Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

's Forum Avatar

How to make Bloodthirster a more viable item.

Creator: Searz February 21, 2011 12:35pm

This thread is locked

PLEASE NOTE: This thread has been locked by the moderators. You cannot reply to it.

SixSonatas
<Veteran>
SixSonatas's Forum Avatar
Show more awards
Posts:
778
Joined:
Oct 10th, 2010
Permalink | Quote | PM | +Rep February 27, 2011 9:03pm | Report
Searz wrote:

I compare the fully stacked stats of BT.
Infinity Edge actually wins against a fully stacked SotO :P


Hm, 110 AD for 1369 gold or (assuming 130 base AD) 75 AD + 102.5 AD (20% of 2.5 x 205 AD) = 177.5 AD for 4080 gold? You would have to total at least 328 AD (assuming 20% crit) to equal the efficiency of a fully stacked SotO. However, comparing single items makes SotO look a lot more efficient, right?

Bloodthirster, while it doesn't offer its "max" AD/LS boost all the time, is still a great item. This is the reason. High ELO games average a total of about 10 deaths per team by the time the Nexus is destroyed. Now, that means each player dies an average of about 2 deaths, and the carries are USUALLY impossible to kill late game due to positioning tactics. So, Bloodthirster KEEPS its stacks, while it can't even lose any due to the lack of the item early game.

So yes, low ELO matches where deaths can accumulate anywhere from 20-60 deaths per team and each team gets SUPER fed, the carry may have some trouble actually "carrying", but in high ELO matches, the carry is protected and can dish out damage like no other, and Bloodthirster offers a good amount of damage if the carry plays smart.

Quoted:

It is the worst one available right now. It NEEDS some buff to be as viable as other items. Maybe not a buff as big as the ones I've stated, but it needs to at least keep it's stacks on death to be worth considering. That I can say for sure. I do not on the other hand know for sure if it needs to be buffed as far as my suggestions say. I'm gonna investigate that with the next couple of graphs.


Keeping stacks upon death is catering to low ELO play, which Riot generally doesn't care -too- much about. Their buffs and nerfs are mostly based on how high ELO matches turn out and what builds/hero strategies tend to work and which don't. I'm sure that if NO ONE in high ELO used Bloodthirster, they would just remove the item from the game as a whole (see Sage's Ring). Yet, if EVERYONE used it and was OP, it would also be removed (see Innervating Locket).
Super old vet that almost never goes on Mobafire anymore. Contact me in game @ SixSonatas and Mobafire chat (NA).
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep February 28, 2011 1:36am | Report
@Six Sonatas

BT can compare to other items while fully stacked, it CAN'T when it isn't. That makes BT under powered.
I'm a strong independent black mage who don't need no mana.
SixSonatas
<Veteran>
SixSonatas's Forum Avatar
Show more awards
Posts:
778
Joined:
Oct 10th, 2010
Permalink | Quote | PM | +Rep February 28, 2011 7:24am | Report
Searz wrote:

@Six Sonatas

BT can compare to other items while fully stacked, it CAN'T when it isn't. That makes BT under powered.


There, you answered your own question. High ELO players won't lose BT stacks, that makes BT balanced. It's just UP when observing UP matches, in which case, don't get it unless your team hasn't fed and you know your positioning.
Super old vet that almost never goes on Mobafire anymore. Contact me in game @ SixSonatas and Mobafire chat (NA).
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep February 28, 2011 12:06pm | Report
BT is ok if you don't die. That's kinda ****.. If high elo ppl never die they never lose either. The logic escapes me O_o

Edit: just felt like saying something witty, sorry if someone didn't like this.

samgoeslol
<Member>
samgoeslol's Forum Avatar
Show more awards
Posts:
544
Joined:
Jan 8th, 2011
Permalink | Quote | PM | +Rep February 28, 2011 2:50pm | Report
hmm i dont rly think BT is underpowered^^ cus any improvements on BT would just make it op on champs like sivir and ezreal^^

greez sam
<-summonername on EUW: strawhatbro
check out my blog
+rep if you like my posts^^
watch my stream
follow me on twitter and facebook
Restrictnine#5232
<Veteran>
Restrictnine#5232's Forum Avatar
Posts:
1286
Joined:
Jul 18th, 2010
Permalink | Quote | PM | +Rep February 28, 2011 3:02pm | Report
Searz wrote:

BT is ok if you don't die. That's kinda ****.. If high elo ppl never die they never lose either. The logic escapes me O_o

have you EVER watched a high elo match? ive seen games end with the scores of both teams at less than 10 deaths. people rarely die. because they know when they have the advantage and when they need to gtfo. kills doesnt net you a win. pushing towers does. you can avoid teamfights the entire game and win because you push where the other team isnt.
Click on the Banner to see my new and improved Udyr guide!


Guides By RestrictNine, A.K.A. Taggrin
PFP
<Member>
PFP's Forum Avatar
Show more awards
Posts:
588
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep February 28, 2011 4:46pm | Report
Bloodthirster + Last Whisper

Bloodthirster + Youmuu's

those would be nice.
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep February 28, 2011 5:03pm | Report
They are in the makings. I've made a quick comparison of an ArP item + BT or Atma's Impaler and it deals more damage there, but considering the extra price they are about equal when BT is fully stacked.
"If I had asked people what they wanted, they would have said faster horses." - Henry Ford

"I contend we are both atheists, I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." - Stephen F Roberts
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep February 28, 2011 5:07pm | Report
Quoted:

ive seen games end with the scores of both teams at less than 10 deaths. people rarely die. because they know when they have the advantage and when they need to gtfo. kills doesnt net you a win. pushing towers does. you can avoid teamfights the entire game and win because you push where the other team isnt.

Yes, 10-20 deaths per team seems to be the most average deaths in pro matches, but the fact that you have to risk even more than usual because you got a certain item with no real benefits over other items just make it bad.. Stacking items are ok because they give a high reward for the relatively high risk. BT gives no reward for a relatively small risk. That's not worth it.
"He cooked cake." - MrCuddowls

"Oh forget it, I have nothing to hid, I admit it, 12 hours of every single day of my life ever since I was eleven years old have been anal sex with canoes" - MrCuddowls
SixSonatas
<Veteran>
SixSonatas's Forum Avatar
Show more awards
Posts:
778
Joined:
Oct 10th, 2010
Permalink | Quote | PM | +Rep February 28, 2011 10:46pm | Report
Searz wrote:

Yes, 10-20 deaths per team seems to be the most average deaths in pro matches, but the fact that you have to risk even more than usual because you got a certain item with no real benefits over other items just make it bad.. Stacking items are ok because they give a high reward for the relatively high risk. BT gives no reward for a relatively small risk. That's not worth it.


Last I checked 60 base AD is 15 off from the highest base AD (IE) and a total of 100 AD is a great reward for a relatively small risk. I told you Searz, if high ELO used it and deemed it OP, it'd be removed like Innervating Locket; yet, if high ELO NEVER used it and deemed it UP/worthless, it'd be removed like Sage's Ring. It's a balanced item, but I guess you are asking for praise from MOBAFire... Sure it's not a "get this item every game" like IE, but it falls into the same category BC falls in - some ranged carries get it some games, and in other games ignore it completely.
Super old vet that almost never goes on Mobafire anymore. Contact me in game @ SixSonatas and Mobafire chat (NA).

League of Legends Champions:

Teamfight Tactics Guide