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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Fury of the Xer'Sai (PASSIVE)
Rek'Sai Passive Ability
Threats & Synergies
Fiora
A purely skill based matchup where whoever can burst the other down faster wins. Try to avoid going in both full health, poke her down a lot first and stop her from farming constantly (Both you and her can out sustain each other in different cases)
Introduction
I'm nchaan and I'm a Jungler/Top Laner. I main jungle but after the release of Rek'Sai, I began to play Top more often. This guide is for a Rek'Sai that is focused on a more Bruiser/Tanky Top Laner and not a full AD one. You probably don't care about the author of this guide so I'm just going to skip the rest of the introduction and continue with the guide, starting with a screencap of my games as Rek'Sai.
Pros
+ High mobility with his E (Tunnels)
+ Good sustain with his Burrow Passive
+ Fast split-pusher
+ Strong in both late and early game
+ Powerful dueler
Cons
- Hard to comeback if shut-down early
- Not much CC (1 second knock-up)
- Prone to ganks
- Tunnel is the only initiator and escape
- Difficult to get used to and master the combo's
Masteries
Runes
Recommended Runes
Runes
These basic runes standard for AD Top Laner champions with Greater Quintessence of Attack Damage and Greater Mark of Attack Damage as the main AD increase. Greater Glyph of Scaling Magic Resist is essential as early-game MR in-case you're against an AP opponent and finally Greater Seal of Armor for some extra armor against AD champs.
Advanced Runes
Runes
Recommended Spells
Not Recommended Spells
Fury of the Xer'Sai
- This passive makes Rek'Sai such a high sustain champion in lane since her Rage increases at every ability use and auto-attack, she can Burrow to increase health constantly.
- Whenever you have rage and need health, always stay in Burrowed form. However your Rage depletes even when full health in Burrowed form.
Queen's Wrath / Prey Seeker
- This is your main damage ability which needs to be the first skill maxed out.
- Since it empowers your auto-attacks you must be in range for the skill to work. It empowers three auto-attacks in an AOE strike making it perfect for clearing minions.
- Since it increases AD, the damage scales onto Towers, so use your Q when you want to destroy one faster.
- Whenever you get the chance always poke enemies with your Burrowed Q, when they're running away, chasing you or just walking around. This way you gain vision on them in Burrowed form while dealing damage.
Burrow / Unburrow
- A useful ability to see champions when out of range in vision or when in the Fog of War.
- Requires a lot of attention which can take some time to get used to. You don't need to constantly look for footsteps but use them to your advantage by using a Burrowed Q for vision or to Tunnel towards an enemies path.
- Always stay in Burrowed form to see any potential ganks when out of wards or from invisible champions. Additionally, also to always be prepared to Tunnel towards an enemy and knock them up or to Tunnel away from one.
Furious Bite / Tunnel
- Furious Bite deals damage based on the amount of Rage Rek'Sai has therefore it is best suited to be used when you have a full bar of Rage.
- Similar to Volibear and his Frenzy ; when dueling with no Rage, the opponent might run away or kill you before you have a full bar. You can use Furious Bite before having a full Rage as part of a combo to deal more burst damage.
- One of the best initiation/escape abilities, Tunnel can help you get closer towards your enemy or run away from one. It should be noted that YOU ARE STILL TARGET-ABLE WHEN TUNNELING.
- Use an existing Tunnel to surprise your enemy when they are in the process of destroying one. This is a good tactic since the opponents will tend not to destroy tunnels as frequently in fear you'll be going through the other end.
Void Rush
- Level up your ult as soon as possible not for the Active ability but for the Passive where you get 20/40/60% attack speed which is enormously useful in fights.
- Use your ult when you want to get back to lane fast since there really is no other use for it. If possible, try to make tunnels in others lanes after backing then ult back top to have a larger network of tunnels to ult to.
- Try not to ult into an area blindly since tunnels don't give vision and you could potentially ult to an tunnel next to the entire enemy team without knowing.
Ability Combo
, , , , ,
First start with Burrow when use your Prey Seeker as an extra AP poke, continue by using Tunnel as a gap closer, then Unburrow when relatively near them to knock-up, use Queen's Wrath for the main damage and end with a Furious Bite.
Core Items
Recommended Build Order
OR
The most standard starting items build, Long Sword and three Health Potion's for sustain and a good damage output if you know your lane opponent can harass you a lot. An alternative starting build is a Doran's Blade and one Health Potion, however only if against an enemy where you know you don't need the sustain to beat.
First Back
After your first back, make sure to get Phage for some good damage output and health together with the passive to help give you some extra Movement Speed when fighting. Also buy some Health Potion's for some sustain in lane if you get poked and after a duel. Also remember to NEVER STOP BUYING WARDS so you can keep track of any blind spots in the fog of war when laning. Your support shouldn't be the only one warding
Basic Item Purchase Sequence
Buying Trinity Force first is a must as the first item and continue with buying Ninja Tabi against an AD opponent. With Giant's Belt, you need some health so you can take more hits and is useful when dueling since the opponent will be more intimidated. By purchasing Tiamat next, it gives that extra AD and Lifesteal which will help sustain in lane even more together with the AOE damage to clear minion waves faster. Complete the Giant's Belt with randiun's omen and complete the Tiamat with Ravenous Hydra. The game may not even last this long but if it does, continue with Black Cleaver and finally Spirit Visage.
Here are some ideal placements for tunnels to Void Rush to. These are not mandatory or essential but are helpful when travelling around.
Blue circles are for the Blue (Bottom) Side.
Red circles are for the Red (Top) Side.
Thanks for reading through the entire guide and good luck with Rek'Sai!
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