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His Flay allows him to easily cancel your E during or before your flight if he's expirienced enough. Try abusing vision or baiting it, don't make long flights because he might react.
Janna
Same as Thresh, but at least she's not dangerous for your adc. Fortunately, she need a bit more time to cast Howling Gale, so you can abuse short distance E.
Heimerdinger
Long range, annoying CC, tons of damage. He can counter your Q by placing his turrets. You can get him only when he's unaware or doesn't have his setup around.
Zyra
Same as Heimerdinger, but at least her setup ability is less powerful, so sometimes you're allowed to engage, when she doesn't have her garden around.
Trundle
He can abuse your HP pool with his ultimate, interupt your E preparations and chase you down under the turret. Try building utility items so he won't profit from your tankiness.
Vel'Koz
You can interrupt his ult, but you still have to pay attention to his Q.
Xerath
You can interrupt his ult, but you should give your adc more vision in lane bushes, so Xerath doesn't poke you down.
Alistar
He can't cancel your CC, just keep your distance so he doesn't engage with his W+Q combo.
Brand
He might poke you down, but you can easily escape him if he ults you in teamfight.
Braum
He might try his best to focus his CC on you, but if you engage successfully, he won't be able to do anything, choosing between fighting you or saving his adc.
Lulu
She can disengage with Polymorph but only after you land, so pay atention to your adc position, otherwise you'll be dead before he comes.
Yuumi
Kick her ass, she can't do anything to you, except ulting you, but until then she can't heal her adc from CC
Karma
She provides shields, CC, damage and movement speed, but she can't disengage you. Laning fase might be annoying but once you understand how to avoid her poke it will be easier.
Lux
Annoying CC and tons of damage if she cathes you.
Amumu
He has lots of CC, which is easy to hit, Be patient, don't engage if he has his Q or R, because otherwise you'll be heavenly punished.
Bard
He has mobility, but your's better, he has CC, but your's better. Just pay atention to his roam and warn other lanes in case he's apsent.
Blitzcrank
Avoid getting hooked and kicked up. He can interrupt your E with his ult, so play around vision and engage when he's unaware.
Leona
She can disengage you with her E before you fly and with her Q after you land. Pay atention to allies position and play around vision.
Maokai
He also has good CC and tons of sustain, but he has E, which will annoy you a lot. Escape his ult with your E, keep your distance so he doesn't get you with W+Q combo. Pray he won't build AP items and max E.
Nautilus
BS hook, Leona's Q for passive and the easiest access to backline with his R. Play very patient and try avoiding his ult with your E.
Morgana
She has both ability to make CC and to deny CC. Try baiting her E and then engage when she doesn't have her skills up.
Neeko
Dumb CC, dumb poke, ridiculous damage. Play patiently and punish her for wasting skills. Don't give her kills, because she has good snowball potential.
Pantheon
He might stun you after you land your E, so pay atention to your allies position. His E ingnores only damage, so you still can land Q or R.
Poppy
She interrupts your E preparation with her own and she also might hurt.
Pyke
If he takes Umbral Glaive - you can't win vision against him. He's more mobile, so he can escape if you miss your E. If he ults you, when passive is up, you don't die instanlty but you give him one more cast to finish you off. Play patiently and don't risk if you have low HP, unless someone can take care of you while you recombine.
Rakan
He doesn't have any disengage tools except his ult, but he's pretty mobile around his allies, so don't jump on him unless you're sure he can't escape.
Rell
She can easily lock you down after lvl 6, so you can't make mistake when engaging, otherwise you're dead.
Renata Glasc
Unlike other enchartress, she can disengage your E with her Q, so play around vision and CD.
Senna
She can poke you down, but if you engage successfully - she's gone.
Seraphine
Annoying af, pay atention to her passive and her allies slow, so she doesn't get you with her E. She can't disengage you in any way, so if you cath her off guard - she can't escape.
Sona
All she can do is ulting you, rest of the time she can't do anything to stop you.
Swain
Scum. His E can catch you off guard, he has annoying poke, deals good damage and tanks a lot with his ult. Don't feed him, buy antiheal if he's ahead.
Tahm Kench
He's tanky and can save his allies with ult, but your skills CD is shorter his.
Teemo
His blindness only affects autoattacks, so you can easily land your CC. Be aware of his mushrooms and ask you team to take Oracle.
Zilean
He can't do anything to stop you. His stun requires more time to pull of then your E, he might try slowing you down, but E is not affected by MS and you can get him with Q. Just don't kill him if he used his ult, otherwise he'll come back with more HP.
Yasuo
Pretty obvious, most of your skills allow him to use his ultimate.
Ashe
Tons of CC both from you and her.
Caitlyn
She might be troubled with placing traps because of how your CC works.
Jhin
Same as Caitlyn, he needs to aim to hit his W and R, so you can interfere his art process.
Kalista
You give her a lot of time to stack her E, so she'll burst anyone you focus. Her ult also allows you to engage way better.
Samira
She can easily support your engage and she snowballs hard.
Nilah
Same as Samira, but she can also give you invulnerabilty.
Synergies
IdealStrongOkLowNone
Yasuo
Pretty obvious, most of your skills allow him to use his ultimate.
Ashe
Tons of CC both from you and her.
Caitlyn
She might be troubled with placing traps because of how your CC works.
Jhin
Same as Caitlyn, he needs to aim to hit his W and R, so you can interfere his art process.
Kalista
You give her a lot of time to stack her E, so she'll burst anyone you focus. Her ult also allows you to engage way better.
Samira
She can easily support your engage and she snowballs hard.
Nilah
Same as Samira, but she can also give you invulnerabilty.
+ Lots of CC, which can't be canceled. + Good in teamfights. + Crazy sustain. + Good mobility with E, roam potential. + Scales well into lategame, becomes almost unkillable.
- Poor peeling options. - Zac suffers from HP% damage. - E on first levels has poor range and big cooldown. - Zac's hurtbox scales from his HP, making him easy to hit with skillshots. - Requiers vis][/b]ion to be effective, otherwise enemies will simply avoid him.
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