Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes:
Sorcery
Resolve
Spells:
Ignite
Flash
Items
Ability Order
Pix, Faerie Companion (PASSIVE)
Lulu Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Leona
Ideal
Strong
Ok
Low
None


IGN: Zydico
Rank: Diamond 4
Hello, I'm Zydico, a long time Diamond Support main on the NA server. Lulu has been my favorite champion since her release, and I hope to share how I play her with you all, and that you enjoy playing her as much as I do!


Lulu has a very flexible kit that allows her to be both aggressive, or defensive, depending on the situation. She is a very strong lane bully, helping your ADC get ahead in lane, and usually transitions into a utility support during mid and late game, buffing your teammates and peeling enemies off of them at the same time. As a result, she is a great support that can go with most, if not all ADCs.
![]() |
+ The best peeler in the entire game + Very good CC + Can be used both offensively and defensively + Very strong early game pressure + One of the best laughs in the entire game |
![]() |
- Requires good decision making - A little difficult to help allies last hit under |



This is the general rune page that you would take for most situations. It boosts your defensive capabilities, while also increasing your damage, allowing you to become a great lane bully. However, when going against all-in supports like



![]() | Summon Aery | This rune has just gotten nerfed, making it deal less damage than before. However, it is still quite a good rune for poking, and you would want this to be able to compete with the enemy poking support. The way it works is that when it is available, damaging an enemy champion sends Aery to deal damage after a brief delay, while using a spell that buffs or heals an ally would send Aery to shield that ally. After doing damage or shielding a target, Aery will move back towards you, accelerating the longer that he has traveled. Only after Aery has returned to you will you be able to use it again. Something to keep in mind is that Aery can be easily reapplied with damage over time. For example, if you had Red Buff, attacking an enemy will send Aery to the target, and if Aery comes back to you when the Red Buff is still applied to the enemy, Aery is sent to that target again. |
![]() | The Ultimate Hat |
Lulu's ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Celerity |
Everyone seems to be going crazy over ![]() ![]() ![]() ![]() |
![]() | Scorch | Scorch takes this spot, no competition. It's base damage early game is absolutely insane, and even though it does not scale very well, the amount of extra damage that this rune provides in the early laning phase is very impactful. |

![]() | Font of Life |
Lulu has a lot of CC, enabling her to mark enemies easily and letting your allies heal. Although you do not build that much health, the healing is still decent, but the main reason why this rune is so good on Lulu is because it works with ![]() ![]() ![]() ![]() |
![]() | Revitalize |
This is a good rune for Lulu because it increases how much damage that she can shield, which already has a pretty high base value. This rune also affects ![]() ![]() ![]() ![]() ![]() |


I would take this rune page when going against a bot lane with a lot of all-in potential and you will be unable to poke them reliably. For example, I would definitely take this when going against a








![]() | Guardian |
A pretty underrated rune at the moment in my opinion. This rune shields more than ![]() ![]() |
![]() | Font of Life |
Lulu has a lot of CC, enabling her to mark enemies easily and letting your allies heal. The main reason why this rune is so good on Lulu is because it works with ![]() ![]() |
![]() | Iron Skin |
A very underrated rune in my opinion. This rune gives a flat +5 armor from level 1, and a small armor increase when you use a consumable. When going against an all-in bot lane, you want to do everything you can to make sure that you survive if you make a mistake and get engaged on. Not only will this rune reduce damage from the enemy ADC and support, but will also reduce damage from enemy minions, which do quite a lot early game. The reason you do not take ![]() ![]() |
![]() | Revitalize |
A very good rune for shielding and healing supports. It also buffs the actives for ![]() ![]() ![]() ![]() ![]() |

![]() | The Ultimate Hat |
Lulu's ![]() ![]() |
![]() | Celerity |
Everyone seems to be going crazy over ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

![]() | Flash | Like most champions, you always take Flash. Flash enables you to do many things, such as flashing to get into range of enemies or allies to use your spells, flash ulting yourself on top of enemies, escaping over walls, and more. |
![]() | Ignite |
I usually prefer to take Ignite, as it helps Lulu's very strong early game to be even more oppressive. It also applies grievous wounds, reducing heals on the enemy. When going against a ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

![]() | Exhaust |
I usually take this when the enemy team consists of a lot of burst damage. For example, I would take this when facing against a ![]() ![]() ![]() ![]() ![]() |
![]() | Heal |
Only take this when your ADC wants to go ![]() ![]() ![]() |




![]() | Spellthief's Edge | Take this when you know that you will be trading with the enemy a lot. The stats it provides is really great. |
![]() | Ancient Coin |
Take this instead of ![]() |
![]() | Health Potion |
Start with three of these, instead of taking a ![]() ![]() |
![]() | Warding Totem |
Try not to use this to ward your jungle early on, unless the enemy decides to invade. It's important to have it available for when you start trading with the enemy support early on, as bush control is extremely important. You will be switching this to a ![]() ![]() |

![]() | Frostfang |
The upgraded version of ![]() ![]() |
![]() | Nomad's Medallion |
The upgraded version of ![]() ![]() |
![]() | Sightstone |
I usually tend to get this after I get the second tier of my support item. However, you can get this item before upgrading your support item if you need the health. When you get this item, make sure to switch your ![]() ![]() ![]() ![]() |
![]() | Boots of Speed |
Consider getting this item early when facing a ![]() ![]() ![]() |

![]() | Eye of the Watchers |
The final form of the ![]() |
Eye of the Oasis | Eye of the Oasis |
The final form of the ![]() |
![]() | Boots of Mobility |
I like to always take this boot over any other boot, simply because it helps me ward very quickly and safely. You can run away easily when you see an enemy while warding. The extra movement speed also comes with the benefit of not leaving your ADC by themselves for too long while you are warding. Additionally, ![]() |
![]() | Mikael's Crucible |
A very underrated item in my opinion. The stats are pretty good, but the active is the main reason to get this item. The active allows you to instantly remove any CC, minus suppression from a target ally (including yourself). Keep in mind though that you cannot use the active if you are currently CC'd. The active also comes with two small bonuses. The first bonus is that whoever you use the active on gets slow immunity for 2 seconds. The second bonus is that if you successfully remove a CC from your target, the target also gets 40% bonus movement speed for 2 seconds. You would want to get this item after your completed ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | Ardent Censer |
Even though this item got heavily nerfed, it is still a great item. Consider taking this item when playing with an ADC can utilize the attack speed bonus (![]() ![]() ![]() ![]() ![]() |
![]() | Redemption |
An amazing item, even after all the nerfs. Build this item if you don't think ![]() ![]() |

![]() | Locket of the Iron Solari |
Although this item is better on tanks, and this item does not provide any CDR, the active is so strong that I still end up taking item a lot. Use the active when you expect a bunch of damage to come in, especially during teamfights, as it provides the shield to everyone around you. This item is generally good for all situations, but definitely take it when going against enemy team comps that have a lot of AOE (![]() ![]() ![]() |
![]() | Zeke's Convergence | A very underrated item. It gives decent stats, albeit tanky ones. When attached to your ADC, using your ultimate will create a storm around you for 10 seconds that slows. During this ten seconds, your attached ally, which is usually your ADC, will deal an additional 50% magic damage on their autoattacks over 2 seconds, which is pretty huge. If they attack an enemy that is in your storm, your storm starts to deal damage and slows for even more. Generally, you would want to take this item when your team does not need any more defensive stats and you want to make your ADC deal more damage. |
![]() | Athene's Unholy Grail | A decent defensive item that also gives you some pretty good stats, including AP and CDR. After dealing damage to your enemies, you store up some of that damage, which get consumed when you shield an ally, healing them for the same amount. There is no cooldown on this, so over a teamfight you can heal for a substantial amount. |
![]() | Knight's Vow | A support item generally meant for tanks. Even though this item has reduced effects for ranged champions, you can still take some of the damage for your ADC. It's a fine defensive item, but you usually want to take this only when there are no other better defensive items for your team. |

![]() | Health Potion |
Make sure to use this during fights if you have them. Buy them if you don't have the gold for a ![]() ![]() |
![]() | Refillable Potion | This item is very cost efficient, and pays for itself very quickly. Try to get this early, as you get more value out of it the earlier you get this item. Don't be afraid to sell it though to finish an important item. |
![]() | Control Ward |
Make sure that you always have a ![]() |
![]() | Elixir of Iron | Become tankier, while also creating a trail behind you that speeds up allies. Get this when the enemy team has a lot of CC. Make sure to get this only when you are at full build, or think the game will end in one last teamfight and you do not have the gold to finish an upgrade. |
![]() | Elixir of Sorcery |
The other viable elixir option. The extra AP makes your ultimate and shield stronger, and you deal a little more damage. Get this when you don't need the tenacity from ![]() |



![]() |
Lulu and Pix both shoot a projectile towards your target area. This projectile passes through all enemies, slowing and dealing damage to all targets hit along the way. Any enemy hit after the first one hit will take 70% of the original damage instead. If both bolts hit the same target, the target is dealt up to 100% of the original damage (in case one of the bolts dealt reduced damage). Since this ability provides the same amount of slow at all ranks, this ability is maxed last. Tips on how to use this ability will be provided in the ability tips and tricks section. The first clip is a demonstration of how your ![]() ![]() ![]() |

![]() |
This is an ability that can be used on either an ally or an enemy. When cast on an ally, you immediately increase their movement speed and attack speed for a duration. When cast on an enemy, you shoot a projectile (can be blocked by ![]() ![]() |

![]() |
This is an ability that you can use on either an ally or an enemy. When cast on an ally, you immediately grant them a shield and make Pix follow them, making your passive now work off of your ally until the spell ends. When cast on an enemy, you immediately deal damage to the target, granting true sight, revealing stealth and giving vision of the target, and making Pix follow them for the duration, almost guaranteeing that your passive does not get blocked. This spell is great when combined with your ![]() |

![]() |
Lulu's ultimate is a great ability that allows you to immediately increase the size of a target ally, granting them bonus health and knocking up all enemies near them. Additionally, for the duration of the ultimate, the enlarged target constantly pulses out an AOE slow. Because this ability grants bonus health, it is not reduced by Grievous Wounds, and is not benefited from Heal and Shield power. Because the ultimate knocks up and increases the size of your target, it is possible to knock enemies over a wall with your ultimate. You may see this happen when playing against a ![]() |

If you have any questions, or want to have a discussion, feel free to leave a comment! I am very open to changes, so if there's anything that you disagree with, please let me know and I may put it into the guide. Of course, if you see any typos or mistakes, let me know as well. Thank you for looking at my Lulu guide, and I hope you have fun with the best Champion that the game has to offer!

- 11/19/2017 - Created the guide
- 11/20/2017 - Added Support matchups
- 11/20/2017 - Added Items
- 11/21/2017 - Added secondary rune page against all-in bot lanes
- 11/21/2017 - Reorganized everything into tables
- 11/21/2017 - Added abilities
- 11/22/2017 - Started adding in video examples of the abilities
- 11/24/2017 - Fixed webm
- 11/27/2017 - Added video for passive
To do next: Add Ability Tips and Tricks

- Riot Games - Lulu Splash Arts
- Change Log Picture - Panza
- Introduction GIF Original - The Youkai of Boundaries
- Lulu Comic Pictures - Green Dew
- Closing Words Picture - DDUCK KONG
- Items Cheat Sheet Banner - Unknown Artist
- Credits Banner - R4___
You must be logged in to comment. Please login or register.