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Recommended Items
Runes: SUSTAINVARIANT
Resolve
Sorcery
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
Beginner (my personal favorite)
Flash
Teleport
Items
Ability Order THE WAY TO GO
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Aatrox
Sejuani
Very well gankpartner
Ideal
Strong
Ok
Low
None
Sejuani
Very well gankpartner
Champion Build Guide
WHY GP
Very well gankpartner
PROS
Good Bard ults can enable nice ult or barrelcombos
CONS
I started to main
Gangplank because of the fact that I really like pirates and playing difficult champions.
Gangplank fits both and he has one very important thing: scaling. GP´s insane scaling gives you a high comebackpotential and lots of fun in late game. He is hard to learn but good Gangplankplayer can carry a lot of games and your ult is insanely strong.


WHICH LANE?



HOW TO USE YOUR ULT

ABOUT ME
GP is viable on TOP and MID. Both lanes have pros and cons. I prefere TOP
Gangplank because of my general lanepreferation and I do not like the matchups against mages who you face in MID, it is much easier to farm Kleptomancystacks against tanks. But the default
Gangplank build has one big probleme if you play him at TOP. You aren´t very tanky and mostly not as tanky as your lane opponent. I think that every team needs one tank and in most cases thats TOP´s task so GP MID avoids that problem. However GP MID teams often got too much AD.


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