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Sett Build Guide by Pixel Pocket

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[10.24] Pixel Pocket's Sett Support Guide | S11 With Video!

By Pixel Pocket | Updated on November 26, 2020
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Pixel Pocket's Featured Video
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Runes: Phase Rush (Standard)

1 2
Sorcery
Phase Rush
Nimbus Cloak
Celerity
Waterwalking

Inspiration
Hextech Flashtraption
Future's Market
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2 3
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

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Top Lane
Ranked # in
Top Lane
Win 51%
Get More Stats

Ability Order Ability Order

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
I am updating this guide, and all my others, as soon as Mobafire allows. Some icons and items are not yet available. I'm sorry if this makes it feel incomplete and I'll be working as quickly as I can to make sure it's up to scratch for you guys!

Hi guys! My name's Pocket and I'm a League of Legends guide creator. I make video guides on YouTube as well as doing VOD reviews with an assortment of high ELO co-hosts on Twitch, and sometimes I even get chance to play the game myself. If you want to check out my YouTube, Twitch or come hang out in Discord click the links below!

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This guide comes with an In-Depth video!


In it we go over some of the more abstract concepts that are harder to convey over text to really help you master Sett Support and I suggest giving it a watch!

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Now let’s talk about Why Sett works as a support, after all he’s meant to be a toplaner and jungler right? Well first up, his kit has a little bit of everything, he’s got good tankiness and early game fighting strength, he has great lane sustain to protect him from ranged matchups and he has hard and soft cc. His W also makes his a fantastic tower diver, especially when combined with an ADC that can burst a lot of damage while Sett tanks two full healthbars in one fight.

Because of this he doesn’t need items to be relevant in lane and is great on a support’s low gold income. That said, he does drop off into the mid and late game, especially when you finish your support item and your gold earnings drop off a cliff, so it’s worth noting that your playstyle will be very different to a toplaners.

So When should we be picking Sett? Sett is not the safest first pick, very long range mages counter him due to his inability to engage them and their unwillingness to engage him, but he survives better than others in his category due to his health regen passive. Therefore I’d suggest picking sett when you at least know the enemy support. If they have a squishy healer who is vulnerable to a big engage then you’re in the money. He’s also great into engages such as Blitzcrank, Leona, Nautilus etc who’s Q only serves to engage for Sett and he can often come out on top. He also works great into Ezreal, who can be a slippery little fella at the best of times and suffers against Sett’s suppression and ability to control the direction of the fight. On the other hand sett struggles against champions that want to be engaged upon, such as Taric and Braum.

Sett’s biggest issue as support is his engage. For this reason, the combination of Hexflash, Nimbus Cloak, Celerity and his Q makes Sett truly shine and is 100% necessary to make him work on botlane. This gives sett a solid and reliable engage mechanic and once he gets onto an ADC he isn’t letting go.

This is pretty limiting though, and it leads us onto our next section, which is Runes.
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SORCERY

So first up is Sorcery. This opens up Aery, Arcane Comet and Phase Rush. Aery and Comet aren't useful, as these are focused on poke heavy champs and enchanters, so we'll focus on Phase Rush.

Phase Rush gives a big speed boost and 75% slow resistance when activated by attacking the same enemy champion 3 times in 3 seconds. This is great for Sett as it allows you to stick in Auto Attack range for hard engages, but also to exit swiftly and safely during in-lane trades or engages gone wrong.
Now of course we take Nimbus Cloak. For the reasons we stated earlier it's a fantastic rune, synergising with Flash and Hextech Flashtraption to make it a truly necessary pick on Sett Support in my opinion.
Once again, celerity just makes the benefits you get from Phase Rush, Nimbus Cloak, boots, Dead Man's Plate and your Q - Knuckle Down that much better. Sett loves movement speed and so he loves Celerity
Finally we'll select Waterwalking. You're probably noticing a pattern by now, but I'll reiterate. Sett really uses this movement speed. Waterwalking especially gives him movement speed where he needs it, in the river for roaming, warding and fighting over drake. Gathering Storm isn't very good because Sett cannot scale well and Scorch isn't good because Set cannot poke well, meaning it's our only viable choice, but it's a good one.
SECONDARIES



The Inspiration tree is of course our secondary, giving us the Hextech Flashtraption rune for our engage and gank potential. Secondly we will usually go Future's Market. However if you have an Ashe or Glacial Augment Senna ADC or really any ADC capable of applying slows consistently such as Twitch or Miss Fortune, then do consider Approach Velocity. It was changed recently to give you movement speed toward enemies impaired by allied champions so this is a great synergy as of Patch 10.15!

And now very quickly because all the runes are pretty much the same, the Inspiration rune tree



INSPIRATION




SECONDARIES



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Boots






Boots of Swiftness
The core boot choice on Sett. Slows kill Sett as his main form of engage is simply running toward the enemy. The slow reduction on Swiftness Boots is massive and they also give an extra 15 movement speed over the other standard boots.
Definitely the best choice on Sett.





Plated Steelcaps
The first and most common defensive choice. Personally I only build these into full AD comps but I always build these into full AD comps. Even when ahead these are just a fantastic build when the enemy are all physical damage auto-attackers and bringing your own engage potential down a little to absolutely nuke their damage is an awesome trade, so don't be afraid of this even when you're ahead Also a good pick into double AD botlanes like Senna or Pyke support





Mercury's Treads
Great into heavy CC botlane comp's, it's the best way to buy tenacity on Sett and because you won't be getting any from the runes these must be on your radar if the enemy has lots of ways to lock you down


Mythic Items







Turbo Chemtank
This is a great item on Sett, it is substantially more powerful than Shurelya's Battlesong, but it comes with a hefty pricetag, 500 gold more. However if you have gotten ahead and/or fed then this item is definitely the best choice. It makes you much tankier and the immolate passive allows you to deal a lot of damage too! It also has better engage, as the movement speed increase is higher and doesn't decay, but remember it only affects you, so you may end up leaving your allies behind! This is okay when you have ult though, as you can simply catch the enemy, CC them, and then direct your ult in a favourable way to get your team onto them for a kill!






Shurelya's Battlesong
This is my favourite item on Sett when I'm not fed, the speed boost synergises incredibly well with Sett's engage style (of simply running at you like a mad lad) and the damage buff makes for you and allies makes you pretty strong early on. The best thing about Shureyla's though, is it's cheap price tag and good build path. This makes it much better when you're playing from behind, which is a nightmare on Sett anyway and this is usually my pick when I'm being beaten in lane!





Core Items



Vigilant Wardstone
Vigilant Wardstone is the key item for supports. It is upgraded easily due to your warding support item and the passive ability to not only hold 3 control wards, but to place an extra control AND stealth ward is huge. Vision control should not be underestimated, especially by newer players, and this allows you to really take advantage of vision and map control. Build this every game!



Situational Items




Support
VS

Damage
VS

Tank
I believe the support item build path is the most underrated option for Sett support. By choosing the high utility support items, which cost very little gold in comparison to other build paths, you stay relevant while providing the team that you hopefully got fed during your strong laning phase with much needed peel and utility through the various passive and actives these items supply Damage is simply put, not worth it. The items, such as Death's Dance and Trinity Force are extremely expensive and it's just not your job to be a damage dealer after laning phase. Don't go down this route, no matter how fed you are, it's a great way to throw a lead and lose a won game. There are so much more efficient ways to use your gold and your lead! Tank is viable and there are actually some great tank items that also provide much needed utility in soloQ. I still prefer the support item pathway, but situationally tank really shines, such as into heavy sustain (with the use of Thornmail.

Support Items







Knight's Vow
The bread and butter of Sett's support build path, it provides innate peel for whichever carry you deem worthy of such an honour and also gives you movement speed toward them, as well as HP, and as we saw earlier, Sett scales great with HP on his W.





Zeke's Convergence
110% the most underrated item on Sett Support. It synergises brilliantly with your high CC kit, while also providing a significant amount extra damage to champions for you and your ally. It also gives some much needed health, which goes great with your W and some armour which is always welcomed on the botlane. I truly believe this item makes you a monster if you have a sufficiently capable teammate to use it's passive properly.


Tank Items







Thornmail
The most common tank item I build on Sett (after Dead Man's Plate of course) due to the fact that enchanters are strong on botlane right now. If your ADC is stubbornly refusing to buy anti-heals, then going for Thornmail, or even just holding onto a cheap Bramble Vest will give you antiheals that can swing both early trades and late teamfights alike. Remember, it is important to be flexible in your builds and really think about what is necessary






Spirit Visage
Spirit Visage now buffs both healing AND shielding. This makes it fantastic for Sett and should always been considered! It also offers haste, health and magic resist so it's great when the enemy have a lot of magic damage as the pure support items for Sett only give health and armour!






Force of Nature
A great item into AP heavy comps. It gives you a massive flat magic resist of 60, as well as a passive that stacks MR and movement speed during fights! Both of these synergise well with Sett, and are a great addition to his kit!
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Use Q on wards to kill them before they go stealth. Simply attack the ward and then use Q right after your left punch (first auto attack) lands to do another 2 autos is rapid succession. This will kill the ward before it disappears.

Use Q after your right punch in fights, this is to maximise sustained DPS as you do not want to cancel your right punch, unlike with stealth wards.

Just because you can go in doesn't mean you should! Sett is so fun and so flashy that it can be tempting to take every opportunity to engage and I see a lot of players engaging way too much. You don't need to unless you have the upper hand.

Ult choices: There's a lot to this one that you will have to learn yourself through experience but here's my best tips. Ult their engages away from your carries and start a new fight on your own terms and Ult their carries/supports into your team and get them deleted.
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Thanks for reading!
I really hope this has been helpful to you and if you're got any questions come hop into my twitch stream or my discord server and I'm sure I can help you out!
League of Legends Build Guide Author Pixel Pocket
Pixel Pocket Sett Guide
[10.24] Pixel Pocket's Sett Support Guide | S11 With Video!
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