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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Kayle
AVOID THIS MATCH UP! She can go through your Wind Wall with her E and ult your ult.
Ideal
Strong
Ok
Low
None
Me!








RESOLVE: Yasuo generates 1% of his maximum Flow for every 59 / 52 / 46 units he travels by any means, requiring a total of 5900 / 5200 / 4600 units traveled to obtain maximum Flow. At maximum Flow, the next instance of champion or monster damage against Yasuo consumes all of his Flow and shields him for「 100 – 510 」damage for up to 1 second.
This is very useful at winning early trades and the critical strike chance doubling is huge even though it does not do the full damage. This is why you get Infinity Edge second.

PHYSICAL DAMAGE: 20 / 40 / 60 / 80 / 100 (+ 100% AD)
Hitting an enemy grants Empowered Steel Tempest Gathering Storm for 10 seconds, stacking up to twice. At two stacks, the next Steel Tempest unleashes a whirlwind that deals the same physical damage, Airborne icon knocks up all enemies hit and clears all stacks of Gathering Storm.
Each cast can critically strike, and applies on-hit effects to the first enemy hit. Additionally, each cast can be used during Sweeping Blade to change the area of effect to a circle around Yasuo.
The cool down and cast time of Steel Tempest is reduced by 0.6% for every 1% bonus attack speed 」, down to a maximum 66% reduction.
This is why you have that one attack speed quint and rush Statikk Shiv. The more attack speed you have, the more CDR you get on your











WALL WIDTH: 300 / 350 / 400 / 450 / 500


「 MAGIC DAMAGE: 70 / 90 / 110 / 130 / 150 」 (+ 60% AP)
Each cast increases the next dash's base damage by 25% for 5 seconds, up to 50% bonus damage.
「 BONUS DAMAGE: 17.5 / 22.5 / 27.5 / 32.5 / 37.5 」
Yasuo cannot use Sweeping Blade on a marked enemy.
This is why you max your



Physical Damage: 200 / 300 / 400 (+ 150% bonus AD)
For the next 15 seconds, Yasuo ignores 50% of his targets' bonus armor. Casting Last Breath clears all stacks of Gathering Storm.
This gives him his wombo combo potential. If you have team based on knock ups, it is very easy to just hit r and destroy the enemy team. If you don't have team of knock ups, make sick plays and 1v5 pentakill or 1v5 and get flamed and picked.
Has a has a very easy time CSing. He has very short cooldowns and he can
Wind Wall and ignore the enemy ,if they are ranged, for a second and get some CS. In the late game, he can clear waves with 1 of his third
Steel Tempests.






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