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Recommended Items
Runes: #1
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Usual 3 W->E max.
Tailwind (PASSIVE)
Janna Passive Ability
Threats & Synergies
Senna
Senna wins trades and outrange hard.
Caitlyn
Lane bully.
Caitlyn
Lane bully.
Champion Build Guide
Information before starting:
Your build will basically be in this order->
Support item - Mythical - Boots - Ardent Censer or Staff of Flowing Water - Situational item - Vigilant Wardstone
Note: If you have to build a situational item (example: Chemtech Putrifier) early, you should buy Forbidden Idol first to not delay stronger shield/heals.
MYTHICAL ITEMS
Shurelya's Battlesong is the best in scenarios where you have to disengage or engage or when there are many skillshots to dodge. Example: There is Sett top, Fiddlesticks jungle, Xerath mid, Kai'sa adc, Rakan support -> in this case your ult and q probably won't be enough to disengage and xerath in late hurts a lot so Shurelya's Battlesong is here for that! |
When you know fights will last long (long fights=many tanks) you should go for Moonstone Renewer because this item reaches it's max potential in a bit long time after fights start so basically run this if enemy team has 3 or more tanks or whenever you don't have to run other mythicals. |
First of all I think this item is underrated. Imperial Mandate grants you lots of AP from mythical pasive (which undirectly increases your damage with Celerity, Relentless Hunter also your shield/heals). You should run this item when your team is focusing on river fights (makes easier to proc pasive) or you're smurfing hard. |
Run this item if there are 3 or more assassins but keep in mind you'll have too much mana issues (mainly because of going Relic Shield) so don't forget to buy Faerie Charm as first item. |
LEGENDARY ITEMS
VS | Basically run Ardent Censer if your bot lane partner is an attack speed based hyper carry such as Twitch, Kog'Maw, Jinx, Aphelios, Vayne, Varus (if he's not going lethality) and Draven (not an attack speed carry yeah but he's an exception). If your partner is an ap carry such as Ziggs, Cassiopeia, Syndra run Staff of Flowing Water. If your partner is not one of the characters I listed, just run Staff of Flowing Water if the CD reduction will work good with them or skip that part and go for situational items. |
Run Oblivion Orb in early game and upgrade it to Chemtech Putrifier later if enemy team have too much omnivamp and heals. |
If enemy team has too much CC (example: Amumu top, Ashe adc and Leona support) rush Mikael's Blessing, if there are only 1 or 2 CC you can just build it later. |
Good choice to buy as 4th or 5th item. Can proc Staff of Flowing Water or Ardent Censer for many people. |
If you're winning hard and have +8 Dark Seal stacks in mid game then you might wanna upgrade it to Mejai's Soulstealer. |
As a support you must always have Control Ward in inventory, when you have 5 items you shouldn't go for 6th one and instead, buy Vigilant Wardstone and stack wards in it. Definitely the best last item choice. |
BOOTS
Most of the time you'll be running this, the best choice for pocketing. |
If you trust your adc you can leave them alone in lane and focus more on roams ( Guardian outclasses Arcane Comet while roaming also Waterwalking combines the gameplay really well). |
I personally use these boots if there is a support who slows (example: Yuumi, Braum etc.). |
Use this only if enemy team has lots of CC and focusing you instead of your carries. |
You gotta rush these boots if enemy team has 4 or 5 AD characters. |
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- Arcane Comet against-> Senna, Nami, Yuumi, Zilean, Tahm Kench, Sona, Braum, Taric and Bard; if you are confident you can also go Arcane Comet against Leona, Rell and Alistar. - Guardian against-> Nautilus, Rell, Samira, Alistar, Pyke, Thresh, Sett, Gragas, Pantheon, Blitzcrank. - I personally prefer using Summon Aery against Senna, Nami and Lulu because I feel like I need the extra sustain of it and performs well as far as i experienced. - For the 3 stats, you can go 2 AP-1 armor -> Usual. 1 AS-1 AP-1 armor -> Works well if you think that you can constantly poke. 1 AP-1 MR-1 armor -> Hard matchups 1 AH-1 AP-1 armor -> I tried this many times and to be honest I didn't feel the missing AP that i passed for AH so this is probably even better than the 2 AP setups.[*] |
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