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jhoijhoi's review & discussion service

Creator: jhoijhoi June 29, 2011 5:44pm
Searz
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jhoijhoi wrote:

Yeah, but you dropped out for a bit ;) But of course your input is still highly valued so don't disappear again :)

And there were three people at the same time reviewing a guide I hadn't even looked at. It was disconcerting :3

Heh, I dun leik nabs.
If I feel like a guide/build is too f*****g terrible; I'm giving up right away. I just can't handle reviewing s**t :3
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Guide For (champion): Janna
Why I'd like this to be Reviewed: I want an unbiased opinion.
What I'd like you to focus on: My explanations and reasoning.
Guide Link: Here
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Scrax wrote:

Guide For (champion): Janna
Why I'd like this to be Reviewed: I want an unbiased opinion.
What I'd like you to focus on: My explanations and reasoning.

All sections explaining things need bigger icons to separate the text more. It's almost a wall of text as it is now :(

Is Janna a good candidate for any buff? I'm pretty sure the buffs aren't supposed to go the the supporters. I'd put those 2 points into Greed and 1MP5.
"That which can be asserted without evidence, can be dismissed without evidence." - Christopher Hitchens
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It's a concrete guide, with specific points, and not a colorful, abstract painting :) I've gotten compliments on the layout, and I tend to keep it. Thanks, though :D

It's true, Janna shouldn't take the buffs. It so happens she get's it once or twice, but yeah, it kind of is wasted masteries. Changed them :)
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Searz wrote:


I'll review your build.

There's no reason to go down 21 in defense unless you're running dodge seals. 9 points for Strength of Spirit is core. After those you can go with 0/9/21(I'm running 1/8/21 for the Exhaust mastery tho).

Waaay too many bad rune alternatives.. Armor, armor/lvl seals or dodge seals and MR or MR/lvl glyphs. Always. Only use dodge if you're going for Nimbleness. Mana-reg is not needed on Singed unless you're failing (spamming too much). I recommend 0/9/21 masteries for a little help with your early mana (when you need it).
Mana(gives 28HP and 1.15HP5 too), HP, HP5 and MS quints are all great choices. With the current meta of AP solos MR quints are pretty good too(since Singed is sololane material).

As for items: I find Force of Nature to be superior to Banshee's Veil on Singed. Dat MS (is all I'm sayin').
Banshee is far from core. Rylai on the other hand is CORE. It slows your enemy by 15% for 6.5seconds when they touch your poison ONCE. And it will ofc keep slowing them if they don't get out. Also adds a 30% stronger slow to your Fling.
Don't recommend Zhonya's Hourglass.


Alrighty Searz, thank you kindly for your review. I'mma switch up runes, masteries and items accordingly.

Shout out to Xenasis, jhoijhoi for the awesome sigs! /)^3^(\
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Banshee/Abyssal are the optional MR items, if you didn't get that. Banshee is good, just not better than FoN.
"If I had asked people what they wanted, they would have said faster horses." - Henry Ford

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Reviewable Guides
Sinjustice wrote:
Guide For (champion): Jarvan IV
Why I'd like this to be Reviewed: Because I have taken fancy to your opinion, sir MA'AM.
What I'd like you to focus on: Kind fellow Sweet miss, would you care to investigate the whole thing? It would sure make my britches all jumbly!
Guide Link: Jarmander

Symphunny wrote:

Guide For (champion): Me (Cho'gath)
Why I'd like this to be Reviewed: my first build, i feel like im lacking something, also need criticism to improve my guide and organization.
What I'd like you to focus on: whole guide
Guide Link: http://www.mobafire.com/league-of-legends/build/junglin-cho-holy-shyt-dont-eat-me-63383

AngelPixe wrote:

Guide For (champion):Akali
Why I'd like this to be Reviewed:Its my first ever guide,I asked some of my friends to look at it when it came out and I fixed a lot of the errors I did in the past.I also add two sections and im not sure if they are good or if my guide is good in general.Im still planning on adding some more sections,but I wanted to see what you will say first ^_^
What I'd like you to focus on:Anything please and thank you!
Guide Link: http://www.mobafire.com/league-of-legends/build/shadow-killer-on-duty-85584

guiken wrote:

Guide For (champion): Leona, The Radiant Dawn
Why I'd like this to be Reviewed: I'm attempting to create a comprehensive resource for Leona. I'd like to educate those new with her on her role and how to play her as well as discuss itemization possibilities when building against your opponents.
What I'd like you to focus on: The information in the guide, accuracies vs opinions. As well as the overall readability of the guide.
Guide Link:http://www.mobafire.com/league-of-legends/build/leona-try-to-leave-a-dent-full-guide-102432#chapter8

Tefached wrote:

Guide for: Singed, The mad chemist
Why I'd like this to be reviewed: Because I'd like an oppinion on this particular playstyle, and I'd like an honest review.
What I'd like you to focus on: Itemization, runes and gameplay sections. I'm not certain if this guide is the right one for the current meta game. Like, tank vs. offtank.
Guide link: http://www.mobafire.com/league-of-legends/build/singed-kiss-my-empowered-bulwark-63450
EDIT: I know this isn't technically a new guide, but I feel like it's gone under the radar, and has been trolled a bit. Every oppinion would be nice.

Scrax wrote:

Guide For (champion): Janna
Why I'd like this to be Reviewed: I want an unbiased opinion.
What I'd like you to focus on: My explanations and reasoning.
Guide Link: Here

I'm going shopping now for my partner's father's 50th, so I'll be back soon to review :)
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jhoijhoi
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SinJustice's Jarvan Guide
Verdict: A very detailed and in-depth Jarvan guide that covers every possibility bar jungling.
Possible Improvements: This guide is extremely aesthetically pleasing and highly informative. I literally have no suggestions for improvement besides adding in a section about Jungle Jarvan, as that is possibly the only thing that the author did not cover in his guide. Other than that, maybe a screenshot of walls Jarvan can... leap(?) over. Videos of gameplay would be sweet. Is Jarvan viable in the Twisted Treeline?

Constructive Criticism:

1) Your summoner spells leave a little to be desired. While Jarvan has a gap closer with his skills, it doesn't leave room for error. Flash + Cataclysm is a deadly combination.

2) Not sure why you've grabbed Quints of Swiftness, especially as you start off with a Regrowth Pendant instead of a Doran's Shield. As you don't have the extra 120HP that the shield gives you, I'd suggest getting Quints of Fortitude to make up the difference.

3) I think the problem with rushing Trinity Force is that you're a tad too squishy until you get your tanking items. But that's just a personal opinion.

4) Good Hands > Perseverance.

5) I think you should add a little bit of a section about Jungle Jarvan, seeing as he is extremely successful in this role.

6) Add in an extra column between your main columns. Write "space" and code it black.

7) Your "other viable options" section is a tad weird. Especially as all but two of the items are all damage, and you don't list items like Thornmail.
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jhoijhoi
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Symphunny's Jungle Cho'Gath Guide
Verdict: This isn't really a Jungle Cho Guide, as it doesn't detail a jungle route, and the rune selection is a tad weird. But the author has spent time trying to make the guide visually pleasing.
Possible Improvements: The author needs to work on the aesthetics of the guide and there are some spelling and grammatical errors. The item build and situational items are standard for Cho'Gath, and the author has the right mindset about warding and ganking, but the guide lacks actual depth.

Constructive Criticism:

1) LOL at your tags :3

2) :/ For jungle Cho, I would have suggested different runes like Glyphs of Focus (I wouldn't suggest the Quints of Swiftness or the Glyphs of Shielding).

3) Rupture > Feral Scream

4) Run your guide through a spell check. There are a lot of errors.

5) Your screenshots are a tad bad... Cut them down to the necessary scores, don't have random scores in it. Also, try not to list defeats unless your scores are actually very good.

I'd suggest turning Comment to Vote on.
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jhoijhoi
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AngelPixe's Akali Guide
Verdict: The author certainly knows what she is talking about, as the gameplay section of the guide is very well informed. The guide itself is aesthetically please to a certain degree.
Possible Improvements: The only thing that lets down this guide is the author's loose grasp of the English language. I'm positive that her guide would be absolutely fantastic if it was written in her native language, but at the moment it's a bit of a struggle to read due to syntax and grammatical errors. Other than that, great guide! :)

Constructive Criticism:

1) Try centring your larger icons for aesthetic reasons.

2) Add in extra paragraph enters to allow for visual flow.

3) Don't list useless Summoner Spells.

4) Center your Core Item icons, and display them on one row, as opposed to one column.

5) I understand English isn't your first language - maybe someone can help you go over your grammar and syntax. For example, "She goes into the fights to take down the carries and you could still died and lose stacks". Really really small error and most people wouldn't notice if this was a one off. The problem is that errors like this occur constantly throughout your guide and I find myself stumbling over the odd grammar mistakes. A more jarring error, "If your being focus down he beginning of the fight you should get a Guardian Angel because if they are all when you come back up" - this literally makes no sense at all.

6) You could merge your Skill Explanations and Skill Sequence sections together.
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