Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.




Unfortunately I must disappoint you, I don't really play that much League anymore (only the occasional rotating gamemode). Therefore, my ability to support my guide has dropped and I also lack the motivation and time to rework or update it. As a result (as you can see) I haven't updated this guide in the last 2 years (!) and it's safe to assume that I will not be updating/reworking it in the future.
It's nice to see that my guide still lingers in some people's mind though :)
Happy holidays!
Sadly I must dissapoint you, I don't think
My main reason here is because of the versatility argument: with
That being said,
The best recommendation I have is to just try it out. If you don't want to leave all the survivability behind right away, you can try
To explain things a little, I was looking for a champion with somewhat similar playstyle and could not find any that were constistently fun to play (imo). The last time I thought Lissandra would do the trick all the experience I had with lol was like 250k on Annie and that is it. Back then I was not able to make her work but now I am glad to have revisited your stunning masterpiece of a guide.
All I can say is... good luck, have fun & bury the Rift in ice!
This seems quite an interesting strat... I'd have to try it before coming to a (final) conclusion. Just looking at it theorethically, it doesn't seem that good. This is mainly because
Anyway, as I said, I'd actually have to play games with it. But I'm first gonna watch that LS vid you probably got it from :p
But yeah your arguments seem reasonable. Honestly I also don't really think it would be that good. After all you are denying yourself
Anyway thanks for your time and clarification <3
Sorry for the terribly long delay Katasandra! I was not notified that I had received a request! I can definitely understand the desire and need to update and keep a guide on top of competition and in general just the feeling of wanting to keep something you're passionate about fresh and new. So I am here to give you as best of a review as I can.
I do enjoy a guide that takes the time to make their notes a little more detailed instead of a "Haha, go read the guide for that information" so thank you for this! I do, however, dislike reading entire build paths in the notes, if that makes sense. I feel like you could very easily explain it in less detail while showing more visual detail.
This would allow you to talk about each Mythic item in general in their dedicated sections without having to // everything to try to make it less clustered. Give it a try. It's a very handy and neat thing to do. You could also add in your first back paths and in general just items you normally buy on a regular basis like control wards.
One more very important thing! This is the beginning of the guide, the cheat-sheet the "I don't have time to read a guide" section, it would be very helpful for the reader viewing the guide to know in your own words what each champions threat is & what you can do to face them more easily. You obviously don't have to go as IN-DEPTH as I do with Teemo, but just a "Oh, he's a hard champion, avoid his ___ and __ do ___" is a really good thing to have.
Is certainly not lacking. You do have a nice neat design, though it does lack visual flair that we have mostly come to know with new and recent MobaFire guides. You do keep everything relevant and informative for readers.
I will say that your Pros & Cons section really makes me angry (not at you, at the pros not being aligned with the cons), this is more of a OCD thing I have when it comes to text. If it isn't all centered and the same length in each paragraph leaving extra space left, it annoys me, however, if it looks like this review, I love it! (Filler text haha)
As we start to scroll down, I find it very hard to actually focus, this may just be my eyes/mind but I am constantly having to shake my head and blink trying to find SOMETHING to grip me and allow me to focus, but because everything is this icy blue theme, it's nearly impossible for me. Perhaps try leaving the banners and such the icy blue and simply use a nice greyish bold text or just plain white for each section. This may be just me. I'm weird.
Scrolling more down we see some variations of sizes for videos. Some are larger, some a tiny, some are in spoilers and some are even centered or pushed around in columns. I think it would be great to have more of a consistent usage of the same size like width=650 for videos, while centered or while in a spoiler. Presentation wise here once again, just has me squinting, hurting my eyes. It's good information just... presented to the reader in this case me, a big baby very poorly and I'm trying really hard to read. It's just so clustered together.
Heading past the videos, and into your rune section. It starts to clean up very nicely. A beautiful design of runes and graphs, presented in a well formatted Imagery, Text and Borders presentation that is very easy on the eyes, until you open up the spoiler and get blasted by an array of colors all of a sudden. I think this section could be reimagined talking about only the runes that Liss actually uses while greying out the ones she can not or does not use. If it isn't something she can use try #808080 instead of sudden red & orange, or don't talk about it at all!
While you have a good array of information to provide to your intended reader. It more or less goes multiple places at once. It's hard to focus, things that are important seem to be displayed as a very unimportant way (Abilities reference videos, etc). I would in my opinion from a visual point, definitely try, you don't have to, but try to give some nice visual feel to your guide. Stay consistent, consistent sizes, formats, you get the idea.
I am very meticulous when it comes to things looking their best, even if I have to spend a good 12 hours trying to make it look good. So if you ever need or want some of my advice or thoughts on visuals, just let me know.
~Cat
I figured that you were busy with your own guide, so I decided to just be patient. (I see you adapted your new guide code (style) to the review! Looks neat ;) ) I have a tendency to address all points in reviews so let's get started!
The cheatsheet has been changed, although it came at the cost of being short it definitely added some more depth to the builds. Curious to hear your opinion. I'm a bit reluctant to add champion threats to the cheatsheet itself, as I got a dedicated section further down the guide.
The pros/cons has been uh, fixed. See, this is why I ask for reviews. I can't stand stuff like this either >.> As for visual flair & focus, these are kind of my weak points. I have considerable trouble figuring out how to do stuff like that (laughs in lack of photoshop skills and formatting troubles). That's why I'm so all-in on table coding :p To put it into perspective, coming up with the format takes me 5 hours while making the table takes me about 5 minutes.
The widths of the clips have been made the same (some were set at 350 and others at 400). But I'll ponder a bit on the formatting and whether to change it & how. I understand the comment on the colors in the spoilers of the runes, I'll probably convert the red ones to gray (and the orange ones to something else?) but it needs some time as I intend to adjust some of the images as well.
There is an weird detail in your review though: you mention that the abilities section (I assume part 2), is packed too densely. But a little later you mention that the Item section (still part 2?) is formatted very nicely. Thing is, I formatted those two sections in exactly the same style, so I'm a little confused. Can you pinpoint why you perceive those two sections differently? Also what do you think of the formatting of the gameplay section (part 2?)?
Also, a note about the review itself. Sometimes it's a little hard to figure out what section exactly you're talking about in the review. This is caused by the setup of my guide (as some sections occur twice, with different content). Most of the time I'm able to figure out which ones you mean, except the 'Ability Reference Videos'. Do you mean part 1 or part 2 there?
You're welcome.
I figured that you were busy.
Yeah, I tend to get carried away with time when editing and thinking of new things.
I changed the cheat sheet.
It looks much more presentable! Very informative, besides a few notes being missing from the some of them for Lost Chapters & Potions like "This is a cute little book that synergizes well, with mana, damage instead blasting wand."
But I have a dedicated section for Champions!
I'm aware. But some people simply want a threat list, right here. It doesn't have to be informative. This just helps someone currently opening up a game decide if they want to play her. Instead of throwing her right into EXTREME threats unknowingly.
The Pros & Cons is fixed.
Huzzah! My OCD is cured! You don't really need too much knowledge in Photoshop, just simple thinking outside of the box for ideas for banners, you can even use Sketchio if you don't have any video editing software. You could ask for people on forum or in Discord. I am sure many people would like to assist. Especially for and with someone and helpful as you.
This isn't much. Just how I normally go about things. I did however, luckily have a person step forward, who appreciated the work I put into my community / guide offer high quality Banners and Assets for free, so that's how I got mine :3
The widths of the clips have been made the same. I'll probably convert the red ones to gray (and the orange ones)
Yes! It doesn't hurt as much! A joyous day! Time is all I have. I know how much time goes into making guides and editing.
Abilities packed densely, but, but, but.
It was pretty late, so I may has misread something. But all in all. If I was to change this guide myself. I would have re-done the videos to be more pronounced. They are very important to a guide for simply offering a visual reference. Some people don't do too well with reading literacy. The problem with the LEFT video, RIGHT text, transition to LEFT text, RIGHT video, is the fact that the videos need to be really small to fit the text & video without causing the text to be 6 lines of 5-6 words. So imagine if this review had a Teemo Dab emote in every point, that would unnecessarily push each column into more length.
If we put your current example & all other videos together. You can see just how neat and tidy you can truly make things. Ideally how I view guides is like Ease of Access or rather, looking at a stage performance. Enter stage left and exit stage right.
So to go from left to right, then having to jump down from left to right to watch a video last feels, wrong. Which is why I have been changing my format with the upcoming update. This would line everything up with how your sections are broken up.
PS: Cluster break ups are usually just spaces or text / imagery. This gives a ready space to breathe.
Also, a note about the review itself.
It's pretty hard to actually navigate the guide what with there being no Table of Content and in my opinion an overuse of the guides built in ToC. So I end up scrolling through a lot of things that seem to reoccur and also have to scroll through the messy ToC. This may be where we are being confused and I apologize for not listing images last night for reference.
I believe what I meant by this was just all videos showing off the skills as a reference. Which would be both.
Sorry if I missed something in this response. It's currently very early.
~Cat
Actually no, I would never consider getting blasting wand before chapter. Hence why I only put chapter there :p
As for all the rest: I have decided on a certain direction (with a lil more colours :p so you should have a easier time orienting yourself) the first changes should be rolling out somewhere next week. Including a TOC in the guide itself so you can zoom around to your hearts' content!
It's more or less a way for you to tell people that in notes, why. I'm sure people make the mistake when playing her.
MORE STUFF!
Pog! Can't wait!
I'm waiting for the new one then! Take your time and care.
But I have to say that this guide is one of the best i've ever read on this site, and, for me, the best one for Lissandra
What do you mean with bugged? I checked and the GIFs seem to work correctly.
Thanks for comment though!
When you're learning
However, if I were to make a list of champions I dislike playing against the most it would be:
I do not play her myself but you make me want to do so :(
(of course when you are somewhat decent at the champ)
Or would you call Lissandra a champion you really need to know, 100%, what you are doing with? (like a midlane mage who has a lot of weaknesses and is not really a save pick?)
It's hard to define having 'enough' impact - if you're not familiar with midlane you're unlikely to carry games with
The big downside of
So ultimately I think she does 'alright' as an autofill pick, but there probably are 'better' champions for that out there. That being said, I highly doubt you would get autofilled midlane anyway :p
When it comes to runes in your cheatsheet you only explain what they are good for on
Same goes for the summoner spells here, if
As for items mostly consumables, when should I pick up health pots and when to go for refillable, ahead? behind? another reason? :o You say that the Luden rush build is good against tanky enemies, what about the protobelt build then? When should I decide to go for this build path, squishier enemies or harder/easier enemies? Why should I decide to go for protobelt rush and that build path if I could just go for the
Abilities
I feel like the “Tooltip information and numbers” spoilers aren’t really necessary as it just replicates what is already shown if you look at the bbcoding of for example the “Ring of Frost” spell when you talk about it. If I or a new player wanted to know what that ability does, most people are most likely going to look at the bbcoding then to even notice that the spoiler is there.
If you could come up with another “Tips/Facts” for the passive section that’d be nice as only having 3 of them is bringing me nuts as I usually like when it’s symmetrical like your other ones. :P You did a much better job with this on your Q and E sections as they are symmetrical, only with a much bigger one at the end, but I like that. If you could come up with ones for the R and W ones so that it’ll look like the Q one for example, I think that’s going to be a bit more visually nice in my opinion.
Skill Sequence
In this section on your reasoning for “level 1-3” you say that you should take
Summoner Spells
As for here, I’m unsure if the “Defensive summoner spells” section is even necessary in the first place. You mention that there aren’t any real scenarios for taking
If it becomes to weird you can just keep the “Defensive Summoner Spells” but only have
If it’s possible you can also try and put cleanse into the slots that you have at the top there if you feel like merging the
Runes
When it comes to
The reason why I’d say that
I like your experimental options for keystones to pick but i’m kinda clueless as to why or more accurately when I should pick
When it comes to the minor runes, i’m unsure if
Items
In the first base of items you say “sometimes you don't have enough gold to get one of the items below instead.” very small nitpick but I think it should say “sometimes you don’t have enough gold so try to get one of the items below instead.” Since what you’re referring to before is that you don’t have enough gold for the items below that you mention, even though technically you don’t have enough gold for Revolver/Lost Chapter and not the ones below. :P
Again with the whole Luden’s and Proto situation, I still don’t know when to pick the item. You still say that
Boots: Might want to explain a bit more in-depth about why you go
For
Unsure if
Small spelling error in your “Ultra defensive niche options etc.” It’s “this item” and not “this items” since you only mention
Gameplay
Trading & Keystones nitpick, you said “agressive” it’s supposed to be “aggressive”. :P
Generally speaking, you got a lot of spelling errors in your guide, i’d suggest using a program (or just taking your text over to a google document) and fix the grammar. It’s gonna help for sure.
Matchups
I’ve seen the first few for this matchup section and it looks really nice, it isn’t done and it’s just a WIP but so far it’s something that will go a really long way once it’s actually finished, so keep up with the work :P
One thing to put in about
I can completely tell that you've put a ton of effort into this from the length of the guide to the graphics as well as the visuals that makes this guide really fun, enjoyable and quite exciting to read through. I love the consistent blue theme and it’s really what makes this guide into what it is, not only that but it makes it really unique compared to other
I'm sure that there is a few other things that you can look to improve with your guide, but where you stand as of right now, you've got a really solid guide. I'm going to let you digest my input, and maybe make some changes. If you want me to revisit your guide at some later point in time, then it'd be my pleasure. Just reply if you feel like it or post on my My Review Service! :)
Although I could just say I incorporated your feedback (that would be the easy way out) I'll put comments/answers to your feedback in the spoiler below to order my thoughts a bit and because you raised some fair points that other people might wonder about. So here's it:
Again for the other thing that you might say, After I ultimate onto you I can still just save my