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Lulu Build Guide by eiensiei

Support [11.20] eiensiei's guide to Lulu | Support

Support [11.20] eiensiei's guide to Lulu | Support

Updated on October 6, 2021
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League of Legends Build Guide Author eiensiei Build Guide By eiensiei 15 0 22,659 Views 0 Comments
15 0 22,659 Views 0 Comments League of Legends Build Guide Author eiensiei Lulu Build Guide By eiensiei Updated on October 6, 2021
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Runes: Aery/Aggro

1 2
Summon Aery
Manaflow Band
Gathering Storm

Future's Market
Cosmic Insight

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


1 2 3
LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite


Ability Order Standard (Triple E > W max > E max)

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

[11.20] eiensiei's guide to Lulu | Support

By eiensiei
I'm Anca, 22 y/o League streamer (though I haven't streamed in a while due to internet issues but that's immaterial!), I reached Master as a Lux mid otp in S9, then swapped to support and one-tricked Janna to Challenger early in S10, and now I'm back to enjoying Lulu since she's always been one of my favourite champions, so here I am writing this up for her.
Table of contents
  If Pix is on one of your allies, their autoattacks will deal bonus damage. Otherwise your autoattacks deal bonus damage.
  Lulu's Q is fairly straightforward, it's a damage ability that gets fired from both Lulu and Pix. If a target gets hit by both, they take 25% bonus damage and the slow duration is refreshed. Can be used as a combo with your E to almost guarantee a hit.
  When used on an ally, Whimsy grants them attack speed (with Summon Aery it will also apply Shurelya's Battlesong movement speed, Ardent Censer attack speed, Staff of Flowing Water bonuses and Chemtech Putrifier's grievous wounds). When used on an enemy, it turns them into harmless little squirrels.

During laning phase, Lulu's W is better used as a polymorph on the enemy ADC to guarantee a won trade. This doesn't apply if you're trying to run someone down (e.g.: your Elise came to gank, in that case you'll speed her up and she hopefully lands her Cocoon) or if you're trying to run away from someone (e.g.: the enemy Diana is ganking you and you're trying to get to your tower faster).

In teamfights you have to always think about which version is better. If you're playing front-to-back and your Kog'Maw is free-firing onto their Ornn, give him the attack speed on top of Help, Pix!. However, if you know the enemy Zed is flanking, keep your W to polymorph him.

Keep in mind that there are abilities that can dodge polymorph (ex: Master Yi's Alpha Strike, Zed's Death Mark, etc.), so bait them out before wasting your cooldown.
  Another straightforward ability. During laning phase or when chasing down enemies it can be used to damage and slow in tandem with Glitterlance. Mostly it's used as a shield for your allies though.

The important thing to remember is when used on enemies it also grants true sight (so it sees through things like Ambush and Twilight Shroud). Basically anything a turret can see through, Lulu's E can see through it too.
  Wild Growth grants an allied champion bonus HP (anti-heal items like Morellonomicon or Executioner's Calling don't apply), makes them grow in size and knocks up all surrounding enemies.

Remember it can interrupt mobility abilities such as Grand Entrance or Jarvan IV's E-Q combo and it also slows enemy champions as long as they stay nearby.
Shurelya's Battlesong
You always want your first buy to be a mythic item, and Shurelya's Battlesong is a great option due to the ability haste on legendaries and movement speed whenever you shield/empower an ally. The active is also fairly nice for engages/disengages.
Moonstone Renewer
Thanks to recent buffs, it's viable again. You'll probably want Shurelya's Battlesong in teamcomps where you're more likely to help engage/disengage and Moonstone Renewer when you know you'll have long, drawn out teamfights and will make better use of the constant heals.
Locket of the Iron Solari
If you went for Guardian as your rune, you're probably also gonna go for Locket of the Iron Solari instead of Shurelya's Battlesong.
Ardent Censer
When playing with hyper carries (ex: Jinx, Twitch). If your ADC is playing something like Miss Fortune or Jhin, but you have other teammates that make use of Ardent Censer (ex: Kayle top, Master Yi jungle), you should still buy it, but you can build something else before it in that case.
Chemtech Putrifier
When playing into heavy healing champions (ex: Soraka, Senna, Yuumi) and your ADC can't afford to buy an early Executioner's Calling, spend 800g and buy an Oblivion Orb to keep in your inventory for Grievous Wounds that you can later either sell completely once your team has healing reduction or just upgrade into Chemtech Putrifier.
Mikael's Blessing
If the enemies have any kind of targetable CC ( Shield Vault, Frozen Tomb), Mikael's Blessing is a must. You don't have to build it just because the enemies have a Thresh, but I strongly recommend it.
Staff of Flowing Water
If you don't have a hyper carry on your team, this item is the next best thing instead of Ardent Censer, and it's definitely what you want to buy especially if you have an AP carry bot laner.
Buffs heals and shields, can potentially help you apply AoE Ardent Censer or Staff of Flowing Water, solid 3rd/4th item all around.
Vigilant Wardstone
As your last item, buy Watchful Wardstone. It will automatically turn into Vigilant Wardstone once you've completed your support quest and reached level 13.
Ionian Boots of Lucidity
If the game doesn't specifically call for Plated Steelcaps or Mercury's Treads, then Ionian Boots of Lucidity are worth it because of how valuable CDR/Ability Haste is on Lulu.
Plated Steelcaps
Mostly I'll only ever buy Plated Steelcaps (and it will be a rush buy in that case) when the enemies have an early roaming AD mid laner (ex: Talon) and an early ganking AD jungler (ex: Lee Sin, Jarvan IV) or if the enemies are simply all AD.

Note: can also be a good idea to rush if you want to put your local Draven player on suicide watch.
Mercury's Treads
Plated Steelcaps reasoning, except for AP/strong CC.
Oracle Lens
Once you've got the first Spellthief's Edge or Relic Shield upgrade, it's time to swap over your Stealth Ward for Oracle Lens.
Control Ward
Control Wards count towards a support's full build. You should always have a designated slot for Control Wards and should always replenish it to the max (2) when in base. The only exception to this is the first time you leave the base. Any other time, you should always have 2 Control Wards in your inventory and use them appropriately (until you reach level 13 and can buy Vigilant Wardstone, that is).
Elixir of Iron
Good buy when full build or when an important fight is about to break out (ex: for Baron Nashor or Elder Dragon ).
That's about it for Lulu, but if you're looking more, I also have an in-depth general support guide that goes over things like warding, laning phase, mid/late game, decision making and basically everything that you can possibly need and also a guide for Janna with runes, items, abilities and match-ups.

As always, if you have any questions don't hesitate to:
  • leave a reply in the comment section
  • catch me on my stream (where you'll also get to see me putting all these things into practice)
Thanks for reading, have a good one!
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eiensiei Lulu Guide
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[11.20] eiensiei's guide to Lulu | Support

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