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A mage that uses fury? **** YES

Creator: caucheka November 2, 2011 12:41pm
caucheka
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how so? any specific feedback would help.
I like things that make me feel stupid. - Ken Levine
The_Nameless_Bard
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Agreed^
Acid Reigns
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Your ult could potentially do about 5500 damage overall, which is obscenely high O.o
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and gangplanks ult could potentially deal 4125 base damage as well. as i said the secondary rocks work just like gangplanks ultimate, falling randomly in the area.
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Acid Reigns
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really?
You sure it's that high? o.o
Iscared ._.

In any case, if you're gonna haz that ult, then you'd have to make it like gangplanks in the fact that most of it is likely to miss...

Your champ sounds like one of them guys who is meh in lane, and then dominates in teamfights :o

Thats prolly a good thing though, as there's only a few mages like that :P
caucheka
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yeah gps ult deals 165 damage per cannonball and shoots 25 cannonballs. 165 x 25 = 4125.


besides the ult is there anything you have questions/concerns/etc about?
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caucheka wrote:

how so? any specific feedback would help.


his passive, from what i can tell, is entirely meant to make sure that you auto attack. his w is an auto-attack enhancer. i don't see the point of not building him hybrid. and personally, i thought his ult was fine. but i haven't been on riot's design staff, so i'm not positive.
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A couple of the hybrid items would be OK, but, personally, I would avoid items containing Sheen as X's CDs are too long to effectively proc one.

A decent build could be:
Amplifying Tome + Health Potion
Mercury's Treads
Hextech Revolver
Rylai's Crystal Scepter (his bonus true damage procs this the same way Kayle's E does)
Hextech Gunblade
Guinsoo's Rageblade
Rabadon's Deathcap
Zhonya's Hourglass

seeing as X gets AS for his AP, more AP is actually going to give you more DPS ability.
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yeah 4000 or 5000 ult in an aoe over time thing is ok ^^
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Did NOT know it shot that many cannon balls :O

Not really anything I noticed wrong.

If the whole hybrid thing is a problem, would changing W from high damage, to low damage with some AP scaling remedy this maybe?

I dunno, just a suggestion. Seems good to me though :P

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