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Release Notes v. 1.0.0.128

Creator: Zeprido October 31, 2011 10:31pm
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Zeprido
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New Skins in the Store
  • Ironscale Shyvana
  • Boneclaw Shyvana
  • Mafia Miss Fortune
  • Jurassic Cho’Gath

PVP.net v1.47
  • You will now receive a message if your stats are going to be delayed
  • Custom Games will now sort properly

League of Legends v1.0.0.128
Shyvana, the Half-Dragon
  • Twin Bite
    • Shyvana strikes twice on her next attack. Both attacks trigger On-Hit effects and Fury of the Dragonborn effects.
    • Dragon Form: Twin Bite cleaves all units in front of Shyvana.
  • Burnout
    • Shyvana deals magic damage per second to nearby enemies and her Movement Speed is greatly increased for 3 seconds. Shyvana's Movement Speed bonus is reduced over time.
    • Dragon Form: Burnout scorches the earth, continuing to damage enemies that stand on it.
  • Flame Breath
    • Shyvana unleashes a fireball that deals magic damage and melts the target's Armor for 4 seconds.
    • Dragon Form: Flame Breath engulfs all units in a cone in front of Shyvana.
  • Dragon's Descent (Ultimate)
    • Active: Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take magic damage and are knocked toward her target location.
    • Passive: Shyvana reinforces her scales, increasing her Armor and Magic Resist. Defensive bonuses are doubled in Dragon Form.
  • Fury of the Dragonborn (Passive)
    • Shyvana's melee attacks enhance her abilities.
    • Twin Bite - Reduces the cooldown by 0.5 seconds.
    • Burnout - Extends the duration by 1 second to a maximum of 6 seconds.
    • Flame Breath - Deals 20% of the ability's damage to debuffed targets.
    • Dragon's Descent - Attacks generate 2 Fury and Shyvana passively gains Fury over time while in human form.

Amumu
  • Attack range increased to 125 from 100

Caitlyn
  • Piltover Peacemaker base damage reduced to 20/60/100/140/180 from 20/65/110/155/200
  • Yordle Snap Trap activation radius reduced to 135 from 150

Graves
  • True Grit
    • Buff duration reduced to 3 seconds from 4
    • Armor and magic resistance per stack reduced to 3 from 4 at max level
  • Buckshot damage per additional missile reduced to 30% from 35%

Olaf
  • Undertow missile speed increased to 1600 from 1500
  • Ragnarok
    • Now breaks crowd control effects upon activation
    • Duration adjusted to 6 seconds at all ranks from 5/6.5/8

Riven
  • Fixed a bug that caused Riven to stop moving after certain commands.
  • Fixed a bug that caused Ki Shout and Broken Wings to temporarily leave dead unpathable minions behind.
  • Fixed a bug that caused Riven's collision radius to be improperly calculated.

Shaco
  • Rewrote his Deceive, Hallucinate, and Champion tips for more clarity
  • Deceive will now still critically strike even if you break stealth (ie: to cast Jack in the Box)
  • Jack in the Box
    • Base damage reduced to 35/50/65/80/95 from 35/55/75/95/115
    • Ability power ratio reduced to 0.2 from 0.25
    • Activation range reduced to 300 from 350
    • Cast range increased to 425 from 400
  • Hallucinate
    • Fixed a bug where Shaco's clone wouldn't trigger Two-Shiv Poison's passive

Talon
  • Rake mana cost increased to 60/65/70/75/80 from 45/50/55/60/65
  • Shadow Assault cooldown increased to 75/65/55 seconds from 60/50/40

Wukong
  • Crushing Blow
    • Total attack damage ratio increased to 1.1 from 1.0
    • Fixed a bug where Crushing Blow did not display critical strikes or benefit from life steal
  • Decoy
    • Casting Decoy no longer instantly shows a reduction in Wukong's mana bar to enemies
    • Fixed a bug where Wukong's stealth state did not ignore unit collision
    • Improved general Decoy behavior and placement - the Decoy should now more accurately mimic Wukong's previous position and behavior
    • Wukong is now pushed forward slightly when using Decoy, rather than the Decoy being pushed back from Wukong's position
  • Nimbus Strike
    • Attack speed bonus increased to 30/35/40/45/50% from 20/25/30/35/40%
    • Attack speed duration increased to 4 seconds from 3

Dominion
  • Respawn time adjustments are now +2/-2 seconds regardless of the size in score difference
  • Crystal Scar's Aura armor penetration reduced to 12% from 15%
  • Personal Score reward for assisting in capturing or neutralizing a point increased to 25 from 10
  • Garrison has been changed to be an untargeted spell, similar to Promote. It will only become castable when in range of an eligible Capture Point.
  • Fixed the channel time display for capturing the central runes to match the actual capture time. The actual time to capture is unchanged.
  • Fixed a bug where capture points could be moved off of their platforms
  • Fixed a crash when audio was disabled

Items
  • Hextech Sweeper
    • Updated tooltip to be more clear that its Passive ability grants vision of stealthed units
    • Updated the targeting cursor, particle, and vision debuff


New Skins:
Jurassic Cho'Gath

Pulsefire Ezreal



Mafia Miss Fortune


Asylum Shaco

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jhoijhoi
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Permalink | Quote | PM | +Rep October 31, 2011 10:58pm | Report
Not many changes :/
guide writing tips 'n tricksashes to ashesfancy a sig?

♡ sig by me ♡
Wayne3100
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Permalink | Quote | PM | +Rep October 31, 2011 11:07pm | Report
Patches have been pretty boring lately tbh....

Thanks to Hoppermh for the signature!
KillaTheNinja
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Permalink | Quote | PM | +Rep October 31, 2011 11:11pm | Report
;[ Another small...pretty boring patch...Shaco changes look good atleast.
PsiGuard
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Permalink | Quote | PM | +Rep October 31, 2011 11:13pm | Report
Quoted:
Fixed a bug where capture points could be moved off of their platforms


Lol, too bad I missed this.
Thanks to Minho for the sig!
Zeprido
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Permalink | Quote | PM | +Rep October 31, 2011 11:14pm | Report
Not many at all. =/

Few I'm in favor of though:
Talon, Caitlyn and Graves Nerfs
Wukong Buffs and fixes
Shaco JitB range increase and deceive change

Not in favor of:
Olaf Ult change
Shaco JitB ratio nerf (it was already pretty bad)
Zeprido is currently:Online
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caucheka
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Permalink | Quote | PM | +Rep October 31, 2011 11:15pm | Report
what happened to shaco boxes activating quicker? :( just a flat out nerf on boxes.


edit: skins images.

http://imgur.com/a/sbi9Y#8KbK2

who the **** is that second skin for?? ezreal? o.O
I like things that make me feel stupid. - Ken Levine
PsiGuard
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Permalink | Quote | PM | +Rep October 31, 2011 11:19pm | Report
caucheka wrote:

what happened to shaco boxes activating quicker? :( just a flat out nerf on boxes.

Hey, cast range was increased! This will obviously solve all of Shaco's problems and he'll be a top tier jungler at high elo.

^^

EDIT: CHO'GATH HAS TOO MANY AMAZING SKINS!!!!
Also wtf Ezreal skin??
Thanks to Jovy for the sig!
Zeprido
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Permalink | Quote | PM | +Rep October 31, 2011 11:20pm | Report
caucheka wrote:

what happened to shaco boxes activating quicker? :( just a flat out nerf on boxes.


Nerf to damage, but more useful as a fear tool now. I'm hoping they just forgot to add it in the patch notes.
Zeprido is currently:Online
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Beeswarm17
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Permalink | Quote | PM | +Rep October 31, 2011 11:22pm | Report
My God, I am so happy that they fixed the Riven ****. I was pissed when they broke what they had already fixed. Minions have been a pain in my ***. Also, I can stop clicking like mad whenever I'm playing Riven, hopefully. I think they're fixing the issue where her Q and E would break pathing.

Did anyone else do a double take when they read "fixed a bug where capture points could be moved off their platforms"? I didn't have any idea that could happen. O_o

In general, the changes were fairly expected, but a few seemed completely random. "Amumu's attack range increased"?

Also, OMG that second shyvana skin. God dammit. Riot might get my money AGAIN. ****.
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