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Choose Champion Build:
- Crit/lethality builds
- lethality zeri [Max W]
Recommended Items
Runes: First Strike / Precision
1
2
3
4
5
Inspiration
Precision
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
Flash barrier
Barrier
Flash
Items
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Draven
Malphite
Any champ with stun/poke/engage would be great with lethality zeri
Synergies
Ideal
Strong
Ok
Low
None
Malphite
Any champ with stun/poke/engage would be great with lethality zeri
Champion Build Guide
Guide
I explained everything about the runes/items in notes above.
Lethality Zeri / Zeri Lethality / Assassin Zeri Middle (Max W) Best Builds / Runes Zeri Season 14 [S14.21].
Lethality Zeri / Zeri Lethality / Assassin Zeri Middle (Max W) Best Builds / Runes Zeri Season 14 [S14.21].
Does lethality work on zeri?
Is lethality zeri good?
Is lethality zeri good? : Yes I can't say it's op or better than crit zeri but its really funny and good build
'' Pros / Cons ''
Pros:
1- High burst dmg
2- Good mid game
3- Easy waveclear with W
4- Good vs squiashies
5- Good poke
6- Easy to steal objectives
7- Good roam
Cons :
1- Bad vs Tanks
2- Bad vs Mobility Champions
3- Low attack speed
4- Squishy
5- Hard to master
6- Bad Early game
---
Power Spike
'' Abilites Zeri ''
''Passive - Living Battery ''
Range: 500
Zeri's attacks are treated as abilities instead of attacks and can be charged up by moving and casting Burst Fire. Uncharged attacks consume a small amount of charge deal 10-25 (+3% of ability power) magic damage and execute enemies below 60−150 (+18% of ability power) health (depending on level). A fully charged attack deals 90−200 (+110% of ability power) (+1−15% of target's maximum health) magic damage and consumes all charge (depending on level).
'' Q - Burst Fire ''
'' W - Ultrashock Laser ''
Range: 1200 / 1500
Cooldown: 12 / 11 / 10 / 9 / 8 Cost: 50 / 60 / 70 / 80 / 90
Zeri fires an electric pulse that deals 20 / 60 / 100 / 140 / 180 (+25% of ability power) (+1.3 per attack damage) magic damage and slows the first enemy hit by 30 / 35 / 40 / 45 / 50% for 2 seconds.
If the pulse hits terrain, it expands into a laser that applies the effects in an area and critically strikes champions and monsters.
(Tips)
Zeri cast time scale down with attack speed
'' E - Spark Surge ''
Range: 300
Cooldown: 22 / 21 / 20 / 19 / 18 Cost: 90 / 85 / 80 / 75 / 70
Zeri dashes a short distance and vaults over any terrain she touches, greatly extending the dash range. For the next 5 seconds, her shots of Burst Fire pierce dealing 0-85% (depending on critical strike chance) damage to enemies after the first and an additional 20 / 22 / 24 / 26 / 28 (+20% of ability power) (+0.12 per bonus attack damage) magic damage on-hit to the first target struck.
Hitting an enemy champion with an attack or ability reduces this ability's cooldown by 0.5 seconds. Critical strikes reduce the cooldown by 1.5 seconds instead.
'' R - Lightning Crash''
Range: 825
Cooldown: 100 / 85 / 70 Cost: 100
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