or backdoor turrets, and just get around the map.
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Other good choices are Ghost, Teleport, and Cleanse.
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Rune choices vary if you prefer damage output or survivability.
Armor penetration marks for increased damage output.
Either attack speed for damage or dodge for survivability.
Either attack speed for damage or magic resist for survivability.
Either armor penetration for damage or flat health for early game survivability.
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Either start with a Doran's Shield (medium lane), or Cloth Armor and 5 health pots (hard lane).
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On your first trip back, you will want a Doran's Blade, Boots of Speed, and some health pots for better laning.
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Next you will want to finish you Berserker's Greaves. In the case of heavy enemy CC, Mercury's Treads might be better to have.
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Your next item will be Stark's Fervor. It gives you everything you need early game as Twisted Fate, attack speed to get more Stacked Deck hits, lifesteal for staying in your lane, and an armor debuff to enemies. It also goes good with your ult for ganking top or bottom lane then pushing their tower with its attack speed aura.
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Next get a BF Sword for better damage output and later a Zeal mainly for the movement speed and attack speed, but the crit chance never hurts.
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Now finish your Infinity Edge and get to killing enemies with ease.
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Now you will want a defensive item. A Banshee's Veil is my usual item to get because it helps against CC and casters while giving you good health. Guardian Angel can be good for well balanced teams, but I prefer Banshee's Veil. Frozen Heart has some very good benefits when fighting high-AD teams and it also helps for backdooring if you are into that kind of stuff.
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Phantom Dancer helps a lot with getting crits and gives even more attack speed which Twisted Fate benefits from. You can also get a Trinity Force which gives you an extra burst with Pick a Card and the Sheen proc.
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For your last item, it depends on the enemies armor. If they are not stacking very much armor, a Black Cleaver will help you tremendously, but in the chance at least 3 of the enemies have over 150 armor, Last Whisper will be a better choice to counter their armor with its percent penetration.
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Focus mainly on last-hitting but harassing with Stacked Deck and Gold Cards helps to prevent your opponent from farming. Twisted Fate is pretty obvious because of his flashing beacon above his head when pulling Gold Cards and his Stacked Deck particle circling him so harassing can be difficult.
Once you hit level 6 always be on the lookout for ganks and teammates in need of assistance. If no ganks are available, take the opportunity to shop and Gate back to your lane without down time.
After the laning phase, try to have lizard buff at all times if no one on your team needs it more than you.
Because of Destiny, Twisted Fate can be in every team fight. Take advantage of this by pushing other lanes while your team engages. Destiny to flank the enemy and wreck them. An advantage to entering the battle late is you have a lower chance of getting focused which is always a problem for ranged DPS champions.
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