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LoL Champion Abilities: Fiddlesticks

Fiddlesticks RP Cost 585 Fiddlesticks BE Cost1350
Wishlist

Fiddlesticks The Harbinger of Doom

Pick 58%
Win 50%
Pick 39%
Win 51%

Ability Range Cost Cooldown
Fiddlesticks's Dread
Dread Fiddlesticks's Passive Fiddlesticks's Passive
Self
Fiddlesticks's Passive
Fiddlesticks's Passive
After standing still or channeling for 1.5 seconds, Fiddlesticks gains Dread, granting him 25 / 30 / 35 / 40% bonus movement speed which lasts for 1.5 seconds once he starts moving. Immobilizing crowd control resets this timer.
Q
Fiddlesticks's Terrify
Terrify Fiddlesticks's Q Ability
575
65
15 / 14 / 13 / 12 / 11
Strikes a target unit with fear, preventing it from taking any actions and causing it to run away from Fiddlesticks with impaired movement for 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds.
W
Fiddlesticks's Drain
Drain Fiddlesticks's W Ability
575
80 / 90 / 100 / 110 / 120
4 / 3.75 / 3.5 / 3.25 / 3
Fiddlesticks channels and leashes to a target for 5 seconds, dealing 80 / 105 / 130 / 155 / 180 (+45% of ability power) magic damage each second and healing himself for 60 / 65 / 70 / 75 / 80% of the damage done. If the target leaves the range of Fiddlesticks' leash, he will stop channeling.

If Drain's target dies before the channel completes, the remaining duration is applied as cooldown reduction.
E
Fiddlesticks's Dark Wind
Dark Wind Fiddlesticks's E Ability
750
70 / 75 / 80 / 85 / 90
10
Fiddlesticks throws a crow that strikes an enemy target, then continues to bounce from that enemy unit to another nearby enemy unit up to 5 times, dealing 60 / 80 / 100 / 120 / 140 (+45% of ability power) magic damage per bounce and silencing every target it hits for the first time for 1.25 seconds. Dark Wind prioritizes enemies being Drained or ones it has not yet hit. Deals double damage to monsters.
R
Fiddlesticks's Crowstorm
Crowstorm Fiddlesticks's Ultimate (R) Ability
800
100
140 / 110 / 80 / 80 / 80
Fiddlesticks targets a nearby location and then channels for 1.5 seconds. After the channel, he then flashes to the target location with a flock of crows flying wildly around him for 5 seconds, dealing 125 / 225 / 325 (+45% of ability power) magic damage to all enemy units in the area each second.