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Recommended Items
Runes: STANDARD SCALING MID
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Skaarl the Cowardly Lizard (PASSIVE)
Kled Passive Ability
Threats & Synergies
LeBlanc
Really hard to play against, She can always W away from your Q and return to punish you and always win trade. Try to all in her after she uses her W before 6,after 6 it's just not worth as she can dash twice. Buy D shield and try to farm safely with your Q.
Champion Build Guide
So, why Kled mid?
-
-Highest base HP in the game.
-
-High solo damage output.
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-Insanely versatile ultimate.
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-High early game map presence.
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-Really strong counter against meta mid champs.
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-Twisted fate level roams.
Cons:
-
-killable if demounted without W up.
-
-His W cooldown(14 s during early game) can be used against you as it is
automatically activated when farming, and your damage output goes way down without
it
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-Somewhat of a feast or famine playstyle.
-
-Develops bad habits such as overstaying.
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-Falls off late game.
-
-No AOE damage for teamfights.









Conqueror
As mentioned before,

Press The Attack
Take this rune if the enemy is squishy and have no tanks, its especially good against ADC mid matchups like



Triumph
Triumph is the best of the 3 possible runes you can choose here, it allows for clutch kills and can sometimes help you win 2v1 situations, It has saved me a ton of times which allowed me to snowball and carry multiple games.
Legend: Alacrity
This rune helps a with Kled's low base attack speed which can help you remount faster. it also synergizes well with your passive as it can help proc your W

Legend: Tenacity
Take this rune into heavy CC comps as Kled is quite prone to CC. I personally feel like this rune has a a a lot of value especially during the mid game since in teamfights, you ALWAYS want to go for the backline and it can really help with annoying peel champs like


Last Stand
This runes synergizes very well with Kled as it is always activated when you are dismounted since your HP will be below the 60% threshold at all times.
Absolute Focus
The bonus damage from

Gathering Storm
Gathering storm can help a a lot during the later parts of the game because of the extra adaptive force you get, it ensure you don't fall off as hard.
Demolish
This rune is great for getting early turret platings to snowball, it can also be useful in the later stages of the game where you should be splitting in the side lanes.
Bone Plating
This rune allows you to play aggressively against champs like

Starting Item

Doran's Blade
I try to buy every game because it allows you to play aggressively into many melee matchups level 3 which can really set your lane up for success. The bonus omnivamp is also pretty nice to help sustain in 1v1 fights.
Doran's Shield
I buy this item into many poke matchups because it allows you to maintain your HP until lvl 3 in which you can go for an all. You usually buy this item into ranged champs like

First backs

Ironspike Whip
For Kled mid, you want to try to rush Ironspike Whip as soon as possible, it has so much value for killing the enemy laner or to clear your wave in order to roam.Note:If you don't have enough gold for




Core Item

Goredrinker
Rush this item as soon as possible, this item is really good for Kled whetherhe is on Skaarl or not, he can use this to basically 2v1 most fights and of course, dive the enemy laner and snowball.

Sterak's Gage
Get this item after boots. This item allows you to do greedy and a aggressive plays such as diving, it also has important stats such as AD and HP.
Plated Steelcaps
Get these boots if the enemy consists of mostly AD champs, the passive is also really good for tanking a bit of damage form the enemy ADC since that's who you will be targeting for most of the teamfights.
Mercury's Treads
Get these boots if the enemy jungler and midlaner are both AP champs, you can also get this if the enemy has a lot of CC or peel champs for example:

Legendary items

Titanic Hydra
Titanic Hydra gives you the extra wave clearing capability that Kled needs to split push efficiently. Choose between Ravenous Hydra or Titanic as both work well on Kled.
Ravenous Hydra
Ravenous Hydra gives you the extra wave clearing capability that Kled needs to split push efficiently. Choose between Ravenous Hydra or Titanic as both work well on Kled.
Gargoyle Stoneplate
This item is amazing on kled, The base stats and passive of the item makes Kled super tanky along with the active that stacks with Kled + Skaarl's HP which results in an INSANELY huge shield, the key is to use it when dismounted for a guaranteed remount, but there is no shame in using it whilst mounted either.
Chempunk Chainsword
Great item if the enemy has more than one healing champs
Thornmail
Another option for anti-healing, get this instead if you prefer tankiness or if the enemy has many AD champs
Randuin's Omen
This item is good for a last item option as it provides a lot of tankiness towards ADCs and champs that build crit damage such as


Guardian angel
Another great last item that you can get if you have a big bounty or if your team heavily relies on you. The build path is also good because you can get stopwatch.
Death's Dance
A good item if they have a lot of AD champs. It has good base AD and Armor stats, the bleed passive is also really useful for Kled as for each takedown, the bleed effect is removed which can help you remount in sticky situations.
Black Cleaver
A really good item if the enemy has more than 1 tanky champion.Level 1-3







Once you hit lvl 2 DO NOT UP ANY ABILITIES! It's a very common mistake new Kled players make, save your points if the enemy decides to attack you, because unlike many steroids in the game, your

Once you hit level 3, put a point into your E






So your combo will look something like this: E,Q,AA,AA,AA,E,AA
NOTE: when using E1, you have 3 seconds before E2 runs out, try waiting for the enemy to flash or use his mobility, before using E2, additionally E2 can go through walls whilst E1 can't. Use this to your advantage when the enemy flashes through a wall or If you're against

Level 3-5







Now that you reset and got your items, you want to walk up and slow push the lane, wait for the enemy to make mistakes, try to bait them into your


Level 6-9







NOTE: When roaming, Your ulti DOES NOT need to hit an enemy. try your best to predict where they will move but it is not necessary for the ult to hit.
You want to continue playing like this until you hit lvl9, make sure to shove your waves after diving your midlaner or before roaming. Also don't ignore the turrets. Turret platings are kinda broken and you can get A LOT of gold from them, be sure to get them whenever you can. Make sure to damage the tower as much as you can and swap lane with your AD so you can move onto the mid-game where you will be focusing on split pushing and objectives.
IMPORTANT NOTE: When you're dismounted in lane, try to get last hits whilst looking to poke the enemy with your

Teamfighting



You can also wait for your team to initiate and flank from behind using

Mid Game



Additionally, if your team has a strong teamfight, you can group with them instead to force fights over objectives, pushing lanes or invading the enemy jungle.
When an objective is spawning. start playing wherever the objective is. Prioritize baron over dragon because ideally you want to end the game fast as Kled falls off a bit during the lategame.
Late Game


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