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Runes: Standard Rune Page
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Pantheon Standard
Mortal Will (PASSIVE)
Pantheon Passive Ability
Threats & Synergies
Cho'Gath
This guy will tear you apart. He have way more damage than you, sustain and once he begin to stack armor you are done. I played 2 times, once as Pantheon, once as Cho'Gath, always the Cho'Gath Won. Just play safe, his damage output is insane.
Champion Build Guide







FIRST CAST:


SECOND CAST:

PHYSICAL DAMAGE:»
75 / 115 / 155 / 195 / 235 (+ 100% bonus AD)
Releasing the ability within 0.5 seconds causes

THRUST DAMAGE:
75 / 115 / 155 / 195 / 235 (+ 100% bonus AD)
If


SLOW:
20 / 25 / 30 / 35 / 40%
Now your Q have 2 parts, the throw and the tap. In long fights against a champion you will want to use your tap (it refunds half of your cooldown which is so good) if the champion is melee. If not your thrown is your friend. Try to use it when there are no minions in front of your enemy, in that way it will deal the maximum damage. In close combat when the enemy is below 25% you will want to throw it in him, even if he is in your basics range, you want that execute to happen (don't do it if you are facing let's say a fizz and he have his E).

ACTIVE:

PHYSICAL DAMAGE:
60 / 80 / 100 / 120 / 140 (+ 100% AP)


This W is basically the old W with a empowered version in his kit. Remember your empowered version applies on hit effects, like the Blade of the Ruined King one. You can still flash+w+ignite+q into enemy to finish them but you are way slower than before so watch out.

ACTIVE:

For the duration,

At the end of the duration or upon reactivation after 0.3 seconds,

SLAM DAMAGE:
55 / 105 / 155 / 205 / 255 (+ 150% bonus AD)


Your E is the newest coolest upgrade to your old spells. You become practically immune to all damage while facing the source. You can dodge negate







ACTIVE:

The landing deals Magic damage magic damage, decreased by up to 50% at the edges of the area.
MAGIC DAMAGE:»
300 / 500 / 700 (+ 100% AP)



Remember that your final position will be where you point that R. So keep in mind that you will need to put your ultimate far behind your enemies to really do something with it. While you are in the fall down you are immune to anything.
You can sometimes take E at lvl 2 instead of W. If the enemy laner pokes you too hard feel free to take it.



Inspiration in my opinion is the second best, the Biscuits helps you with sustain and

2 adaptives and 1 armor/magic resist is what you need to take.
If you want have a squishy enemy comp you can take the


https://youtu.be/-acSt3pYWpU
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