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Sneak Peak Possible Shen/Vlad Changes From PBE

Creator: Zeprido December 17, 2011 1:27am
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Zeprido
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Quoted:
Summoners!

In addition to the two item changes that are available to test, we'd also like to add changes to Shen and Vladimir. As always these changes are not final! Total changes are:

Shen
  • Vorpal Blade
    • Energy cost changed to 60 from 70/65/60/55/50
    • Healing effect reduced to 10/16/22/28/34 from 18/26/34/42/50
    • Healing effect now also heals for 2% of attacker's maximum health per hit
    • Shen gets the heal if he last hits with Vorpal Blade
    • Single target damaging spells can now also trigger Vorpal Blade instead of just attacks
  • Feint
    • Feint now grants 20/25/30/35/40 Armor while it's active
    • Feint duration increased to 3 from 2.5
    • Cost increased to 50 from 45
  • Shadow Dash
    • Cooldown changed to 11-9 from 10
    • Energy cost reduced to 100 from 120-100
    • Taunt Duration increased to 1/1.3/1.6/1.9/2.2 from 1/1.25/1.5/1.75/2
    • Restores 40 Energy per champion affected, from 50 Energy if you affect one
  • Ki Strike
    • Bonus Damage from Health increased to 12% from 8%
    • Cooldown is now reduced by 0.5 seconds for minion hits in addition to 2 seconds for champion hits

Vladimir
  • Transfusion
    • Cooldown reduced to 10/8.5/7/5.5/4 from 12/10/8/6/4
  • Tides of Blood
    • Health cost reduced to 25/35/45/55/65 from 30/40/50/60/75
  • Crimson Pact
    • AP -> health conversion reduced to 1.4 from 1.8


Looks like they want Shen back in the jungle.
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Diesel
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Zeprido wrote:

Looks like they want Shen back in the jungle.


No complaints here, I'd love to get back to using Shen again.
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I like the vlad changes :P

Makes his lane a lot better early, and removes some of that obnoxious late game where he has a billion health.
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Quoted:
Healing effect now also heals for 2% of attacker's maximum health per hit


Looks like a Volibear (or any off-tank that use a lot of AS) indirect buff XD

+rep me and you'll get good karma, wich means you won't be reincarnated into a rock! Isn't that awesome?

But yes this idea has been discussed more than Pam Anderson's tits in a plastic surgeons office.
Legendarsreign
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Yeah but did you notice these too? :)

Quoted:

Ionic Spark
  • Now purchasable on Summoner's Rift and Twisted Treeline
  • Chain lightning proc increased to 120 from 110.


Ninja Tabi
  • +25 Armor
  • UNIQUE Passive: Reduces the damage taken from non-turret basic attacks by 10%.
  • UNIQUE Passive: Enhanced Movement 2


Seems like AoE characters just got even better.... Not sure what to think of Ninja Tabi
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Diesel
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Not sure what to think of Ninja Tabi


Great against your basic AD carries like Caitlyn, Master Yi, and Tristana.
Zeprido
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Yeah but did you notice these too? :)



Seems like AoE characters just got even better.... Not sure what to think of Ninja Tabi


There was another thread on those already.
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Legendarsreign
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Hmmm so the question is, Is it still as effective or less effective than it originally was?

I personally think that it will still stay just as viable of a choice as it was, mainly because it's still fulfilling it's purpose.

Although what happens to Sword of the Divine now since the dodge stat won't be present?

Edit:
Zeprido wrote:

There was another thread on those already.


...oh lol... didn't see it...
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Zeprido
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I'm not a big fan of Ionic Spark.

I just tried out jungle Shen on PBE, seems more sustainable for sure.
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Crazy Smurf
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2 Minor buffs on Vlad for a Major nerf...
Shiz, I wanna play Vlad but seeing that AP-HP nerf, geez, that was what made Vlad a Vlad.
Now he is a standard AP Carry with no real compensation for his no CC at all.
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