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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Crimson Pact (PASSIVE)
Vladimir Passive Ability
PROS:
He can drain live from his enemies and minions with .
Can damage so many enemies what are in range of .
Can dodge spells of enemies with his .
Verry good in team fights : and .
CONS:
With many HP big cost of .
Hard to play as Vladimir.
He can drain live from his enemies and minions with .
Can damage so many enemies what are in range of .
Can dodge spells of enemies with his .
Verry good in team fights : and .
CONS:
With many HP big cost of .
Hard to play as Vladimir.
: Good spell for mid and solo. When your spells cost health it is good for you.
: I think i can not say anything to his spell. When gank i Flash and then Sanguine Pool. You can and use that for Flash between trees or walls.
: Ignites enemy :D.
: You have not mana. DonĀ“t need.
: I donĀ“t use this. I think too big cooldown. I donĀ“t use this spell.
: You can use that for solo or mid.
: You arenĀ“t jungler.
: I never try that spell on Vladimir. You can slow with Sanguine Pool.
: Good for escape but when stun you are in ***.
I think that spells what i didnĀ“t enumerate you will not need.
: I think i can not say anything to his spell. When gank i Flash and then Sanguine Pool. You can and use that for Flash between trees or walls.
: Ignites enemy :D.
: You have not mana. DonĀ“t need.
: I donĀ“t use this. I think too big cooldown. I donĀ“t use this spell.
: You can use that for solo or mid.
: You arenĀ“t jungler.
: I never try that spell on Vladimir. You can slow with Sanguine Pool.
: Good for escape but when stun you are in ***.
I think that spells what i didnĀ“t enumerate you will not need.
Build one
first buy :I first buy everywhen this but you can buy and DoransĀ“s shield. Elixirs are good at start.
SECOND BUY
? When you have masteries from ym build one it is very good because your has only 2 seconds cooldown and about 3 seconds!
is very important for vladimir because use your deals damage you get HP from spell vamp and drain! cost you hetlh and you part of that health come to you. You use in teamfight and when it end you gain HP of that damage dealt. You use and you get 15% of your HP and bonus from spell vamp.
Giants' Belt For HP and then for Rylai's crsytal Scepter or
MAIN BUY
This is ,,main'' buy because you buy very important items for game.
Rabadon's Deathcap : 140 ability power and + 30% of your AP! Very good for every AP champion.
Will of the Ancients : 50 AP and 20% spell wamp!! Important item for Vladimir.
Void Staff : Magic penetration for tank and so on...
Anything other? :
Zhonya's Hourglass : 100 AP and 50 armor. Good defense and untargetable for 2 seconds.
Deathfire Grasp : Next DCR (Cooldown reduction) :d 80 ability power and deals magic damage. I don't often buy this item.
Warmog's Armor : A lot of HP. I buy this only with defense masteries.
Morello's Evil Tome : I never try this item.
Runes for Vladimir: Ability power, Health, spell wamp, magic penetration and some defense.
1) Greater Mark of Magic Penetration : Magic penetratin. Good for tanks and so on..
2) Greater Mark of Ability Power : Ability power.
1) Greater Seal of Vitality : 19,44 HP at lvl 18. with 9 runes it is 349,92 HP at lvl 18!It means 8 ap :D.
2) Greater Seal of Ability Power : When you buy magic penetration in marks.
1) Greater Glyph of Scaling Magic Resist : magic resist.
2) Greater Glyph of Armor : Armor
I use glyphs only for defense.
1) Greater Quintessence of Spell Vamp : 6% spell wamp with all 3 runes!
2) Greater Quintessence of Ability Power : Next Ability power.
GROUPS OF RUNES :
1 Group: Greater Mark of Ability Power, Greater Seal of Vitality, Greater Seal of Scaling Magic Resist Greater Glyph of Armor and Greater Quintessence of Spell Vamp or Greater Quintessence of Ability Power.
2 group: Greater Mark of Magic Penetration, Greater Seal of Ability Power, Greater Glyph of Scaling Magic Resist or Greater Glyph of Armor and Greater Quintessence of Spell Vamp or Greater Quintessence of Ability Power.
MARKS
1) Greater Mark of Magic Penetration : Magic penetratin. Good for tanks and so on..
2) Greater Mark of Ability Power : Ability power.
SEALS
1) Greater Seal of Vitality : 19,44 HP at lvl 18. with 9 runes it is 349,92 HP at lvl 18!It means 8 ap :D.
2) Greater Seal of Ability Power : When you buy magic penetration in marks.
GLYPHS
:1) Greater Glyph of Scaling Magic Resist : magic resist.
2) Greater Glyph of Armor : Armor
I use glyphs only for defense.
Quintessence
:1) Greater Quintessence of Spell Vamp : 6% spell wamp with all 3 runes!
2) Greater Quintessence of Ability Power : Next Ability power.
GROUPS OF RUNES :
1 Group: Greater Mark of Ability Power, Greater Seal of Vitality, Greater Seal of Scaling Magic Resist Greater Glyph of Armor and Greater Quintessence of Spell Vamp or Greater Quintessence of Ability Power.
2 group: Greater Mark of Magic Penetration, Greater Seal of Ability Power, Greater Glyph of Scaling Magic Resist or Greater Glyph of Armor and Greater Quintessence of Spell Vamp or Greater Quintessence of Ability Power.
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