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Ultimate Aphelios Guide by Master Aphelios OTP
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Runes: PTA - STANDARD
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Ability Order ABILITY ORDER
Attack Damage
Attack Speed
Lethality
Threats & Synergies
Tristana
This match up is extremely hard for Aphelios because Tristana counters you in every way possible. She can ult you away when you try to fight her with Crescendum and jump on you when you don't have the right guns. Never go near bushes against her and don't get hit by her W. Wait for teamfights to out dps her, never 1v1 her.
Thresh
Thresh and Aphelios can absolutely pop-off together in the laning phase. Not only that, with lantern Thresh can help Aphelios out of tight situations all while enabling him to play aggressive. Look to start fights off with Grav and then let Thresh take control of the fight after.
Thresh
Thresh and Aphelios can absolutely pop-off together in the laning phase. Not only that, with lantern Thresh can help Aphelios out of tight situations all while enabling him to play aggressive. Look to start fights off with Grav and then let Thresh take control of the fight after.
Champion Build Guide
About Me
Hey, I'm Remmacs a Masters Aphelios Main from NA, I've hit challenger multiple times and I usually hover from Masters to Grandmaster for my average rank. I have around 1,000,000+ Mastery Points on Aphelios and I've been playing exclusively Aphelios since Preseason 11. This is my first attempt at creating a written Aphelios guide so I hope you guys enjoy it. I also stream on Twitch and have a educational Youtube Channel as well if you ever want to stop by.
Calibrum - the Sniper Rifle Calibrum gives Aphelios 100 bonus attack range on his auto attacks. |
Severum - the Scythe Pistol Severum gives Aphelios % healing on his basic attacks that scales with levels. His auto attacks can also overheal him that gives him a shield that scales with levels |
Gravitum - the Gravity Cannon Gravitum gives Aphelios a slow on his auto attacks and marks enemies with binding which can then be detonated by his Q for a free snare. |
Infernum - the Flamethrower Infernum gives Aphelios AOE auto attacks that deal increased damage to the first target hit. Targets hit after the primary target receive reduced damage until level 9 where all targets are hit for the same amount. |
Crescendum - the Chakram Crescendum gives Aphelios chakrams that attack faster the closer he is to his target. Aphelios can gain additional chakrams to auto with by using his off-hand abilities and Crescendum ultimate. |
Moonshot Aphelios fires a long-range projectile that allows him to do an empowered auto-attack with his off-hand weapon if landed. |
Onslaught Aphelios gains movement speed and performs a barrage of attacks with both his guns applying stacks of his off-hand weapon. |
Binding Eclipse Aphelios detonates stacks of Gravitum and roots targets for 1 second. Gravitum is the only gun thats ability doesn't apply its off-hand weapon. |
Duskwave Aphelios releases a wave of damage and then follows up with an auto-attack from his off-hand weapon to all targets hit. |
Sentry Aphelios puts down a tower that acts as a clone copy of his off-hand weapon attacking the nearest target while prioritizing champions. |
Moonlight Vigil An AOE Circle of damage that stops on the first champion hit and acts differently depending on the gun it's used with. Calibrum Ult: Marks targets hit and allows Aphelios to choose a target to do an empowered auto-attack with his off-hand weapon on. Severum Ult: If at least one enemy is hit Aphelios heals for 250/375/500 based on levels. Gravitum Ult: Gravitum slow is increased to 99% and marks all targets hit with binding. Infernum Ult: Targets hit will explode with an Infernum splash that deals damage to champions in overlapping areas Crescendum Ult: Aphelios will get 4 chakrams for one target hit and one additional chakram per target hit. |
The Keystones
✦ Press the Attack Press the Attack is the most consistent Keystone for Aphelios. It gives him a good mix of early game trading combined with scaling into later portions of the game. While it has less pop-off potential in the early game compared to Conqueror and Less teamfight scaling than Lethal Tempo if you're unsure of what Keystone to take you can almost never go wrong with Press the Attack. |
✦ Lethal Tempo Lethal Tempo is the keystone I run the least on Aphelios and that's because it's often the most inconsistent of the three. Often times you'll get caught in situations where your abilties might awkwardly proc Lethal Tempo or you're unable to get enough damage of kill someone where PTA and Conqueror would have been able to. That being said, if you plan on laning with an enchanter support and scaling as hard as possible Lethal Tempo is the Keystone to go. |
✦ Conqueror Conqueror is my favorite Keystone of the three because it gives Aphelios the most outplay potential in the early to mid game skirmishes. By comboing your abilities properly you'll be able to stack Conqueror up in a fight and overwhelm your opponents with raw damage and healing. Unforunately, I don't recommend running Conqueror every game and instead only using it when you're laning against a Melee support and plan on skirmishing heavily in the early to mid game. |
Standard Runes
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Summoner Spells
Flash: Flash is a must have on Aphelios, Aphelios becomes a completely different champion when he has Flash available. More than half of your outplay potential comes from being able to combo your abilities with Flash or avoiding crowd control to get damage off. ALWAYS RUN THIS SUMMONER
Heal: Heal is a really nice option for Aphelios because as mentioned earlier, movement speed during combat is really nice to have on him. In addition, being able to heal your support in the 2v2 is something that is considered the norm now and not having Heal can put you at a disadvantage.OR
Cleanse: Cleanse is a situational summoner that is really strong against crowd control that isn't a knock-up or supression. However, don't forget to remind your support that you're running cleanse so they know your 2v2 in lane is going to be a little weaker. I recommend taking Cleanse when you're laning against champions such as Ashe, Varus or Leona who have very consistent crowd control.OR
Exhaust: Exhaust is the best summoner spell for 1v1s, you should run Exhaust against champions that have extremely straightforward burst patterns. I personally enjoy running exhaust against champions such as Tristana, Syndra, Vayne or Zed and exhausting them during 1v1s to survive their burst and then win the fight.
Easy Flowchart:
- Immortal Shieldbow OR Kraken Slayer OR Galeforce
- Berserker's Greaves
- Runaan's Hurricane
- Infinity Edge
In the rest of this chapter, we're going to take a look at when we want to be building certain items.
Mythics
Boots
Legendaries
Gun Orders
Gun Order Red White
Gun Order Green White
The purpose of keeping our guns in this order is to guarantee ourselves strong pairings no matter what combination we're on.
Pairings
- Severum, the Scythe Pistol + Crescendum, the Chakram Strong dueling and DPS
- Calibrum, the Sniper Rifle + Crescendum, the Chakram High DPS and Strong Zone Control
- Infernum, the Flamethrower + Severum, the Scythe Pistol Teamfighting with high survivability
- Gravitum, the Gravity Cannon + Infernum, the Flamethrower Best Teamfighting Combination
- Calibrum, the Sniper Rifle + Gravitum, the Gravity Cannon Strongest Utility Gun Set up
How to set-up our gun order
Aphelios guns start in the same order every game, Calibrum, the Sniper Rifle, Severum, the Scythe Pistol, Gravitum, the Gravity Cannon, Infernum, the Flamethrower and Crescendum, the Chakram. We are able to unlock our gun orders by changing the order in which we use up our ammo. To do this we do the following:
- First, we decide whether we use up Calibrum, the Sniper Rifle or Severum, the Scythe Pistol first to decide whether we're going Red/White or Green/White
- We then go through or guns while keeping them in order until we get to Crescendum, the Chakram and Severum, the Scythe Pistol or Crescendum, the Chakram and Calibrum, the Sniper Rifle depending on which gun you used up first
- Then, instead of using up Crescendum, the Chakram we make sure we use up either Severum, the Scythe Pistol or Calibrum, the Sniper Rifle to make sure that we're able to put white, between red and green. After this we should be in the correct order for either pairing
Note: If you ever accidentally get off the order you want to keep just remember to put Crescendum, the Chakram between Severum, the Scythe Pistol and Calibrum, the Sniper Rifle (or vice versa) and you'll always have decent gun combinations.
Examples of how each combo can be used together
Severum, the Scythe Pistol and Crescendum, the Chakram Close-range dueling
Calibrum, the Sniper Rifle and Crescendum, the Chakram Long-range DPS
Infernum, the Flamethrower and Severum, the Scythe Pistol Instant Healing on Wave
Infernum, the Flamethrower and Gravitum, the Gravity Cannon Quick Trades and Set up
Calibrum, the Sniper Rifle and Gravitum, the Gravity Cannon Long-range CC
Futures Updates I plan to include:
- Laning
- Teamfighting
- Advanced Combos
- Add more details to match up section (soraka)
- Anything else I learn along the way
- BEEG YOSHI
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