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Lucian Build Guide by LegendaryOstrich

ADC diamond

[10.1] Best Lucian NA's BEST Lucian Guide [In-Depth]

By LegendaryOstrich | Updated on January 15, 2020
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Runes: Optimal Runes

1 2
Precision
Conqueror
Overheal
Legend: Bloodline
Coup de Grace

Sorcery
Manaflow Band
Gathering Storm
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Default
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

LeagueSpy Logo
ADC Role
Ranked #19 in
ADC Role
Win 50%
Get More Stats

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

[10.1] Best Lucian NA's BEST Lucian Guide [In-Depth]

By LegendaryOstrich
Cheat Sheet

Items


Optimal build = When you don't need BOTRK
VS Poke Lane = If you need sustain in lane from the Vamp Scepter OR if you are against tanks
VS Tanks = Anyone that will be stacking armor & hp, the BOTRK does %hp dmg and black cleaver will shred armor. Each bullet from your ult applies one stack of black cleaver
VS Assassins = Less DPS but you won't ever die to anyone that jumps on you because of the DoT from death dance, shield from phantom dancer, ninja tabis to give you some armor and reduce auto attack damage, and black cleaver for the HP/CDR.

Primary Runes


PTA = If enemy team is squishy OR if you have an "all in" support like Thresh, Blitz, Nautilus, Alistar, Braum, Leona, ETC.
Conqueror = ^ If this doesn't apply, take conqueror.
Alacrity = Building BOTRK
Bloodline = Not building BOTRK / Building optimal build which has no lifesteal in it
Overheal = Always take with BOTRK in your build
Triumph = No BOTRK
Coup de grace = Always
Cut Down = Only take vs 3+ Tanks

Secondary Runes


Inspiration = A losing matchup Boots + Biscuits always. Take this for the biscuits to help you sustain in a heavy poke matchup like Caitlyn
Sorcery = ^ If not in a losing lane take Manaflowband + Absolute Focus (manaflow can be swapped for nullifying orb if they are heavy AP)
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This is a Lucian inspired tattoo that I got at the Golden State Tattoo expo that my brother was invited to. I got this because I am a dedicated Lucian main & have been playing League of Legends for 7+ years now and since the release of Lucian I have only been more in love with this game & the community. Join my discord

I UPDATE THIS GUIDE OFTEN SO CHECK BACK EVERY PATCH


Hello Lucian players! Welcome to my first Lucian guide here on Mobafire. My name is Sunjiv and I am currently a Grandmasters ADC Player who was crowned Best Lucian in NA and 3rd Best in the World this season & last season by lolskill with over 2 Million mastery points on him. Proof is here:
https://imgur.com/a/L2YRAyW - Season 8
https://prnt.sc/mktzg6 - Season 9
https://prntscr.com/qezzbg
http://prntscr.com/o8dr4z
https://mixer.com/MicrosoftStore?vod=100596924 - Won NA Championships for Microsoft Stores.



Wildturtle's seal of approval!
http://prntscr.com/nch6d5



GOD DOUBLELIFT APPROVES MY GUIDE


https://clips.twitch.tv/NeighborlyStupidEelUWot

Just a signed Doublelift jersey that I also have :D
https://imgur.com/dWCdnJP

I killed doublelift (ingame) with Lucian:
https://clips.twitch.tv/BlitheEmpathicLemurMikeHogu



This Guide is for primarily ADC Lucian however I will do a mid lane section on Lucian eventually.
Please check out my Reddit & Twitch accounts!
https://www.twitch.tv/ostrichlol
https://www.reddit.com/user/ostrlchlol
My main account: https://na.op.gg/summoner/userName=OSTRlCH

I first fell love this champion after seeing my long time friend play a few games with him. Soon I decided to pick up the champion myself and after playing him for so many years just the sheer feeling you have when you correctly weave in auto in-between abilities and using your e successfully with your passive, canceling animations and totally outplaying your enemy players. Just getting that Penta Kill because you played so well, and culling someone from 100 - 0. I live for that and I would love to share some of my knowledge with you all. Introductions aside, I hope you Enjoy my guide!

Check out my montage to see why I'm the best.

More recent clips!


For some players picking Lucian into everything and anything doesn't matter. However for those who do these are some reasons as to why you pick Lucian and reason you do not.

Pros


Can Dodge skills with high mobility
Easy to Position & Re-Position in fights
Very Fun/Rewarding When Mastered
Wins most Lanes/ Lane Bully
Doesn't Fall off/ Still Relevant in later stages of games

Cons


Low Range
Not Hyper Carry
Hard to Play Effectively
Not good at killing tanks
When behind extremely hard to come back into the game
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I can ONLY play on NA server but can replay / spectate any region.
My name is Sunjiv and I've been playing league for 6+ years & have years of coaching experience. I am currently & consistently a Grandmasters ADC. I've won multiple tournaments across North America. I play all champions and I excel at everything that has to do with bot lane; but I know my way around the rift for all lanes. Check out my livestreams @ www.twitch.tv/ostrichlol

What will our sessions be like?

We will go through either a spectated game or play a normal game together and I will talk to you about many different ways you can improve micro and macro. I have a big brain in bot lane because I am both an ADC main, and a support main so I know exactly what should happen, where you should be, where to ward, and what do do in every scenario. I tend to be able to notice more of your micro mistakes during a spectated session however you can learn from me playing by your side just as well.

If interested, join my discord
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FLASH: Taking flash on an ad carry is regular, however there are scenarios where you can use Piercing Light at the same time that you use flash in order to do something like THIS.You can also use flash to reposition yourself during The Culling
HEAL: Heal is a spell that not only heals but also gives movement speed. In some scenarios it is beneficial to use heal for the movement speed, not only the heal. Using heal without hovering over an ally will automatically heal the lowest health player unless you hover over a certain player will the heal take priority. Heal is cut in half if you have grievous wounds applied to you.
TELEPORT: Some ADC's like to take teleport because it allows them to farm up, sustain better and be able to constantly be at their tower to not miss experience. Usually taken in lanes where they do not want to fight in or a lane that the enemy will take teleport such as an Ezreal.
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Lightslinger (Passive)

After using an ability, Lucian's next basic attack within 3 seconds shoots twice, the second shot dealing 50 / 55 / 60% AD physical damage, increased to 100% AD against minions.

The second shot applies on-hit effects and can critically strike for 75% bonus damage, increased to 100% bonus damage against minions.
If Lucian's primary target is killed before the second shot can go off, he automatically shoots another enemy.
Your passive can trigger on-hit effects such as Conqueror or Sheen. Your ideal combo would be:
W > AA > E > AA > Q > AA

To effectively do smooth rotations and be able to kite enemies would be using dash first:
E > AA > W > AA > Q > AA
With around 20% CDR your dash should be on a relatively short cooldown.
Check out the Rotations section for more info!

Piercing Light (Q)
COST: 50 / 60 / 70 / 80 / 90 MANA
TARGET RANGE: 500/900
COOLDOWN: 9 / 8 / 7 / 6 / 5 ACTIVE: After a 0.4 - 0.25 (based on level)-second delay, Lucian fires a laser in the direction of the target enemy, dealing physical damage to all enemies in a line.

PHYSICAL DAMAGE:
85 / 120 / 155 / 190 / 225 (+ 60 / 70 / 80 / 90 / 100% bonus AD)
This ability CAN be dodged by simply sidestepping, dashing or flashing away from it. Your main use of this skill is to poke enemies down by using it on minions to hit them through the wave; pushing the wave, killing minions and simultaneously poking is the most effective way to use this skill.



Ardent Blaze (W)

COOLDOWN: 14 / 13 / 12 / 11 / 10
TARGET RANGE: 900
COST: 70 MANA ACTIVE: After a 0.25-second delay, Lucian fires a shot that explodes in a cross pattern upon hitting an enemy or reaching the end of its path, dealing magic damage.

MAGIC DAMAGE:
85 / 125 / 165 / 205 / 245 (+ 90% AP)

Enemies hit are marked for 6 seconds, granting sight of them for the same duration. Lucian gains bonus movement speed for 1 second if he or allied champions damage a marked target.

BONUS MOVEMENT SPEED:
60 / 65 / 70 / 75 / 80
Some people choose to start W on Lucian because of the poke and synergy it has with manaflow band. Personally I've never done this start because I think Q just works much better at pushing the wave in early and has a better all in at level 2. This ability allows Lucian to effectively use his ult because of the movement speed that this skill gives. I don't see any other use for this ability (damage wise) other than another skill to use your passive and give movement speed.



Relentless Pursuit (E)

COST: 40 / 30 / 20 / 10 / 0 MANA
TARGET RANGE: 425
COOLDOWN: 22 / 20 / 18 / 16 / 14
PASSIVE: Relentless Pursuit's cooldown is reduced by 1 second for each Lightslinger shot landed, doubled to 2 seconds against enemy champions.

ACTIVE: Lucian dashes a short distance.

Relentless Pursuit resets Lucian's auto attack timer.
This skill is what makes Lucian, 'Lucian'. The fact that each time you use a skill it lowers this skill down by 2 seconds is huge. This makes Lucian a very mobile ADC by effectively using your skill rotations you can use it to dodge abilities and reposition in teamfights. This skill can however be canceled at the beginning of the dash which will leave it on a high cooldown so be quick and cautious when using it. You can do a long dash or short dash depending on the scenario, a short dash will allow you to auto attack faster than a longer dash would. This ability can go through many small walls.


The Culling (R)

COST: 100 mana
TARGET RANGE: 1200
COOLDOWN: 110/100/90 ACTIVE: Lucian fires shots in the target direction for 3 seconds, dealing physical damage to the first enemy they collide with. DAMAGE AMPLIFICATION TO MINIONS : [400%] ⇒ 200%

While using The Culling, Lucian cannot use basic attacks, Piercing Light or Ardent Blaze, but is ghosted, can move freely, and can activate Relentless Pursuit. The Culling can only be interrupted by crowd control that prevents the ability to use basic attacks.

The Culling can be reactivated to end its effects prematurely.

PHYSICAL DAMAGE PER SHOT:
20 / 35 / 50 (+ 25% AD) (+ 10% AP)
SHOTS FIRED:
20 / 25 / 30
Unfortunately this season Lucian's ultimate was nerfed hard in which the minion damage is very VERY low. This ability is now a good way to initiate fights because once you get Black Cleaver, each bullet adds a stack of the cleaver's passive, leading to a lot of armor shred. This ability also activates Lucian's passive. Once you get CDR, this ultimate can be used at the beginning of fights to help you gap close by using your abilities rotations correctly and always having your dash handy.

You can also use inside Tahm Kench's belly! EXAMPLE
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Honestly the key to getting these rotations down without missclicking or using the wrong ability takes time and practice. I spend at least 10 minutes a day in practice tool warming up my rotations because they're not easy to master and weaving your auto attacks in to get your E cooldown lower takes practice.

Q Rotation



W Rotation



E Rotation



Ideal Rotation


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PASSIVE: Basic attacks on-hit or abilities that deal damage to an enemy champion grant 1.2 − 3 (based on level) bonus Attack Damage or 2 − 5 (based on level) Ability Power (Adaptive) for 6 seconds, stacking up to 10 times, for a maximum of 12 − 30 (based on level) bonus Attack Damage or 20 − 50 (based on level) Ability Power (Adaptive).
When fully stacked, ranged champions heal for 8% of the post-mitigation damage dealt, while melee champions heal for 15%. The buffs refresh upon dealing damage to enemy champions with attacks or abilities.

Conqueror is a perfect rune on Lucian because he is able to use abilities and his passive allowing him to get 10 conqueror stacks with a full rotation (q+aa+w+aa+e+aa) which gives him 14AD at level 3 when fully stacked. Early game you might have to play slightly more passive since we don't have the PTA burst but it's better to sacrifice a bit of damage early in order to have a much more powerful mid-late game. For older players, this rune is basically warlords bloodlust + fervor of battle combined.

Hitting an enemy champion with 3 consecutive basic attacks deals 40-180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8-12% from all sources for 6 seconds.
Press the Attack is always going to be a good rune because of Lucian's passive giving him 2 auto attacks. Your ideal trade situation would be Q auto auto e auto auto. Use your full rotation on someone and proc PTA which would make them take extra damage once you activate PTA, as well as amplify your damage AND your teams damage. This is very good if you are trying to burst squishy champions with supports like Blitzcrank or Thresh, but ideally conqueror is the best for mid-late game whereas PTA is best for punishing early game.

Takedowns restore 12% of your missing health and grant an additional 20 gold.
Triumph heals 12% of your missing HP on TAKEDOWNS, not just kills so even assists. This helps you keep going in fights as you can recover 60% of your missing hp in a fight if you don't die in total. (Obviously not at once just in total recover of your hp at the time you get the hp recovery) it also gives you an extra 20g which adds up in every game, especially very bloody ones which can help you get your main items quickly, but is mostly used for the health back. (Think of all the times you lived with 1hp from ignite)

Converts 40% − 100% (based on level) of the Heal power healing in excess of your maximum health into a Hybrid resistances icon shield for an amount of up to 10 (+ 10% of maximum health).
After 6 seconds, the shield decays by 2.5% of its maximum value each second. Receiving healing, dealing or taking damage will refresh the shield duration to 6 seconds.

Overheal works well with Lucian because he will already be building a lifesteal item early. Pairing Overheal with Legend:Bloodline will allow you to have a large shield that you can then trade with and feel more safe. Overheal is good for trading, triumph for all ins. Always take this rune if you are going BOTRK.

Gain 3% (+ 1.5% per Legend stack) bonus attack speed, up to 18% with 10 stacks.
LEGEND: Gain Legend stacks for every 20 points earned, up to 10:
20 points for champion Damage rating takedowns
20 points for epic monster Damage rating takedowns
5 points for large monster kills
1 point for minion kills
Honestly this is what every ad usually takes. I take it cause I rather have more attack speed to allow me to effectively use my passive than more life steal in most cases. You can take bloodline I personally think its just preference. If you take bloodline you'll be losing a dagger and a bit. The gold value of Alacrity goes from 75g at 0 stacks (3% AS) to 450g at 10 stacks (18% AS).

Gain 0.6% life steal per Legend stack, up to 12% with 20 stacks.
LEGEND: Gain Legend stacks for every 20 points earned, up to 20:
20 points for champion Damage rating takedowns
20 points for epic monster Damage rating takedowns
5 points for large monster kills
1 point for minion kills
Bloodline is a good rune to take when you are against champions during lane that have a lot of poke and you need self sustain. I would recommend this if you are typically taking Overheal on other ADC's or just used to taking overheal. By taking overheal and bloodline you have a massive shield that allows you to take trades and come out on top. ALWAYS run bloodline if you are going the Crit build since late game you will still heal a lot of hp from your autos.

Deal 7% more damage to champions who have less than 40% health. Additionally, takedowns on champions grant an adaptive bonus of 9 Attack Damage or 15 Ability Power for 10 seconds.
I would rather take coup because Cut Down is only vs 3+ man Tank team and Last Stand is if I'm at a low HP standpoint which you obviously don't really try to be at. Coup gives me flat % vs champions at a little bit less than half hp which I know I can do being an ADC. Also every take down gives me that little bit of AD that helps during close fights and with triumph, its 12% missing hp + 9AD. Works wonders in lane 2v2 and teamfights.

When you take magic damage that would reduce your health below 30%, gain a shield that absorbs 40-120 magic damage based on level (+ 10% AP) (+ 15% bonus AD) for 4 seconds.

Cooldown: 60 seconds
Personally I take this because I don't want to get blown up by an AP Carry. (Fizz, Brand, Malzahar, or anyone who deals more than 200 magic damage in their kit) The Bonus AD ratio is great in later stages of the game so if I decide to get a Hexdrinker or a Phantom Dancer it really just negates all the damage and I can continue to be an ADC and not get 1 shot by AP damage. *This also works great into Kai'sa lanes because of her mixed damage.*

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, permanently restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Mana flow band is not essential since you should be building essence reaver in your build to help with mana issues anyways. The rune will be less impactful mid-late game and I would rather have a different rune such as nullifying orb to give me more survivability or absolute focus to give me +20 AD (almost a pickaxe worth of free damage). The nerfs to Lucian’s W (COST 50 mana ⇒ 70 mana BASE DAMAGE 85/125/165/205/245 ⇒ 75/110/145/180/215) makes this ability almost useless early game compared to Lucian’s Q which deals more damage, let’s you clear waves and poke enemies all at the same time. Some players are not even leveling up W until level 4 and I might consider it just for the Q damage.

**Manaflow band is only good because inspiration tree is bad**

While above 70% health, gain an adaptive bonus of 3-24 attack damage or 5-40 ability power (based on level).
Absolute Focus is great because it actually gives more ad than anything in this tier; more than celerity and its not worth to take Transcendence since unlike champions like Riven or Fiora, you don't need 40% CDR to be effective since after you use your combo you'll have your dash up at 20%. It's better to take the AD as most of your spells and autos use AD more than the CDR.

Every 10 minutes, gain AP or AD, adaptive.
10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
This rune is very good because you get free stats just for being in the game. If you fall off early, this helps you come back later in the game. By 30 minutes you basically get a free pickaxe worth of damage which is good for builds where you are not prioritizing buying AD first. Usually don't like to take this rune because I try to end games before 30-40 minutes, but always good to keep handy in case.

At 12 minutes (-45 seconds per Damage rating Takedown), you gain Slightly Magical Boots for free. Slightly Magical Boots are identical and can be upgraded as if they were Boots of Speed. If the inventory is full while receiving the boots, they will appear as soon as a place in the inventory is freed.
Additionally, your boots gain PASSIVE: 10 bonus Movement speed.
However, Boots of Speed are disabled and you cannot purchase tier 2 boots prior to obtaining Slightly Magical Boots.
This rune overall is good as it scales your early-mid game very well by being gold efficient, giving you more movement speed and you instantly get them in your inventory instead of having to recall and spending gold to upgrade them. Some people say 'what about gathering storm?' and I think that gathering storm is a good rune if you plan to scale into late game but come on if you pick lucian you're trying to dominate lane, not scale so these boots allow your early-mid game to be much more effective and stronger.

Receive a Total Biscuit of Everlasting Will at 2:00, 4:00 and 6:00. If the inventory is full while receiving a biscuit, the biscuit(s) will appear as soon as a place in the inventory is freed.
Consuming a Biscuit will permanently increase your maximum mana by 50, in addition to its effects. You will also gain the increased mana if you Gold sell the biscuit for Gold 30.
This allows Lucian to trade more often, sustain his health and mana longer, and if you don't need it, then it gives you more gold. I like to think of this rune as a more useful version of manaflow band because it increases your mana pool by 50, similar to how manaflow band does but with the added bonus of being able to heal.

6 bonus armor
Take armor when you are facing a lane that you don't do as well in such as Caitlyn, Draven, Yasuo etc. Armor is always slightly better than magic resist because it reduces auto attack damage which all champions do.

8 bonus magic resist
In matchups where you face a lot of magic damage from poke or all ins such as Zyra or Zilean in lane or just in general if the enemy team has at least 3 magic damage dealers take magic resist. This rune also helps into ADC's that deal magic damage like Ezreal, Kai'sa & Kog'maw.

15 − 90 (based on level) bonus health
Scaling health is generally the best option because it allows you to synergize your mid game power spike at 2 items, the 90HP from scaling health + 300HP from black cleaver makes you able to soak up more damage. This works pretty good with overheal too.
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40 Attack Damage
25% Attack Speed
12% Life Steal

UNIQUE Passive: Deals 8% of the target's current Health (minimum 15 damage) in bonus physical damage on hit (max 60 damage vs. minions and monsters).

UNIQUE Active: Deals 100 magic damage and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
This Item has AD, LS, AS, and a passive that does 8% Current Health damage as extra damage. Its great as a first item on lucian because it gives everything lucian wants but CDR. AD+AS for his autos Abilites, Lifesteal for laning phase and during fights. And BoTRK's passive procs on both lucians autos which means your doing 16% of someones current HP per passive proc. With PTA this is alot of frontloaded + sustained damage your doing to one target. B.F Sword does give the same amount of ad, but it doesnt give you extra stats. PLus the active to help kite/chase. Blade of the ruined king is a nice item because there is always something you can buy on each back that costs less than 500g each time. All in all great item.

40 Attack Damage
20% Cooldown Reduction
400 Health

UNIQUE Passive: Dealing physical damage to an enemy champion reduces their armor by 4% for 6 seconds. This effect stacks up to 6 times for a maximum of 24% armor reduction.

UNIQUE Passive: Rage: Dealing physical damage grants 20 Movement Speed for 2 seconds. Killing any unit or receiving an assist on a champion that has any amount of Black Cleaver armor shred grants 60 Movement Speed for 2 seconds instead.
Another item that gives everything lucian wants. AD, HP, CDR, and Armor Shred. This items helps lucian shred any and all armor pre 20 minutes which is little to none. Your 2 auto passive, q and ulti with e auto reset make it EXTREMELY easy to stack cleaver. This item also gives Lucian the ability to if used correctly, get his dash back after 1 rotation which is huge. Also a little bit of health is nice cause the more health you have harder you are to kill. Only for 3k Gold? I'll take it.

+30% attack speed
+25% critical strike chance
+5% movement speed
UNIQUE – SPECTRAL WALTZ: Basic attacking a champion grants ghosting and 7% bonus movement speed for 2 seconds.
UNIQUE – LIFELINE: If you would take damage that would reduce maximum health below 30%, you first gain a shield that absorbs 240 − 600 (based on level) damage for 2 seconds (90 second cooldown).
Phantom Dancer is what I like going because of the passive lifeline that gives you a fat shield that works against ALL damage, not just ap like a hexdrinker/maw would normally give you. I suggest rapid fire cannon as an alternative if they have no assassins to allow you to siege easier.

+80 attack damage
+25% critical strike chance
UNIQUE: Critical strike icon Critical strikes deal 225% damage instead of 200%.
This is a core item on most ADC's and Lucian is one of them. This item is not usually a rushed item because Lucian works better with blade of the ruined king, but it's still a core part of the build. This is a good 3rd item because after you finish your Phantom Dancer or Essence Reaver you get 50% critical strike chance.


Situational Items



+30% attack speed
+25% critical strike chance
+5% movement speed
UNIQUE – ENERGIZED: Moving and basic attacking generates Energize stacks, up to 100. When fully Kircheis Shard item Energized, your next basic attack deals 60 − 140 (based on level) bonus magic damage on-hit.
UNIQUE: Kircheis Shard item Energized attacks gain 35% bonus range (+150 range maximum), charge 25% faster, and function on structures.
RFC is an item that should only be taken during matchups where you need the extra range to poke down enemies or hit towers; this item is not bad since they increased the attack speed so it is equal to Phantom Dancer, all depends on the scenarios for example going against a Caitlyn or Azir you would need the range to reach them and not the Phantom Dancer shield. Unlike Statikk Shiv, this item's energized strike is not applied in area of effect. In addition, it cannot crit, so it does less damage than Statikk Shiv. Don't even bother getting Shiv on Lucian.

+70 attack damage
+25% critical strike chance
UNIQUE: +20% cooldown reduction
UNIQUE: Basic attacks refund 1.5% of missing mana on-hit.
I almost always take this item now because of it's crit chance and cdr but the mana is actually very helpful since you use your abilties a lot for clearing waves and fights. Take bloodline with this item if you don't build botrk. Pair this up with infinity edge and you will teal tons of damage. If building this item first then take bloodline since you don't have any lifesteal in the build.

+80 attack damage
+10% cooldown reduction
UNIQUE: Instantly Heal power heal for 15% of all damage dealt, including physical, magic, and true damage. Area of effect damage only heals 5% for every unit affected.
UNIQUE: Stores 30% of all physical and magic damage received, and is taken as damage over time true damage instead, dealing one-third of the stored damage every second.
Great Item for Lucian because of the high AD values and the 10% CDR and physical damage vamp. The reason I don't build this every game however is because I don't need true damage ticking on me when they have no burst damage. It's even worse with DoT on the enemy team since you have 2 DoTs and if you can't life steal you die. Even with hard poke, if you can't life steal no point to take it unless vs crazy burst. Lucian works well with this item but it is just not optimal since blade of the ruined king is much better with his kit.

+25 attack damage
+40% attack speed
+20% cooldown reduction
+250 health
+5% movement speed
+250 mana

UNIQUE – RAGE: Basic attacks (on-hit) grant +20 flat movement speed for 2 seconds. Killing a unit grants +60 flat movement speed instead. Bonus movement speed is halved on ranged champions.
UNIQUE – SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown).

Trinity force might become good on Lucian again because of the synergy Sanguine blade and the Sheen from this have. We are really just using trinity force as another way to get 20% CDR because we need to be able to consistently use our rotations in order to get our conqueror stacks up. Switch this out for black cleaver if you are against tanks.

+50 attack damage
+10% cooldown reduction
+50 magic resistance
UNIQUE – LIFELINE: If you would take magic damage that would reduce maximum health below 30%, you first gain a shield that absorbs 350 magic damage for 5 seconds (90 second cooldown).
Triggering LIFELINE grants LIFEGRIP.
UNIQUE – LIFEGRIP: Grants +20 attack damage, +10% spell vamp and +10% life steal until out-of-combat.
The Anti Burst/Mage Item. Pretty straight forward. Just Buy it vs a fed AP Carry. With Nullifying Orb its pretty bonkers when it activates, giving you the shield, 20+ AD 10% spell vamp and 10% life steal making you extremely dangerous when low. This item DOES NOT stack with phantom dancer's lifeline shield so choose wisely which one is better in your situation.

+50 attack damage
+10% life steal
+35 magic resistance
UNIQUE – QUICKSILVER: Removes all crowd control debuffs from your champion and grants +50% movement speed for 1 second (90 second cooldown).
Buy this item when you are against a lot of CC & for sure against lock on CC that will kill you. Ex. Lissandra, Malzahar, Warwick, Teemo. Remember that you can also QSS Vi & Lee sin ult and many others if you are fast enough.

+45 attack damage
UNIQUE – LAST WHISPER: +35% total armor penetration.
I would recommend building this item only when they have people on their team who are building lots of armor as your 4th or 5th item. This item could also be swapped out for Conqueror but both work well together.

+45 attack damage
UNIQUE – EXECUTIONER: Physical damage inflicts Grievous Wounds icon Grievous Wounds on enemy champions for 5 seconds.
UNIQUE – LAST WHISPER: +25% total armor penetration.
Build this as your 4th or 5th item when you are playing against tanks that heal a lot. Swain,Dr. Mundo, Maokai, Vladimir, Soraka, Etc. If they are not building very much armor you can get away with only building aand later on in the game finishing the full item.

+80 attack damage
UNIQUE: +20% life steal
UNIQUE: Your life steal overheals you, converting the excess healing into a shield that absorbs up to 50−350 (based on level) damage and decays when out-of-combat for 25 seconds.
This Item is great just like death dance however the reason you take it is different. Bloodthirster provides you with 20% lifesteal with a Shield that transfers excess healing into a shield. Take it with the rune Overheal + bloodline and you get a FAT shield that helps you in team fights that's more sustained than burst. Also if you can auto attack a lot, it helps a crazy amount more than Deaths Dance. I rarley take it though because no CD + No attack speed. Once again depending on the game and depending on the style you play it might be better.

+25% base mana regeneration
Faerie charm is an ok item to buy on Lucian because it allows him to poke down enemies because of the mana regen. This item is a decent buy early game if you are below 200g and this item can allow you to use your W to farm better if necessary. This item only costs 125g and is sold back to the shop for 88g. This is why it's a good item just to have early incase you could use some extra mana regen.

+50 attack damage
+15% life steal

UNIQUE: +10 Lethality (6.22 − 10 (based on level) armor penetration)

UNIQUE – BLOOD PURSUIT: While near one of fewer visible enemy champions gain 8 lethality and 40% − 100% (based on level) bonus attack speed, decaying over 3 seconds if other enemy champions get too close.
This is a good item on Lucian because the lethality you get works for all his abilities (which he uses a lot) and the lifesteal which always helps during fights or laning or taking poke. This item is ONLY good if you are split pushing or in a solo lane because of the passive effect giving you so much attack speed allowing you to easily win side lane matchups 1v1 or 1v2. Always a good buy if you're playing Lucian mid but is only really good if you're out of lane maybe as a 3rd or 4th item.



-OR-



-OR-

Berserker's Greaves > ATTACK SPEED
This is the cheapest attack speed item in the game. Take Berserker's Greaves if you are ahead or are not against CC or an AD damage threat.

Mercury's Treads > TENACITY
There are games when you are being caught out by CC and you haven't taken Cleanse for whatever reason, or if you're getting destroyed by ability power damage. Grab these boots instead of Berserker's Greaves for the tenacity and magic resist. Mercury's Treads should ONLY be built only if they have a strong source of AP damage or have a lot of CC.

Ninja Tabi > ARMOR
Build Ninja Tabis if you are against a strong auto attack based team or just need some armor to keep you alive against a bruiser like Riven or Darius or against Zed.
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EXTREME


These lanes have little to no counter play and you have to play perfectly in order to get out of the lane unscratched.


Minions:
DAMAGE AMPLIFICATION TO MINIONS : [400%] ⇒ 200%
Lucian gets countered by minion waves so avoid fighting in them.

Draven
I would HIGHLY recommend banning Draven because there's almost no counter play with your 500 range and no attack damage buffs vs him. It's possible to win the matchup by farming under tower and with your Q but extremely hard to pull off as most Draven players will auto you when you try to cs making it difficult to scale into mid game without letting Draven cash in his stacks.

Cassiopeia
Cassiopeia's W (Miasma) has a root affect making Lucian's dash and flash unusable. Her Q range is longer than Lucian's auto attack range making this a difficult match up inside and outside of lane. To survive lane I recommend a healing support or someone who can all in on her without a dash (Thresh Blitz Brand etc.) Try to bait out her Q while you are going for CS and if you do get hit by it dash away immediately until the poison wears out.


MAJOR


These champions make the lane for Lucian quite a challenge but have room for counter play and things you can do to take advantage of in order to win.


Yasuo
Yasuo paired up with a good support can make the lane very rough for you due to his passive shield and windwall. Some ways to play around this is to get rid of his shield with your W, auto attack him, and most importantly try to deny him as much farm as possible early because he is a melee champion he is forced to walk up and hit creeps so, if he does just do small trades with him. If Yasuo's windwall is on cooldown you almost always will win the trades.

Xayah
This matchup is only ranked as major because I am assuming they are playing Xayah AND Rakan. Their combo is insanely hard to play against since your range is low, Rakan will try to knock you up and you can dash out of it, but the SLIGHT chance you mess up the dash it's game over and once they hit 6 both of their ultimate's basically cancel yours.

Braum
Blocks most of your damage output (kind of a hard counter to most adc's anyways because of his ability to shield) Braum completely stops your ult and most of your burst damage. When going in for trades use your Q to bait out his shield before dashing in. Braum still takes full damage if you are hitting him behind his shield so if you can position correctly he's not that big of a problem.

Miss Fortune
Your range is very low and you will want to walk up to farm but watch out for a dark harvest stack miss fortune Q that kills a minion.. you just auto lose lane after it hits. Be very attentive in where your champion is in relation to minions.

Caitlyn
Let Caitlyn push you under tower with her Q, don't go for cs if she has her head shot it's not worth it at all. Start Doran's shield and farm under tower until you get a cutlass; dash into her use the slow to help your support land their abilities and ult her.

Veigar
Burst mages are becoming more frequently seen bot lane and veigar's cage is so big that it is very easy for him to land it on you unless you use dash since your attack range is very low it's hard to play against mages until you get a hexdrinker. Try to play as aggressive as possible early before he hits 6. Always look to fight once his cage is on cooldown.

Senna
Since Senna can be played both, ADC and support, if you're playing against her she's going to outrange you and have a heal and can make her allies invisible so be careful when she is in her shroud, there could be a jungler coming with her. Try to get some lifesteal in the lane if she is constantly poking you down but she is fairly squishy early-mid game. Her root is long range & will be instant if it kills a minion so be careful standing in your wave.


EVEN


These lanes are ones you either outscale or just should not have a problem facing.


Kai'Sa
This lane matchup goes completely even until Kai'sa hits level 6 because her ability to reposition around to dodge all of your culling makes her a very hard matchup after 6. Due to that, I don't recommend trying to 1v1 her because she will always win it. Try to use your abilities through minions and poke her down because she is also a low ranged champion. Don't let her Q+auto you for free early because it chunks you down a lot.

Alistar
Alistar's combo CAN be avoided slightly OR completely depending on how quick your dash movements are but typically alistar is not going to miss his WQ combo. Lucian has very short range so you have to respect the fact that alistar can go on you at any time.

Jhin
Watch out for Jhin's Q, don't let it bounce onto you. If he holds his 4th shot you have to wait until he uses it because you will not win the trades. Try to go in when he is reloading or has 4 bullets; the less bullets he has the harder it will be for you to out trade him.

Kalista
This match up has changed a lot in the new season because of hail of blades and conqueror on her. Laning against her is fairly the same, if she has a rend stack on you try to back away from minions so she doesn't get a reset. If Kalista is able to get ahead of you in lane consider building ninja tabis.

Ezreal
You can start doran's shield OR doran's blade in this matchup because it's mostly just farming/poking. If Ezreal has his W on you he is able to proc it by using his E so once he does that he is vulnerable that's probably your best opportunity to take advantage of the lane since he will always be playing safe and holding his E as an escape.


Tristana
Same range as you early game. Be cautions of her E hitting you while she's farming and dash out of her way when she is channeling jump. Once she gets 3 items she out damages you if she cancels your ult with hers. Trade her by baiting out her E and walking away because once she uses it you can easily out damage her with PTA and your Q W combos.

Aphelios
Aphelios has a weak early game and only one of his weapons are long range. Try to fight when his weapons have low ammo. Q poke him down as much as you can just remember he has a weapon that gives him some lifesteal so try to wait till 6 since you'll have your ULT to keep distance once he gets stronger.


MINOR


These ADC's are ones who NEED items to scale and deal damage whereas Lucian has more built in damage to overpower them early in the game.


Varus
You win until Varus gets rageblade. With quick reaction speed you can dash or flash out of the way when Varus is channeling his ult. If you are ahead consider buying a QSS to counter the ultimate in case you get hit.

Vayne
Vayne in lane is not a threat for Lucian, it is later in the game once she has her invisibility she becomes a problem but as long as she does not get in range to condemn you while you are ulting you win the fights.


Kog'Maw
Although Kog'Maw is not a high priority pick in this patch, play the same way as you would against Ashe. Wait until Kog'Maw has used his W, you will have 17 seconds to trade with him before he gets it back up and that is his only threat of damage.


TINY


You should have no problem laning against these champions because of their lack of damage amplifiers and mobility.


Corki
Not seen often botlane but if you happen to play against one it should be pretty easy, just dodge his Q and wait until his E armor/mr shred is done and win the trade.

Twitch
Twitch is very weak early game just be cautious not to have too many of his passive stacks on you when you trade with him. Outside of lane be careful of his invisibility if he is not on the map just play safe, don't use your dash.

Jinx
Not a threat because of her lack of mobility and damage early in the game. If you are able to capitalize off that then the game should be easy. Allow her to get 3 items and she will start to out scale you mid-late game. Try to end quick!

Ashe
If you are able to flash or dodge Ashe's ult she won't be a problem for you during or outside of lane. Try to warn your team late game when Ashe is looking to use her ultimate to pick off someone on your team. Ashe does not have much power in lane, only her W damage but can be avoided when behind minions.

Sivir
Sivir will try to push you under tower by using her W and Q on the minion wave, by doing so, you can easily take advantage of her spells being on cooldown and winning the trade. BE SURE TO USE YOUR W WHEN SHE SPELL SHIELDS TO ALLOW YOUR Q TO DEAL DAMAGE. Starting dorans shield can be effective because each time she uses her W, the bounces near the end don't deal a lot of damage so you can heal up each time it's proced.
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IDEAL


These champions are ones that allow Lucian to dominate lane with EASE.


Braum
Braum's passive (Auto attack an enemy 4 times to stun) works perfectly with Lucian because of his passive allowing him to auto attack 2 times. Braum has a slow and can protect Lucian with his E shield.

Brand
Brand is a strong lane bully because he is a ranged support who has a stun and can deal a lot of damage. Even if Brand is behind he will still be a threat in team-fights because of his ultimate bouncing off everyone and activating his passive.

Leona
Leona has many stuns and gives Lucian a perfect setup for him to be able to dash into the enemy and burst them down by procing Leona's passive (up to 4 times) for extra magic damage.

Nami
Nami is a ranged support who can empower Lucian by giving him extra damage on his auto attacks + movement speed and giving him a small heal. Nami is great for poking down enemies during lane and getting picks with her Q and also great for disengage by using her ulti.

Alistar
Alistar is a champion that can EASILY engage onto an enemy and lock them down. A champion without a blink or jump (Twitch, Ashe, Miss Fortune etc.) are unable to dodge Alistar's WQ combo without flashing and will easily get blown up by Lucian. The only matchup Alistar has issues with is against Ezreal due to his E being on a low cooldown.

Pyke
Pyke is a very strong laner with a hook and a stun and extremely strong when transitioning into mid-late game because of his invisibility/mobility and ult execute.

Taric
Taric is a very good support with Lucian because of his double stun. Lucian can dash in first and still be a threat because of Taric's stun. Taric also offers a heal and armor and an ultimate that makes you and your team invulnerable for a short period of time.

Thresh
Thresh is just a good support overall because of his play making potential with his hook and a perfect disengage with his lantern. Although lantern can be used to engage by bringing you to the enemy once he lands a hook so you don't have to use your dash and can deal more damage.

Zyra
Zyra is a very good support because of her damage and root. In lane she will always be a threat because her plants. Zyra's playstyle is very aggressive and so is Lucian's so together they are a very hard lane to play against.


Yuumi
Both of you should try to poke down the enemies with your Q. Once they are out of position or low, you just wait for Yuumi to land a Q to slow them then you can dash into them and combo + R and it should be pretty easy since she will root for your R to land every bullet. Having a sustain support also allows you to go the crit build since you don't need lifesteal.

Nautilus
This champion has loads of Crowd Control and is very tanky once he hits one of his cc's and proc's aftershock. Nautilus allows Lucian to play very aggressive in lane and always will be a threat at level 6 because of his point and click ult. During lane just wait for him to land a hook you don't have to rush anything.



STRONG


These champions are ones that I think work well with Lucian but have some faults in synergy.


Blitzcrank
Blitzcrank is a big 'hit or miss' opportunity but with a good Blitzcrank a Lucian can dominate lane and allow Blitzcrank to roam around the map and create pressure elsewhere. Having a Blitzcrank who does not throw hooks/misses can make the lane hard because enemies will take advantage when his hook is on cooldown and only has a knockup to peel enemies off you.


Bard
Bard is a strong champion that has the ability to setup your jungler with his portal, has a stun & can heal you however he is relatively squishy and can be easily abused if he misses his Q.

Lulu
Lulu is a more 'buffed' version of Janna and can be much just as effective in trading in lane and peeling enemies off you late game with her polymorph and ultimate knockup/health. Lucian is more of a 'caster' ADC than a 'right click' ADC which is why I didn't put Lulu as an ideal support; she works better with 'right click' ADC's.

Soraka
Soraka's play style is going for small trades, healing up & repeat. Soraka's silence and multiple heals can force the enemy ADC to build an early Executioners calling and reduce their damage until mid game. Soraka also has a big presence around the map after level 6 because of her ult.

Gragas
Gragas can be a good play making support once he reaches level 6. He has good poke with his Q and a strong engage with his E that can be chained with his flash to create a longer gap closer to stun an enemy.

Karma
Karma is a strong laner with her mantra Q, her shields and root. She allows Lucian to play aggressive while being right beside him and not allowing him to soak up all the damage first. Scaling into mid-late game she can also provide a lot of help with her active items.

Zilean
Zilean's bomb poke early game is very strong withering the enemy to low health, Zilean can also give Lucian and himself movement speed in order to trade. Wait for Zilean to land his double bomb stun in order to all-in.


OK


These champions are alright with Lucian but ones above are ones that allow Lucian to become the prominent lane bully that he was built to be.


Morgana
Morgana is an OK support because her Q travel speed is very slow, and her W does almost nothing to help during lane. I would compare her to a Blitzcrank that can spell shield. All depends on how accurate they are with the Q skillshot. Once the small rework comes out Morgana will become much better with her ult, allowing her to easily stick to with enemies she has her ult on.

Rakan
Rakan is only really strong after he reaches level 6 because of his very strong engage, but can also be a threat during lane with his knock up and small heal. Would not recommend picking Rakan without Xayah.

Tahm Kench
Tahm Kench is a decent support with Lucian but does not allow him to play as aggressive as some others. Tahm is more of a disengage than an engage early game but once he is tanky enough to go in first and land his slow, Lucian should be able to dash in and get a good chunk of damage off. You can also use R inside his belly! EXAMPLE

Annie
Annie is an unconventional support but can be good because of her long ranged auto attacks and her point and click stun being able to push enemies off cs. Unfortunately that is ALL she can offer.

Poppy
Poppy is a good support but only should be played against a team that has many dashes and jumps that are a threat to Lucian such as Rengar, Kha'Zix, Riven, Yasuo, etc. If Poppy is able to position well she can stun enemies on the wall allowing Lucian to take effective trades.

Shen
Similar to Poppy, Shen is a good support pick when the enemy team has a lot of auto attackers allowing Lucian to dodge the auto attacks with good placement of Shen's W. Shen will also have good map presence with his ult after level 6, but be cautious when using it because Shen will make Lucian 1v2 lane until he returns.

Galio
Galio works well with Lucian because of his long dash and his AOE taunt that pulls enemies onto him and keeps them locked down to keep Lucian safe. Lucian is able to play up while Galio roams because of the long range Galio can activate his ult to knockup in a large AOE circle. It's hard to play against a Galio unless you have a spell shield.*this champion got GUTTED in 9.14 making him unable to flash taunt anymore*

Vel'Koz
Vel'Koz is a champion that has many skill shots and is built to poke down enemies. Vel'Koz does not allow Lucian to have a presence in lane, peel, heal, shield, or do anything if he misses his skill shot stun. Vel'Koz is very squishy and can easily be engaged on and Lucian will be unable to do much about it.

Senna
Senna is a long range poke champion that has a decent escape tool and a root that can be shot a long distance plus her ultimate that is a cross map shield/dmg ability. Lucian and Senna are similar in that they want to poke down the enemy but I feel like long range champions that can capitalize on her long range root such as Caitlyn or Jhin synergize better overall.


LOW


These champions should not be picked with Lucian because they are very weak in relation to Lucian's power inside and outside of lane.


Janna
Janna should not ever be picked with Lucian unless you are an E-girl or need a lot of disengage. Janna is unable to do many things such as setup ganks, heal you, and her shield took a hard nerf making it a decaying over time shield which also doesn't give you much trade potential.


Sona
Sona is starting to become a more popular support in the meta but I feel like she doesn't really allow Lucian to play as aggressive as he should. Sona is very vulnerable to ganks and does not do very much other than poke and heal.

Xerath
Xerath is a champion that has many skill shots and is built to poke down enemies. Xerath does not allow Lucian to have a presence in lane, peel, heal, shield, or do anything if he misses his skill shot stun. Xerath is very squishy and can easily be engaged on and Lucian will be unable to do much about it.
Transitioning Your Lead Back to Top

Here's a short VOD review I did of myself while my whole team was losing but I had all the kills; I teach you how to transition your lead into LP.

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Lucian is a very strong ADC this patch & is still my favorite champion in League of Legends. I tried to put as much of my brain into this guide as I could in order for you all to become as talented on Lucian as I am.

Here is a link to my old guide.

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If you have any questions or comments please feel free to leave a comment here, on reddit or my stream.
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Playlist of my Lucian Montages CLICK HERE
League of Legends Build Guide Author LegendaryOstrich
LegendaryOstrich Lucian Guide
[10.1] Best Lucian NA's BEST Lucian Guide [In-Depth]