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Lux Build Guide by DreamerRalic

Support Lux, The Obnoxious Support [VERY DETAILED][6.16]

Support Lux, The Obnoxious Support [VERY DETAILED][6.16]

Updated on September 19, 2016
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League of Legends Build Guide Author DreamerRalic Build Guide By DreamerRalic 8 0 49,042 Views 19 Comments
8 0 49,042 Views 19 Comments League of Legends Build Guide Author DreamerRalic Lux Build Guide By DreamerRalic Updated on September 19, 2016
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1
DreamerRalic (2) | September 19, 2016 7:36am
Patch 6.18 and full matchups coming this week... and with a surprise for you guys! x)
1
EasyRekt | September 18, 2016 11:54pm
I tell this to every Lux player, everyone ignores me. E is a great skill, especially for giving you vision, slowing the enemy and igniting your passive. And that's exactly why I think you should level it second. If you level it first it will eat so much mana. Not to mention Q does more damage. Should you keep it at Lv 1, you can spam it more and you can spam your whole kit more. I use it to put my enemies on an uncomfortable sittuation or overall bad positioning, so either they can't farm or they get exposed to my Q. I'm happy you made the importance of Lux's passive obvious. I also sometimes use Hextech Revolver as a first item. 40 AP PLUS 100 extra damage every 40 seconds is a big plus. I also sometimes start with The Dark Seal and 3 biscuits if I trust my ADC enough. Getting two ***its will outweight any gold item. What I hat about spellthief's is that it makes you use too much damage, or it makes you get into bad positioning. The only good thing is that Lux's passive when popped activates it twice.

Anyways, nice guide, good luck!

Edit: Forgot to add that I always take Barrier or Cleanse. Barrier against champs like Tristana, Caitlyn, Jinx, etc. so I can protect my ADC or myself if needed and Cleanse against champions like Thresh. In my opinion you shouldn't even get close enough to be able to use Exhaust or Ignite. Lux is a long range champion and in my opinion Exhaust and Ignite won't be so good outside of laning, but my options will.
1
DreamerRalic (2) | September 19, 2016 7:31am
Hi @EasyRekt and thenk you for taking the time to expose such a valuable stance. Let me reply point by point:


Maxing Q over E



- While maxing Light Binding over Lucent Singularity might be temtping due to the lower mana cost and higher AP scaling, this is not a smart decision at all in my humble opinion. Let me explain why:

Lux is mainly a poke support - which means that your job is to whittle down the enemy before they even get to touch you. Doing this with E is much more efficient mana and damage wise because:

1. It is very rare to miss E due to its size.
2. It hits all enemies in the area, allowing you to hit several champions at once.
3. If you see the chance to kill, you have the E slow to follow up with your Q and proceed to go all in.

While Q has a stronger AP scaling and lower mana cost, it is harder to hit than E because of its smaller size, the fact that it can only hit up to two enemies (meaning that most of the time you'll only be hitting one champion unless they're positioning horribly). Failing to hit your Q means that your overall efficiency is 0, since you have:

1) Wasted mana
2) Left yourself exposed to an enemy all-in (The most feared part of Lux is Light Binding. It has a pretty long cooldown, should you miss it you'll get stomped.)

Lux only has kill pressure with Light Binding. Giving that spell another use that is not peeling would be really bad.

Hextech Revolver start



Don't. At least not in my rankeds xD

You NEED passive gold generation. Basing gold gain completely off assists is a risk too big to assume for the very small reward it offers. Not to mention that if you build Spellthief's Edge you can make Frost Queen's Claim (arguably the most broken item in the game next to Vision Ward) or Eye of the Watchers.


Barrier or Cleanse vs. Ignite/Exhaust



Not worth. Barrier or Cleanse do not help your laner in any way. Barrier will make you survive a bit longer - it remains relevant FOR YOU in the laning phase, but you do not offer any utility for your ADC at all. I see what you're trying to do here - you want to carry the game yourself. There is nothing wrong with this purpose but you have to take others into account as well.

Exhaust should always be your go-to spell. It is the strongest non-stun form of peel right now. Really. It's ****ing broken.

Sorry for being redundant but I need to get it in your head.

Exhaust IS BROKEN. JUST TAKE IT. If you take a second to read its description you'll understand why. Enemy Darius fed? Exhaust. Enemy Zed fed? Exhaust.

I'm quite sure you get my point by now.

And don't take Ignite unless your mid isn't taking it and there is something like Dr. Mundo on the other team. Morellonomicon should help you maintain Grievous Wounds on him.

Again, thanks for the feedback, and see you on the rift!
1
LuxTheGreyWarden (64) | August 17, 2016 12:57am
Thumbs up from me! I think this guide has great potential and some great info! I also love that it's a build designed for a support Lux!! Keep up the good work and good Lux plays <3
-LuxTheGreyWarden
2
DreamerRalic (2) | August 19, 2016 1:58am
The hype level I'm bearing right now is unbelievable high. Hearing this from the guy who wrote #2 lux guide is just.... I'm wordless. Thank you!
1
LuxTheGreyWarden (64) | August 22, 2016 2:14am
haha no problem! I reread through your guide and I noticed some things, so I'll point them out here.

1. I would take Jinx support out. This actually goes with all of what i am going to write, but I am not sure how low elo works honestly. I have always been gold or above. But I do know that Jinx support would never work unless the Jinx is really good or your team is bad haha

2. I would honestly put Janna on a harder scale. She is able to heal and shield very effectively, and a good janna will have some meat on her with tons of CDR to block your poke constantly. She is a high tier support.

3. I would put in the suggestions on going vs say a Janna or an Alistar to take Ignite! If you are engaging and you catch Janna with your light binding, you will want to ignite her, as it stops her heal.

4. I play Lux supp for fun every once in a while so I'm not too sure, but is Meditation really better than merciless? Lux does have early mana issues, for sure, but I think the damage under 40% might be better, especially with Lux's ultimate and damage she is able to give out. Not to mention, Meditation won't be used much later in on the game- but that extra damage from Merciless will throughout the entire game. However, if you have tested it out and meditation REALLY helps that effectively, I would keep it.

5. I'm really not sure about the idea of taking the resolve mastery side for Lux. Insight and Explorer could be proven useful, but Lux's job as a support is to peel, give damage, and shield. I would take the resolve side if youre going a bit tanky and are buying items such as Zeke's Harbinger, Locket of the Iron Solari, Mikael's Blessing, Ardent Censer, etc that helps your adc out (same idea as some of those who go a tanky morgana) but I don;t think that is your idea of this guide, as Lux really IS obnoxious! However, I would still recommend taking ferocity due to the Expose Weakness for your adc and Sorcery/ Natural Talent / Oppressor to further your damage (and poke!)

6. I think you should have items such as Luden's Tempest as situational. As a Lux player, I don't buy the same items EVERY game. Luden's is perfect if you need the movement speed for enemies like Brand, Xin Zhao, etc. It's more of a utility than anything, plus it gives a whopping 100AP. Luden's is a really good item so I wouldn't just scratch it out. Also adding other items, like Banshee's Veil, would be a great situational item.

7. Abyssal Mask is another one I would add as a situational item. It's passive won't be used all the time, but the AP+MR+CDR is pretty strong actually. I also would add Zhonya's Hourglass if needed. Every game is different and you never know what to expect.

8. Maybe it works in lower tiers, but Lich Bane is a big nono. Either you won't be proc'ing the passive anyways, or you will go in too close to auto, which could cost you your life. Remember that your ultimate proc's your passive!

9. Banner of Command is actually a hella good item! It is 'supporty' as it gives MR to your team, but also provides AP- which we both know Lux needs. Not to mention, that big minion helps pushing and seiging on turrets and such.

10. This is personal preference, but I hate Guardian Angel honestly on Lux. Lux is so squishy and vulnerable that it really won't help much and I think other items like Banshee's Veil and Zhonya's Hourglass provide more. However, this is personal preference and it does serve a purpose. You could put it under a situational content.

11. I would add Mercury's Treads! The tenacity could save your life- especially if you get a big Enchanted Crystal Arrow from Ashe to the face!

12. Personal, but I would add Jinx as another really good ADC. Some may say that Jinx needs hard tank and peel because shes so vulnerable, I think otherwise. A good Jinx will know how to position, not to mention, Lux's Light Binding +Jinx's Flame Chompers! means they aren't moving. And they can both snipe the enemy with their ultimates!

13. I would suggest explaining your ability sequence. I catch myself having to get Prismatic Barrier at level 3 instead of 4 whenever I am against a pokey lane (ex: Caitlyn+ Karma. The shield will really help both you and your teammate soak up some damage, and even win trades.

That's all I wrote down, but I am sure you can add and edit much more. Good luck with everything, I hope I helped at least a little <3
(remember that everything I said is just my personal opinion and let me know if you think I am wrong, as I will take anything into consideration. Learning is my favorite thing so. Take what I said as a grain of salt and do what you think is best)
happy lasering!
-LuxTheGreyWarden
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1
Dinae (1) | August 9, 2016 8:19pm
Looking good! I'll support your Lux guide~ (no pun intended) \o/
1
DreamerRalic (2) | August 16, 2016 10:39pm
Why, thank you very much, Dinae! Your support (...facepalm) is very appreciated!
1
Re4XN (59) | July 26, 2016 4:39am
I know you asked Sir Wellington to review this, but I have nothing to do and decided to throw in my feedback as well. I hope neither of you mind and if you do, just hit me up and I'll delete this post.

stuff i took a look at


I think that the guide has some potential, so keep working on it :)
1
DreamerRalic (2) | July 26, 2016 5:42am
Hello, Re4XN!

Feedback is always welcome!

I'll reply point by point.
Spoiler: Click to view


Thank you, this feedback means a lot and now I have bigger room for improvement! :D

On a side note: In 6.14, Riot decided to buff Illumination while taking away damage from the rest of her kit. This was to prize Lux players who could effectively execute her full combo. It would have been kinda easy if her other spells also ignited Illumination!
They don't ignite it, they just refresh/reapply the mark.
1
Vynertje (386) | July 26, 2016 2:49am
I'd strongly recommend getting sightstone on first or second back, rather than finishing Frostfang, Lost Chapter and tier-2 boots first.
1
DreamerRalic (2) | July 26, 2016 7:34am
I've thought deeply about this and I've done my research, coming to the conclusion that the build order should be Spellthief's Edge > Frostfang > Eye of the Watchers > Lost Chapter

I am no theorycrafter!


Phew. That was a ****load of maths.

Thanks for the feedback, mate!
1
Vynertje (386) | July 26, 2016 8:19am
Take it from me that being able to have free wards on the map is worth much more than that 200-300g bonus income you get from Frostfang. If you prevent ONE single gank (not to speak of doublekills or repeat ganks if you lose flash), the sightstone purchase is already worth more. That's not to speak of the extra safety you get from the bonus health as well.

Frostfang first isn't bad per sé, but it is much more risky because you're left vulnerable to two things: all-ins (lack of health) and ganks (lack of wards). Sightstone typically outearns Frostfang by a sizeable margin because it denies the enemy gold that way. The times I do get Frostfang first, I do so because I have a favourable matchup and want to destroy them as hard as possible through the extra AP and mana regen you get from the item. It remains a greedy thing to do and not to be recommended to inexperienced players.

Also, correct me if I'm wrong but your maths assume that you make optimal use of the tribute passive (proc when off cooldown). Unless you're playing against really poor players, you generally won't be able to get these procs off all the time because you have to be somewhat smart about trading hits.

(edited) Also, a bit of side information: for my general build path for all AP-ish supports like Karma/ Nami/ Sona I tend to delay or skip Frostfang until I've finished Sightstone + Tier 2 boots beacuse if utilized correctly, the utility you get from these two is worth more than some small amount of extra gold generation can offer you. Mobility and vision are two massive enabling elements for your team and can win you the game early on.
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1
Jabroni1337 (1) | July 26, 2016 1:45am
Your guide is above average if its your first guide. You clearly presented your knowledge in an easy to read format to which you gave lots of detail hence the title of the guide and also you actually explained synergies in-depth which many good guides often miss out on. You also incorporated humour into your guide which goes well with the context and fits perfectly with your points.
1
DreamerRalic (2) | July 26, 2016 2:44am
Thank you very much! Appreciated!

-Ral
1
BlueMoon01 (12) | July 26, 2016 12:22am
Its (wiki mastery=savagery) instead of ((savagery))
Or if you want to put the picture its (icon= mastery savagery size=35) for example :]


( = [
) = ]

I forgot how to disable BBCode :(
1
DreamerRalic (2) | July 26, 2016 2:49am
Oh my god, that thing was annoying me so much! Thanks, pal!
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