If you want a mixture of ArP and AD, take AD quints and ArP reds. AD reds have a significantly lower value than AD quints.
Also, attack speed blues are fairly worthless. I suggest MR/lvl.
Also, attack speed blues are fairly worthless. I suggest MR/lvl.
So basically this build: http://www.mobafire.com/league-of-legends/build/ashes-to-ashes-67331
I was going to run that originally, but I don't know if I want to sacrifice Attack Speed.
:s
I was going to run that originally, but I don't know if I want to sacrifice Attack Speed.
:s
You get +5.67%. That's really almost nothing considering a
Dagger (420g) gives you +15% and you get +3.34% every time you level up. I'd rather have the +24 MR, the same as a
Null-Magic Mantle (400g) and a stat you don't gain at all naturally.
Plus you can use MR/lvl on almost every role in the game.


Plus you can use MR/lvl on almost every role in the game.
flat AD Marks
flat Armor Seals
Magic Resist per level Glyphs
flat AD Quints
You can solve the Armor Penetration by buying a
Last Whisper when appropriate. This rune set-up works on pretty much every ranged AD carry... Maybe not on
Urgot since he benefits more from ArPen imo.
flat Armor Seals
Magic Resist per level Glyphs
flat AD Quints
You can solve the Armor Penetration by buying a


DuffTime wrote:
ok ok plz carry me omg
i was only waiting for you to ask
Temzilla wrote:
Too hot to be icecream.
Luther3000 wrote:
He looks like a hair gel advert on legs
Toshabi wrote:
Icecreamy, with hair as slick and smooth as the ocean waves of Cocobana
For Quints the only real choice at the moment would be
Greater Quintessence of Attack Damage
For Seals again the only choice would be a
Greater Seal of Armor
For Marks you have a couple choices but I would say that
Greater Mark of Attack Damage or
Greater Mark of Attack Speed
For Glyphs you can either go defensive with
Greater Glyph of Scaling Magic Resist or
Greater Glyph of Magic Resist or you can seek to have your arrow up as much as possible with
Greater Glyph of Scaling Cooldown Reduction

For Seals again the only choice would be a

For Marks you have a couple choices but I would say that


For Glyphs you can either go defensive with



Just go with the standard generic AD red AD quint Armor yellow MR blue.

http://www.mobafire.com/league-of-legends/build/duffs-336706
Come hang out when I'm streaming! http://www.twitch.tv/dufftime
IceCreamy wrote:
flat AD Marks
flat Armor Seals
Magic Resist per level Glyphs
flat AD Quints
You can solve the Armor Penetration by buying a


^Just do this.

Thanks to Nyoike for the sig!
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3x Greater Quint of Desolation
9x Greater Mark of Strength
9x Greater Seal of Resilience
9x Greater Glyph of Alacrity
So you've got your Armor Pen., Damage, Armor and Attack Speed.
Thanks!