description
Kayle ascends through four forms before reaching her divine state.
Zealous (level 1): Kayle's attacks grant 6% bonus attack speed for 5 seconds, stacking up to 5 times for a maximum of 30% bonus attack speed. At max stacks, Kayle becomes Exalted, gaining 15% bonus movement speed when moving towards enemies.
Aflame (level 6): While Exalted, Kayle's basic attacks additionally launch a wave of fire in the target's direction, dealing 10 − 30 (based on Starfire Spellblade's Rank) (+ 10% AD) (+ 20% AP) magic damage to enemies hit.
Arisen (level 11): Kayle becomes a ranged champion with 550 attack range. Additionally, Zealous's bonus attack speed is increased to 10% bonus attack speed, for a maximum of 50% bonus attack speed.
Transcendent (level 16): Kayle takes on her final form, becoming permanently Exalted. Her flaming waves deal true damage.
TL:DR Kayle evolve based on her level, at level 1 she gain attack speed everytime she attack and can stack the attack speed 5 times. At level 6 when she get max stack her attacks will deal some aoe waves, at level 11 become range and her attack speed bonus is increased, at level 16 she had always all effects active, deal 10% true damage on waves.
(Q) RADIANT BLAST
description
Range: 850
Cooldown: 12 / 11 / 10 / 9 / 8 Cost: 60 / 65 / 70 / 75 / 80
Kayle plants a portal at her initial location that faces the target direction. After a 0.5-second delay, a celestial sword launches forward from the portal.
The sword explodes into a cross upon collision with an enemy, dealing 70 / 115 / 160 / 205 / 250 (+ 60% bonus AD) (+50% of ability power) magic damage and slowing targets struck by 26 / 32 / 38 / 44 / 50%, while reducing their armor and magic resistance by 20% for 3 seconds.
Your Q
Radiant Blast is a skillshot with a short delay, that deal damage, slow enemies and reduce their resistence for a short period.
In lane and general you will want to use this skill for a various of situations, some of them being: poking enemies, disenage, engage sometimes and helping your jg to catch them easier, or even execute someone if your E is down.
This skill does some damage, but the important part is the slow and resistence reduction, making enemies hit by it much easier to aproach.
(W) CELESTIAL BLESSING
description
Range: 900
Cooldown: 15 Cost: 70 / 75 / 80 / 85 / 90
Kayle and target allied champion are healed for 60 / 90 / 120 / 150 / 180 (+30% of ability power) health and gain 26 / 32 / 38 / 44 / 50% (+ 10% per 100 AP) bonus movement speed for 2 seconds.
If cast without a valid target, or self-cast, Celestial Blessing will automatically target the most wounded ally in range.
Kayle's W
Celestial Blessing is one the mains reasons that makes her viable as support, It is not just a heal, but it can help your adc to chase a enemy ,kite better or escape from some situations as the movement speed is pretty good, also once your
Ardent Censer is ready, the ally you cast
Celestial Blessing on will get some bonus attack speed and on-hit bonus damage
(E) STARFIRE SPELLBLADE
description
Cooldown: 8 Cost: 50 / 55 / 60 / 65 / 70
Passive: Kayle's basic attacks deal 10 / 15 / 20 / 25 / 30 (+ 10% AD) (+20% of ability power) bonus magic damage. Additionally, Aflame's base damage is increased.
Active: Kayle's next basic attack within 6 seconds deals 10 / 12.5 / 15 / 17.5 / 20% of target's missing health as bonus magic damage. While Aflame, it also damages enemies surrounding the target.
Prior to becoming Arisen, Starfire Spellblade also causes Kayle to become a ranged champion with 550 attack range on the empowered attack.
TL:DR passive Kayle basic attacks deal more damage based on her AD and AP, her active makes her range and deal bonus damage based on enemy missing health, if kayle is aflame her attack will damage enemies around (like her original E before rework)
(R) DIVINE JUDGEMENT
description
Range: 900
Cooldown: 160 / 120 / 80
Kayle conjures swords around the target allied champion or herself over 1.5 seconds, after which she brings them crashing to the ground, dealing 200 / 350 / 500 (+ 100% bonus AD) (+80% of ability power) magic damage to all enemies in the area.
Divine Judgement also grants the target invulnerability for 2 / 2.5 / 3 seconds. Kayle cannot attack while channeling this ability.
Kayle make an ally or herself invulnerable for a short period of time, after it deal damage to everyone around target, This ability is great to save and/or protect your allies, and one of the big reason it is suited better on support role is cause Kayle CAN'T use other skills or basic attacks after using this skill
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