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Warwick Changes?

Creator: JPBucketz February 14, 2012 12:07pm
PsiGuard
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Her vulnerability to CC while she channels is actually the main factor keeping Katarina from being a very viable pick in higher level of play.

She also has a ton of mobility and burst, while a melee DPS like warwick has to stand there and autoattack.

Luther is right, as a melee champion, you HAVE to build sufficient defense. There can be varying levels of offense and defense (Riven and Talon will build more offense than someone like Trundle or Jarvan), but you usually need several defensive items if you want to be able to do your job as a melee champion.
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There once was an AP carry called Katarina. She could blink right onto her enemies then spin to win. Somehow, she always managed to time it when they were out of CC and devastated their entire team.

...Why do people accept squishy Katarina as viable, but not DPS Warwick? It's not a case of "if they have a brain it won't work". Because even if they have a brain, there will always be good times and bad times to use your ult. It depends on whether YOU have a brain or not for it to work.


What this guy said :)

It also depends on how you play him, what if you want to play Warwick more of an assassin/Anti-carry type of champion? Trust me, with on-hit offensive items, he has ALOT of burst.
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Malady is a bad item because the AP is useless and the MR reduction doesn't help a lot.
I'm not gonna bother with the specifics beacause I'm quite frankly tired of this ****.
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^ Nobody asked you to participate, if you're tired of it, don't write lol :P Anyway, it's fine you think that in theory, but in co-ordination with the other items I've mentioned, plus taking into account Warwick's passive and his ulti being magical, Malady will help both offensively and defensively (it will boost the amount of healing Warwick receives from his passive).
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Luther3000
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There once was an AP carry called Katarina. She could blink right onto her enemies then spin to win. Somehow, she always managed to time it when they were out of CC and devastated their entire team.

...Why do people accept squishy Katarina as viable, but not DPS Warwick? It's not a case of "if they have a brain it won't work". Because even if they have a brain, there will always be good times and bad times to use your ult. It depends on whether YOU have a brain or not for it to work.


And this is exactly why Katarina is not viable and very rarely played in high skill games. Thankyou for proving my point.

I know already that you're both too stubborn to actually listen though.
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^ That goes for you as well. :)

I on my hand, HAVE tried your version of building Warwick. Was okay, but I'd rather pick another champion if that's how I want to play.
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Malady is a valid situational pick, IMO. If your team is running heavy AP, it might be more useful than Madred's Bloodrazor, even. Imagine: WW ults to stack MR reduction, then someone else bursts the target down inside of a second. Madred's is certainly more sustained damage, but it'd be fairly easy to think of reasons why a team might want Malady on WW instead. It's also worth noting that Malady is about 2k gold cheaper than Madred's, making it a lot easy to get.

Kurt, I think what would really help here is if you could post some videos of games you've played as glass cannon WW, or of effective level 3 ganks. Everyone is arguing against you because they know that intelligent enemies can easily remove a glass cannon WW during his ult, and WW tends to have problems wih dying when he ults even if he builds tanky; and also because WW doesn't have any effective measures in his kit to serve as gap closers except E (which gives away that he's near as soon as he turns in it) and no hard CC besides his ult, so there's no reason that enemies can't simply walk away and tower hug when you try to gank pre-6. Videos would help the people here determine whether you're doing something spectacular that no one else can think of (your apparent argument) or whether your enemies are simply stupid (Luther's argument, and others).
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^ I have tried them, that's why I'm discussing. Duh :P Have you even tried Malady yet?


Yes i have. It works well with your ult, but honestly I don't find it effective unless you pick up Frozen Mallet. I use to run a strange Support Tanky DPS Warwick with Black Cleaver + Malady + Wit's End. After those i just built massive tank items like Force of Nature, Guardian Angel, and Frozen Mallet. What this allows you to do is be rather hard to kill, but shred anyone's resistances to the point where you begin to generate massive threat. Ulting makes your target take close to true damage from anyone on your team.


There once was an AP carry called Katarina. She could blink right onto her enemies then spin to win. Somehow, she always managed to time it when they were out of CC and devastated their entire team.

...Why do people accept squishy Katarina as viable, but not DPS Warwick? It's not a case of "if they have a brain it won't work". Because even if they have a brain, there will always be good times and bad times to use your ult. It depends on whether YOU have a brain or not for it to work.


So basically what your saying is that anyone can choose the right, or wrong time to use a ability. OK, here is my scenario. I'm playing support Taric and its about 35 minutes into the game. The enemy team has either a DPS Warwick or Katarina. They choose to wait until I have blown my stun on someone else to ult. The problem is i'm not ******ed. I see what will happen and plan to stun them AND ONLY THEM therefore saving my team from about 1/5 of the enemies damage output. When they dive, and trust me they will at some point, i simple use Dazzle and laugh as my team shreds them to pieces.

See what I did there? The point i'm trying to make is that using an argument like this is pointless. How often do you see Katarina in competitive play? Not much. The reason for this is that people EXPECT your ******** ult and simply wait for you to goof.

Warwick can work very well as an anti carry in team comps that lack communication. (aka bad players)
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No no no no no no no. Especially now that Bloodrazor just got a big buff.

Malady sucks *** full stop.
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Luther3000 wrote:



And this is exactly why Katarina is not viable and very rarely played in high skill games. Thankyou for proving my point.

I know already that you're both too stubborn to actually listen though.

I am actually listening though. I understand what you're saying. There's tons of times where I build tanky because I think they have too much CC to build glass cannon. But there are circumstances in which it does work. You said it yourself. Rarely used in high skill games. There are high Elo games though in which Katarina is used and dominates the match, or at least gets a positive score. The enemy team isn't going to spend the entire match watching out for your ultimate before blowing their CC, because they'd be at a disadvantage with your team perfectly willing to use their CC on them. Maybe in teams with more than enough CC they can afford to hold some back while still use their CC on other people on your team. But usually a team won't hold back their CC to wait for a specific moment. And even if they blow all their CC but one, that's enough. WW can just ult whoever has that CC, and the rest of your team will help him take them down. Bam, 5v4 now.

Quoted:
Her vulnerability to CC while she channels is actually the main factor keeping Katarina from being a very viable pick in higher level of play.

She also has a ton of mobility and burst, while a melee DPS like warwick has to stand there and autoattack.

Luther is right, as a melee champion, you HAVE to build sufficient defense. There can be varying levels of offense and defense (Riven and Talon will build more offense than someone like Trundle or Jarvan), but you usually need several defensive items if you want to be able to do your job as a melee champion.

Warwick has the same mobility. More with Bloodscent. He actually does also have amazing burst damage. Madred's Bloodrazor + Wit's End + some AD item like Bloodthirster for example, will one-shot an AD carry with one ult, which lasts 1.8 seconds.

And even if someone has good enough reflexes to stun you while you ult, it's unlikely their entire team will suddenly turn their focus on you, as they'll already be focusing their attention on someone else, unless you were stupid enough to initiate the fight.

Malady isn't the best item for WW, but it's viable. Taking a straight AD item would offer more damage than its proc and its reducing MR though, both in his ult and in his auto-attacks.

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