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Spells:
Smite
Flash
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Introduction
Warwick is the perfect champion to jungle, with his



Don't be worry about getting

Jungling will allow three champions get full exp, but you need your teammates call the mia, otherwise you can get gank.
Remember that your team should NEVER say you're in the jungle. This is for your own safety and help to confuse the enemy!
Is he afk?
Disconnected and my computer still doesn't show me the message?
The Armor Penetration is very important, so your attacks can do more damage to minions and champions.
Greater Mark of Desolation
Greater Quintessence of Desolation
The Attack Speed (
Greater Seal of Attack Speed) with your
Hunters Call combined with The Cooldown reduction (
Greater Glyph of Scaling Cooldown Reduction) will allows you to have that skill almost always active.
That means you hit more and faster (practically all the time), helping you to jungle without having to return to base to heal because you gain life with each hit.
As the attack speed is capped and you possess an ability that increases it, you shouldn't have to many Attack Speed Runes. Items will also give you speed attack.
Greater Mark of Desolation
Greater Quintessence of Desolation
The Attack Speed (



That means you hit more and faster (practically all the time), helping you to jungle without having to return to base to heal because you gain life with each hit.
As the attack speed is capped and you possess an ability that increases it, you shouldn't have to many Attack Speed Runes. Items will also give you speed attack.
The Anicent Golem's blue buff will be your best friend and with Utility Mastery you get to the last drop of his power.
You have to penetrate your target's armor and do as much damage as possible on each hit.
You aren't Master Yi, Tryndamere or Ashe, you won't need critical AT ALL.
They don't have
Infinite Duress like you do, along with
Black Cleaver and
Wit's End will make them think before attack you.
Warwick is a powerful champion on 1 vs 1
You have to penetrate your target's armor and do as much damage as possible on each hit.
You aren't Master Yi, Tryndamere or Ashe, you won't need critical AT ALL.
They don't have



Warwick is a powerful champion on 1 vs 1
The only important item for jungle is the
Madred's Razors so you need
Cloth Armor but if you have Attack Speed's Runes you can also get
Long Sword.
Then is your choice if you like life steal (
Vampiric Scepter) or move fast (
Boots) first.
Sorcerer's Shoes, this will help when you use the
Infinite Duress triggering all your items abilities. They are currently being used a lot of champions that use skills that will not let you fully develop yourself, like
Nunu & Willump (Slow), that's why
Mercury's Treads would be a good idea, but if there aren't champions of this style you can also purchase
Boots of Swiftness so nobody can escape from you
Blood Scent. Why
Berserker's Greaves isn't a good idea? Because attack speed caps and you will be have enough.
Spirit Visage is an excellent early game item. You will heal more from youur attacks and will have an extra cooldown reduction besides your runes.
Wit's End will always help you because it gives you Magic Def and Atk Speed, but mostly because of his Unique ability each hit will do 42 extra Magic Damage with each hit. People usually makes armor against Warwick, so magic attack will hurt them.
In a large battle against anothers DPS's champions (Damage Per Second) you can sell
Wit's End and buy a
Thornmail because you can defeat in a 1 vs 1, but if another one come it will be hard for you. Example:
Tryndamere and
Ashe,
Caitlyn and
Master Yi. But is only recommended when they are at least 3 or more DPS's champions on the other team
You can decided when to make
Madred's Bloodrazor, because sometimes make
Black Cleaver first, is better.
The importance of
Black Cleaver is that it will trigger when you do
Infinite Duress, so if the champions still alive after this, each of your hits will hurt him a lot.
Then all you have to do it's update
Vampiric Scepter into
Bloodthirster.



Then is your choice if you like life steal (











In a large battle against anothers DPS's champions (Damage Per Second) you can sell






You can decided when to make


The importance of


Then all you have to do it's update



But if the battle is extended you can sell this and buy the

For a DPS's champion, Speed is what counts. And you will get it from
Hunters Call. Also, to gank in low level is better if you can smell them, so you know where they are hiding to teleport to base and then, suppressed! I mean, surprise! That's why I put a single point in
Blood Scent.
To help you jungling, or hit an enemy and heal yourself
Hungering Strike it's maxed first. After, max
Hunters Call and finally or when you can't put a point here, put it in
Blood Scent.
ALWAYS put the skill point in
Infinite Duress when available (Lv 6, Lv 11, Lv 16).


To help you jungling, or hit an enemy and heal yourself



ALWAYS put the skill point in

As said before, Warwick is a jungler champion, so don't worry about getting
Smite with you. Why? Because it gives you more money, helps you farm easily, it can kill a Heimerdinger's torret, a Yorick's ghost, Tebbers.
And why
Flash? Think you are hunting golems in enemy territory and the try to gank you! Just walk to the wall and then
Flash, and you are save. It will be hard to gank you with this skill.
Ignite isn't really recommended because if the enemy is low HP you can get him running, but some Warwick's players like to use it instead of
Smite, mainly for fear they know he will go to the jungle.

And why




If you can make a partner to be a "ward" in the middle of the map so you can see if they wanna gank you on The Anicent Golem's blue buff, do it and get it. How? When you can attack him, do it and at his first hit, use a potion. Use your
Hungering Strike and if a allied is with you to prevent your gank, he can hit the golem a little bit, but don't start by The Anicent Golem's creeps neither let your teammate kill them or being close when they die, you need all the experience.

But if you can't, it's better to start on the Golems (use
Smite, you'll be Lv 2), then go to the Ghosts starting with the big one, then go to the Wolves (don't use
Smite here). Then take the blue buff helping you with
Smite. try not to spam skills on Wolves so you can do it at The Anicent Golem's blue buff.

Now care. Remember the mia report before going into the enemy jungle.
Still jungling until you have enought money to buy
Madred's Razors, and then go to The Anicent Golem's blue buff.
Be alert for yor team's ganks call.
And don't forget, you CAN'T go to northeast to southwest, and vice versa, in enemy territory, unseen.
Killing the Dragon at low level is only a good idea when you have red and blue buff with you and
Madred's Razors, but care because you will end up very weak and will be easy to gank.
It's better try to kill it at Lv 6 and having
Vampiric Scepter and one buff too.


But if you can't, it's better to start on the Golems (use




Now care. Remember the mia report before going into the enemy jungle.
Still jungling until you have enought money to buy

Be alert for yor team's ganks call.
And don't forget, you CAN'T go to northeast to southwest, and vice versa, in enemy territory, unseen.
Killing the Dragon at low level is only a good idea when you have red and blue buff with you and

It's better try to kill it at Lv 6 and having

Ranked play it's a hard place, so mistakes will be punished!
Ganks must be perfects.
But the most important thing for ranked, and normal games too, it's to WARD!
Here you have where you should ward to help yourteam and yourself, to avoid and perform ganks.

The red ones must be there all the time.
The grey ones should be there for an extra protecction/attack.
The pink ones can be there if you know/think their jungler it's too agressive, or if you wanna be agressive as jungler.
Ganks must be perfects.
But the most important thing for ranked, and normal games too, it's to WARD!
Here you have where you should ward to help yourteam and yourself, to avoid and perform ganks.

The red ones must be there all the time.
The grey ones should be there for an extra protecction/attack.
The pink ones can be there if you know/think their jungler it's too agressive, or if you wanna be agressive as jungler.
Do not start the fight with your
Hungering Strike because this heals you, if you are full HP, won't heal at all and in the middle of the fight you may need it but it will be on cooldown.
Do not chase to much, if you, don't chase at all, it can be a bite. Only do it if you are really sure that enemy cannot get help.
Warwick can solo Baron Nashor with this build, try it.
This is only a guide, you can do whatever you feel it's better for you.

Do not chase to much, if you, don't chase at all, it can be a bite. Only do it if you are really sure that enemy cannot get help.
Warwick can solo Baron Nashor with this build, try it.
This is only a guide, you can do whatever you feel it's better for you.
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