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Rengar Build Guide by JuvX

Jungle [12.2] BEST RENGAR GUIDE! (Indepth) - CRITGAR

Jungle [12.2] BEST RENGAR GUIDE! (Indepth) - CRITGAR

Updated on January 20, 2022
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League of Legends Build Guide Author JuvX Build Guide By JuvX 29 5 84,609 Views 5 Comments
29 5 84,609 Views 5 Comments League of Legends Build Guide Author JuvX Rengar Build Guide By JuvX Updated on January 20, 2022
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Choose Champion Build:

  • LoL Champion: Rengar
  • LoL Champion: Rengar

Runes: Conqueror

1 2
Legend: Tenacity
Coup de Grace

Magical Footwear
Future's Market

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


LoL Summoner Spell: Flash


LoL Summoner Spell: Smite


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide


By JuvX
Hello! My name is JuvX I am a Season 9 Grandmasters and a Season 10 Masters Jungle Main. I have previously mained Lee Sin, Nidalee, Evelynn and now I am currently one-tricking Rengar due to his high skill cap and overall fun. Before I start this guide I just want to be real with you.. Rengar WAS in a terrible spot.. No more tho... (also Dardoch is an utter trashbin dont touch rengar... :]
Why Rengar Jungle?

You and I know exactly why you're playing Rengar You don't like to champ abuse... why play a useless Tank like Zac and gurantee yourself LP? When you can enjoy yourself getting outfarmed and slowly become overall useless vs tanks!

No.. But Seriously...
Rengar Is one of the most fun and rewarding champions in the gsme, there's nothing like deleting an ADC/Mid and having that adrenaline rush through your body.
Rengar Takes a High Skill Cap to become great at him. There is a big difference between a good Rengar and a great Rengar. With time and effort and learning all the possible combos there is nothing more rewarding then constantly pub stomping.
Rengar Bush Jumping is one of the coolest mechanics in game. With a guranteed gap close Bot/Top and the immediate 4 stack allows almost a certain death/flash.
Conqueror Vs Electrocute

Conqueror is very strong in games where you'll be struggling to One shot the enemy jungler/team. I prefer going Conqueror in which I know there will be long fights during skuttle/ 2v2's. For example, I prefer going Conqueror vs's Nunu & Willump, [Olaf, Hecarim, Rek'Sai, Sejuani, Warwick, Amumu etc.

Electrocute is very strong in scenarios in which you dominate enemy jungle and vsing an extremely squishy comp. For example I prefer going Electrocute vses Evelynn, Nidalee, Elise, Karthus, Kindred, Shaco Etc.

Inspiration is very strong because of Future's Market. It is very useful when you want an early power spike. If you're able to go Base and purchase a Serrated Dirk at 950 gold instead of 1100, It is a drastic powerspike. Magical Footwear is crucial because you're able to save money on boots which is NEEDED to fuel your powerspikes.
Jungle Pathing (Snowball)

Due to Pathing being very situational. I am going to show you the most optimal pathing to snowball the game. If you start the game on Blue side (Opposite if you're on Red side) and I jump at the Blast Cone using my Savagery at exactly 1:23 which will allow me to have 2 stacks when red buff spawns at 1:30. I will be clearing my Red buff . Going to Wraiths and killing One Small chicken. (The one usually closest to you) I will then be leaving the camp but auto attacking once more before it deaggro's to keep my stacks. I will then be using my auto attack (To keep my stacks) On the Blast Cone to jump over blue buff. Then I will kill gromp and be level 3 at around 2:40 into the game. This will allow you to either invade enemy jungle on their red buff, go into top bush or go midlane.
Jungle Pathing (Full Clear)

When all lanes aren't gankable and you're needed to just farm quickly for tiamat. The most optimal full clear path is starting blast cone at 1:23 using ur Q. Finishing Red buff , Krugs , going to wraiths and auto attacking it two times to keep your passive stacks, wolves , blue buff , gromp into top side skuttle.
Jungle Matchups

1.Understand that you will never be able to One-Shot him.
2.Focus on counterganks / Understanding where he is on the map
3.Focus win-con and lanes that will be able to carry due to it being hard for you to win through snowballing off him.
4.Keep Buffs warded to know where he is

1.Understand where he started on the map and be there to contest his level 3 skuttle crab (if your laners have prio) Because you are stronger than him early game.
2.Do not fight him when he is at Max E stacks (Increased armor).
3.Keep Jungle Camps warded because it is very easy for him to get ahead of you thru Counterjungling.
4.Always try to stay even farm with him or he will quickly outscale you.

1. Understand you will never be able to oneshot him
2. Understand if you fight him without 4 stacks or Empowered W you are going to lose.
3. Understand you don't win 1v1 at any point in the game (Unless extremely fed).
4. Focus on team's win instead of Jungle 1v1. Be there for counterganks, keep enemy jg warded to be able to ping team where he is.

1. Contest Skuttle Crab Level 3, you are by MUCH stronger than her.
2. If able to invade her level 3 using Snowball pathing, you will be at her red buff at around 2:50 which is around the time she'll be on it.
3. Do not be afraid to make risky invade/plays...(Always tell your team you're invading so they're able to shove and be there just incase).
4. High risk & High reward, if Nidalee gets behind in this matchup game is over.

1.You are much stronger than her early game, do not be afraid to invade through the Snowball Pathing.
2. Ward her wraiths, if you're able to collapse on her with your mid laner and put her behind = big lead.
3. Fight at Level 3 Skuttle.
4. When engaging on her post 6, use your combo R then (Q-E-W) keep your empowered E stack to aim it wherever she ults, the range is just large enough for you to snare her if thrown perfectly.

1. FF or Dodge, champ is just broken
2. You're stronger early game (Until he has literally 1 item). If you have the stronger mid lane do not be afraid to camp level 3 skuttle. For example you have a fizz and they have a veigar. (You guys win 2v2 Vs Zac).
3. Buy vision wards and place them in his jungle to know where he is.

1. You are stronger than him level 3, do not be afraid to fight him early game. Conqueror is NEEDED in this matchup.
2. Do not be afraid to contest early skuttle crab.
3. Keep Wraiths warded, to understand where he is on minimap.

1. This is a skill matchup, if you're comfortable on your champion do not be afraid to contest early skuttle crabs becaue you are stronger.
2. Always remember at equal items, it is whoever gets the jump first wins. If he jumps on you when you're at 0 stacks and not near a bush you are going to die.
3. Keep Vision wards around key spots to know he is.
Why Do People go Galeforce?
Galeforce is really underrated because not alot of people know that you're able to buffer it with your jump.
Conclusion.. I love you.. you love me... lets all have a good time abusing adc players.
Just wanted to quickly explain why people go Goredrinker into Critical chance. This build allows for maxiumum teamfighting capabilities along with maximum dps. I've played this build numerous of times and it truly is the best.

League of Legends Champions:

Teamfight Tactics Guide