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Runes: Aftershock

+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:

Flash
Ignite
Items
Ability Order Standart

Cell Division (PASSIVE)
Zac Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Thresh
His Flay allows him to easily cancel your E during or before your flight if he's expirienced enough. Try abusing vision or baiting it, don't make long flights because he might react.

Yasuo
Pretty obvious, most of your skills allow him to use his ultimate.
Synergies

Yasuo
Pretty obvious, most of your skills allow him to use his ultimate.
Champion Build Guide
+ Good in teamfights.
+ Crazy sustain.
+ Good mobility with E, roam potential.
+ Scales well into lategame, becomes almost unkillable.
- Zac suffers from HP% damage.
- E on first levels has poor range and big cooldown.
- Zac's hurtbox scales from his HP, making him easy to hit with skillshots.
- Requiers vis][/b]ion to be effective, otherwise enemies will simply avoid him.






































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