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Recommended Items
Runes: Standard Xayah
Precision
Domination
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
SPELLS
Flash
Heal
Items
Ability Order Standard Skill Order
Clean Cuts (PASSIVE)
Xayah Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Caitlyn
Rell
Synergies
Ideal
Strong
Ok
Low
None
Rell
Champion Build Guide
Introduction
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Hey there, I’m Chaeha. I’m a season 9 challenger, season 10 grandmaster and current grandmaster ADC main and Xayah is one of my favorite champs as I particularly enjoyed the Kai'Sa/ Xayah meta. Compared to the other ADCs in the roster, Xayah provides lots of carry potential and self peel for herself in the form of her Bladecaller and Featherstorm which are disengaging tools. I pick Xayah when the enemy team has a lot of diving champions and typically want to get on the ADC. As an ADC with self peel she's a great pick to learn and utilize in solo queue against certain team compositions where you feel you have no idea what you want to pick. If you have any questions or simply want to talk, I'm most active on my discord, so come join the community https://discord.gg/Y6DsS65QbW You can also check me out on https://www.twitch.tv/chaeha_lol where I will try and stream informative ADC gameplay and hopefully grow my stream to something worthwhile. |
Why Xayah?
Like I said earlier, Xayah is probably the best disengage champion with incredible self peel in the form of her ultimate Featherstorm as it causes her to be untargetable which is very nice. Against champions like Malphite that simply want to engage on you, it allows you to build full damage while having the utility and survivability through your kit.
Not only this but Xayah is a hypercarry ADC that scales incredibly well with her Deadly Plumage as it increases her auto attack damage by 20% which scales incredibly with the multiplicative nature of Crit ADCs. Xayah is also versatile in the laning phase as she can look to engage with tanky engage supports like Nautilus, Rakan, Rell, and Thresh. But on the other hand because she scales so well into the mid game she works great with enchanter supports as well like Lulu, Nami, and Janna. As long as you switch your playstyle a bit when playing with enchanter supports you should scale somewhat harder.
Although you need your support to surviving the laning phase, Xayah is one of those champs that have lots of tools for themselves. Xayah is able to push waves extremely quickly and rotate around the map much more quickly than the enemy ADC. Besides that she has CC in the form of a root while most other ADC's don't have any other form of CC. This is not to mention her self peel untargetability with her ultimate. Even when Xayah's weak in solo queue she will always be at the very worst decent to broken as it allows you to not have to rely on your teammates as hard.
Not only this but Xayah is a hypercarry ADC that scales incredibly well with her Deadly Plumage as it increases her auto attack damage by 20% which scales incredibly with the multiplicative nature of Crit ADCs. Xayah is also versatile in the laning phase as she can look to engage with tanky engage supports like Nautilus, Rakan, Rell, and Thresh. But on the other hand because she scales so well into the mid game she works great with enchanter supports as well like Lulu, Nami, and Janna. As long as you switch your playstyle a bit when playing with enchanter supports you should scale somewhat harder.
Although you need your support to surviving the laning phase, Xayah is one of those champs that have lots of tools for themselves. Xayah is able to push waves extremely quickly and rotate around the map much more quickly than the enemy ADC. Besides that she has CC in the form of a root while most other ADC's don't have any other form of CC. This is not to mention her self peel untargetability with her ultimate. Even when Xayah's weak in solo queue she will always be at the very worst decent to broken as it allows you to not have to rely on your teammates as hard.
Abilities
Xayah passive allows her to play lanes where she gets massively outranged in terms of attack range to stand on even footing. It's important to align yourself with a minion inbetween the ADC and Xayah in order to get the passive damage everytime they try and go for minion kills. Besides that, if you have a Rakan support and he's queueing up his Recall it's important to fend off any enemies or minions before tagging along with him at the last second.
Double Daggers is a skillshot ability that is typically used to push waves or poke the enemies or mainly used to set up your CC and root on Bladecaller. To use this ability in lane, you look to throw out double daggers when the enemy duo isn't hiding behind minions to get max damage or look to aim for the ADC when they're going for minion kills.
Deadly Plumage is an incredible skill as it provides you with a 20% damage increase and also movement speed when you hit enemy champions. You always want to use this when beginning trades as it allows you to weave in and out with the bonus movement speed while doing 20% more damage than the enemy ADC. If possible you want to proc Lethal Tempo with either Double Daggers or Clean Cuts then look to walk in and engage with Deadly Plumage.
Bladecaller is Xayah's most prized ability when looking to catch enemies with the root or just in terms of poking. However it's important that you set yourself up with Double Daggers and actually hit the enemies with the damage of Double Daggers or Clean Cuts in order to proc Presence of Mind and make sure that your mana pool is topped up. To poke with bladecaller, it's important to place your feathers in the same general area and then position yourself between the feathers and champions and recall the feathers to get an easy 100-200 damage in the laning phase.
However, when following up on tanky engage supports and when you want a quick root, the easiest method is as stated. You first proc Deadly Plumage, one auto attack, Double Daggers, into Bladecaller and then you continuously auto attack them as they're rooted and Lethal Tempo is active. Try this combo in the practice tool for maximum results.
Featherstorm is a great ultimate as it can be used both defensively and offensively. Featherstorm grants untargetability which is great against most champs and their abilities as it allows you to basically dodge all abilities besides champions with tethers like Karma, Fiddlesticks, and LeBlanc. It's important to use it death saving scenarios but also when your tanky engage support engages sometimes it can be used aggressively combined with a quick Bladecaller for a very easy root into kill.
Runes and Summoner Spells
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Itemization
I believe it's pretty self explanatory that we take Doran's Blade Health Potion as our starting item as it gives good AD, omnivamp, and HP to start the game with.
We do have choices for what mythic item we want to run. Against a full squishy team comp or a team comp where you need mobility against them I recommend first item Galeforce however if they have tanks or a beefy team comp then the extra damage from Kraken Slayer is well worth it. However I believe late game that Xayah does more than enough damage to shred these tanks, so late game against tanks it's possible for us to sell our Kraken Slayer and opt for Galeforce.
Berserker's Greaves are always preferred on any ADC you play as they're super gold efficient for how much attack speed they give. However if you're against full AD teams, then Plated Steelcaps is fine but if you're against full AP teams, then Mercury's Treads are also okay. Just be flexible while playing the game.
Our 2nd main item will be Essence Reaver. This item is great as it has a sheen proc which allows us to push turrets much more quickly but also allows us to regen mana after using a spell and auto attacking. This allows us to use our abilities off cooldown and never go out of mana. I believe with the macrocentric playstyle that Xayah has, it's necessary to always go this as the second item as you can make many more macro plays as you never run out of resources.
Infinity Edge is next which I believe is also pretty self explanatory because of the increased critical damage after reaching 60% critical strike chance. This scales well with the 20% increased bonus damage amplifier on Deadly Plumage, so this is a great buy. Also, we don't need to spec into attack speed because of the attack speed buff from Deadly Plumage and Lethal Tempo if you're worried about the lack of attack speed in this build.
The 4th item is now quite situational. It's either Rapid Firecannon or Lord Dominik's Regards. Rapid Firecannon is great as it extends the range of our quick CC combo which is Deadly Plumage, auto attack, Double Daggers, Bladecaller. It also helps with one of our weaknesses which is our short range. Lord Dominik's Regards however is great for tank busting as it gives both armor penetration but also increased damage against those with a greater max health than you.
The last item is also much more situational. This will depend on the enemy team composition, so understand what you need to most optimally play against the enemy team. If the enemy team as tons of CC, then go Mercurial Scimitar. If they have unavoidable AP burst damage, then go Maw of Malmortius. If they have one shot potential through your ultimate then go Guardian Angel. If they have too much healing then Mortal Reminder is a great item. So be flexible against the enemy team.
Early Game
It’s necessary to understand how the laning phase will pan out during the draft phase of the game to incorporate a game plan into our early levels. It’s important that we not only look at the ADC matchup but also the support matchup as the support matchup is what dictates the lane state.
Depending on the support pick, if Xayah is paired with an aggressive tanky engage support she has much more kill potential than if she’s paired with an enchanter which offers a much safer laning phase into stronger mid to late game scaling when even.
However, this does not deter us from having the same game plan in the early game. Look to poke with primarily Double Daggers and then our passive Clean Cuts once we get the 3 feathers from using our q. We want to make sure that we continuously get our passive feathers to hit both the minions and the enemy so we can then proc Presence of Mind for the extra mana regen and keep spamming our abilities. We want to ensure we hit level 2 before the enemy duo which is the first 6 melee minions and 3 caster minions.
With a tanky engage support, like Nautilus, after getting a level 2 advantage (getting level 2 before the enemy), it’s necessary to posture up against the duo and exert our kill pressure. If the enemy duo missteps and doesn't respect the level 2 advantage, then Nautilus can engage and we can quickly follow up with a Double Daggers, auto attack, and Bladecaller and auto them to death with [[lethal tempo.
With an enchanter support, like Lulu, in the same situation after getting a level 2 advantage, we still posture up against the duo however we pressure them off the wave and get in some chip damage. Xayah can look for optimal damage with getting in a Double Daggers instant Bladecaller for an easy 200 damage in the early game. Then we continuously look for poke damage until the adc and support are confident they can all in the enemies.
Besides this, we look to continue scaling in these lanes but then should prepare to pressure enemies at level 3 and 6 also due to the powerspikes Xayah has at these levels.
TLDR: Look for quick trades with double dagger, bladecaller. Follow up on engage with double dagger, auto attack, bladecaller. Level 2 advantage into posture up into kill or poke damage. Keep poking until you can eventually kill them. Level 3 and level 6 advantage. Combo becomes deadly plumage, auto attack, double dagger, bladecaller into the CC.
Depending on the support pick, if Xayah is paired with an aggressive tanky engage support she has much more kill potential than if she’s paired with an enchanter which offers a much safer laning phase into stronger mid to late game scaling when even.
However, this does not deter us from having the same game plan in the early game. Look to poke with primarily Double Daggers and then our passive Clean Cuts once we get the 3 feathers from using our q. We want to make sure that we continuously get our passive feathers to hit both the minions and the enemy so we can then proc Presence of Mind for the extra mana regen and keep spamming our abilities. We want to ensure we hit level 2 before the enemy duo which is the first 6 melee minions and 3 caster minions.
With a tanky engage support, like Nautilus, after getting a level 2 advantage (getting level 2 before the enemy), it’s necessary to posture up against the duo and exert our kill pressure. If the enemy duo missteps and doesn't respect the level 2 advantage, then Nautilus can engage and we can quickly follow up with a Double Daggers, auto attack, and Bladecaller and auto them to death with [[lethal tempo.
With an enchanter support, like Lulu, in the same situation after getting a level 2 advantage, we still posture up against the duo however we pressure them off the wave and get in some chip damage. Xayah can look for optimal damage with getting in a Double Daggers instant Bladecaller for an easy 200 damage in the early game. Then we continuously look for poke damage until the adc and support are confident they can all in the enemies.
Besides this, we look to continue scaling in these lanes but then should prepare to pressure enemies at level 3 and 6 also due to the powerspikes Xayah has at these levels.
TLDR: Look for quick trades with double dagger, bladecaller. Follow up on engage with double dagger, auto attack, bladecaller. Level 2 advantage into posture up into kill or poke damage. Keep poking until you can eventually kill them. Level 3 and level 6 advantage. Combo becomes deadly plumage, auto attack, double dagger, bladecaller into the CC.
Mid Game
If Xayah and her duo take down the first turret before the enemy duo, then the next priority should be dragon or the solo lane turret depending on which enemy solo laner has less waveclear (the ability to quickly clear a minion wave without putting oneself in danger) if the dragon is down.
If the enemy duo takes the first turret however, Xayah should send the support player to roam and make plays around the map and look to set up a freeze in the bot lane under the tier 2 inner turret if there are no objectives that the team is looking to fight for on the map. To set up a freeze, always make sure that there are 4 - 5 more enemy minions than allied minions, and make sure to simply last hit the minions and don’t let it exceed or go below 4 - 5 more enemy minions.
You should look to keep farming until you hit your power spike which is at least your mythic item. The thing with Xayah in the midgame is that you're allowed to shove tons of waves and then look for macro rotational type plays as you can quickly shove out these waves. So look to set up two waves and then quickly shove them and then because the fights should be 5v4 or 5v5 while the enemy loses multiple waves, you should come out ahead.
TLDR: After getting first turret, look to take dragon if up or if down take the outer turret in solo lanes against champions with low wave clear. If enemy duo bot takes first turret, look to contest objectives if up or freeze enemy minion waves under tier 2 turret. Quickly shove out waves in the mid game and then rotate to fights/objectives and don't be afraid to use number advantage.
If the enemy duo takes the first turret however, Xayah should send the support player to roam and make plays around the map and look to set up a freeze in the bot lane under the tier 2 inner turret if there are no objectives that the team is looking to fight for on the map. To set up a freeze, always make sure that there are 4 - 5 more enemy minions than allied minions, and make sure to simply last hit the minions and don’t let it exceed or go below 4 - 5 more enemy minions.
You should look to keep farming until you hit your power spike which is at least your mythic item. The thing with Xayah in the midgame is that you're allowed to shove tons of waves and then look for macro rotational type plays as you can quickly shove out these waves. So look to set up two waves and then quickly shove them and then because the fights should be 5v4 or 5v5 while the enemy loses multiple waves, you should come out ahead.
TLDR: After getting first turret, look to take dragon if up or if down take the outer turret in solo lanes against champions with low wave clear. If enemy duo bot takes first turret, look to contest objectives if up or freeze enemy minion waves under tier 2 turret. Quickly shove out waves in the mid game and then rotate to fights/objectives and don't be afraid to use number advantage.
Late Game
How do we play these fights late game and how do we close out these games?
The most simple method to playing Xayah and closing out games is through macro rotations. You look to, like I said in the midgame, to shove out waves, force an enemy to respond to that push and then rotate to dragon, baron, or teamfights. Then you use your numbers advantage to create winning situations for yourself. This basically pressures the enemy into taking 5v4's and sending someone to that lane respectively or going 5v5 and losing resources on the map.
Besides that, Xayah plays teamfights typically as a disengager/front to back style. If the enemy picks a dive comp, then Xayah is great because she can quickly self peel the dive and then pump out lots of DPS in these fights.
In teamfights you will target the ones closest to you and then weave in abilities with autos to maximize the amount of feathers on the ground and then recall them all at once with Bladecaller. You can also bait out these enemies with Featherstorm to basically let themselves int.
Another method of closing out games is to impact the game and create a winning 5v4 situation however, we can buy a Control Ward and choose a certain bush to place this control ward in that the enemy is most likely going to facecheck. With your team we can burst this individual with our quick CC combo which is Deadly Plumage, auto attack, double dagger, and Bladecaller. Then we would convert this lead into largers objectives like baron, dragon soul, and inhibitors.
After getting larger objectives like baron, dragons and inhibitors, we should try to shove out waves and then look for rotations and macro plays with the team. Xayah's whole strategy revolves around shoving out waves quickly, rotating before the enemy does and then fighting in this window. In this aspect she's quite similar to Sivir, but she is much better at self-peeling instead of team disengaging.
TLDR: Look for fights you are 90-100% certain you will win. Shove out waves first, then when enemy is reacting to that shoved wave it means, look for 5v4 situations or look for picks. Picks are easiest when you have control wards and can catch the enemy or 5v4's are easiest when an enemy is catching a wave on the other side of the map. Then convert these leads to baron, dragon soul, inhibitors and rinse and repeat until nexus.
The most simple method to playing Xayah and closing out games is through macro rotations. You look to, like I said in the midgame, to shove out waves, force an enemy to respond to that push and then rotate to dragon, baron, or teamfights. Then you use your numbers advantage to create winning situations for yourself. This basically pressures the enemy into taking 5v4's and sending someone to that lane respectively or going 5v5 and losing resources on the map.
Besides that, Xayah plays teamfights typically as a disengager/front to back style. If the enemy picks a dive comp, then Xayah is great because she can quickly self peel the dive and then pump out lots of DPS in these fights.
In teamfights you will target the ones closest to you and then weave in abilities with autos to maximize the amount of feathers on the ground and then recall them all at once with Bladecaller. You can also bait out these enemies with Featherstorm to basically let themselves int.
Another method of closing out games is to impact the game and create a winning 5v4 situation however, we can buy a Control Ward and choose a certain bush to place this control ward in that the enemy is most likely going to facecheck. With your team we can burst this individual with our quick CC combo which is Deadly Plumage, auto attack, double dagger, and Bladecaller. Then we would convert this lead into largers objectives like baron, dragon soul, and inhibitors.
After getting larger objectives like baron, dragons and inhibitors, we should try to shove out waves and then look for rotations and macro plays with the team. Xayah's whole strategy revolves around shoving out waves quickly, rotating before the enemy does and then fighting in this window. In this aspect she's quite similar to Sivir, but she is much better at self-peeling instead of team disengaging.
TLDR: Look for fights you are 90-100% certain you will win. Shove out waves first, then when enemy is reacting to that shoved wave it means, look for 5v4 situations or look for picks. Picks are easiest when you have control wards and can catch the enemy or 5v4's are easiest when an enemy is catching a wave on the other side of the map. Then convert these leads to baron, dragon soul, inhibitors and rinse and repeat until nexus.
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