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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Sap Magic (PASSIVE)
Maokai Passive Ability
Introduction
This is my first champion guide on mobafire about my main champion

Please leave Feedback after Reading this Guide. Let me know if it was helpful or not and give me the chance to improve my guide.
My LoL Career:
I started LoL and Twisted Treeline in February 2012. My Main position was the jungle. I stopped playing after the jungle was reworked last season. My team decided to play the "support meta" and i'm the new support.
My favorite picks are:





In my opinion the best mastery page for melee supports like

Why


In the support meta, you should clear a lot of jungle camps to gain more EXP and deny free jungle camps for the enemy jungler. In my opinion -2 DMG is better than 2 health per 5 seconds.
Why

Reduce damage taken from slowed,snared,taunted,stunned enemies by 3%. The interesting thing is the slowing part,



Why


The 3v3 Meta prefers AoE damage and AoE crowd control over crit damage. So I would say



This is one of the best rune pages for melee supports on twisted treelines. Flat stats are the most efficient, because 3v3 has a lot of early game trades and team fights. The 9x


You can take Greater Mark of Hybrid Penetration or













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(Passive) Sap Magic Cooldown: - Cost: - |

Arcane Smash |
(Q) Arcane Smash Cooldown: 6 Cost: 45 |


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(W) Twisted Advance Cooldown: 13/12/11/10/9 Cost: 75 |
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(E) Sapling Toss Cooldown: 12 Cost: 60/70/80/90/100 |

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(R) Vengeful Maelstrom Cooldown: 40/30/20 Cost: 40 +30 per Second |

• level up

maxing first: Arcane Smash
it's better to harass/slow/knock up enemies frequently than root them on cooldown with

maxing second:

Lower CD and increased root duration, very good second max.
maxing last:

The CD and sapling duration (35 seconds) is the same at all levels and the mana cost going up with every level. no need to max first or second.

Some bonus health for


2nd bonus health item. You are really tanky with




2x


Sustain for

Hint: Dont start with




Face of the Mountain:
A very cost efficient item, it gives some gold and protect your teammates with a shield (60 seconds). In my opinion it's the best first item.

Most of the time my second big item. Strong against heavy magic damage teams and it negating a lot of magical damage with the aura and the activatable shield.



Take a Elixir everytime you're going back to base (if you can afford it).


Hextech Sweeper:
Only useful against stealth champs like



Very good item against heavy physical damage teams or fed AD champs. The movement speed slow on the active ability is nice for team fights and decreasing the kite potential of the enemies.
Hint: the slow triggering


Great item against only melee range teams, because the passive damage hitting all enemies in team fights. Good buy to get some damage as support, if your team are really ahead.

Good buy after





Great item at mid game against heavy magical damage teams or teams with single target engaging skills like


Zeke's Herald:
Good item if you're already tanky and one of your teammates relies on auto attacking a lot like ADC's or





1. roam in the enemey jungle and take the wolve camp or harass/kill the enemy jungler.
2. roam to your botlane and do a gank and maybe damaging the tower.
3. roam to your jungle and clear one or two camps.
After one of this actions you should go back to your lane and push the lane again in the tower, try to kill the enemy or damaging the tower.
if you got enough gold, go back and buy a Targon's Brace +

Hold the pressure on toplane with pushing/harassing and roam to the jungle or bot lane for kills and farm.
Dont try to go for the enemy altar in the early game, holding a second altar only gives a 10% AD/AP buff, so it's useless to fight for a second altar. only go for it, if you aced the enemy team or you have enough time for capping. It isn't worth to die for a altar in all stages of the game.



Now it's the time to contest the altar for the 10% AD/AP buff, you want feeling the increase in AD/AP in teamfight and the improved snowball potential.
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