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Spells:
Ignite
Flash
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Just wanna say a thing....
Anyway that's it for the introduction. Now lets explore Lux.
PROS
1.Great range
2. Finales Funkeln is an awesome ultimate to finish off eneimes
3.Very good at soloing
4.Fun to play
CONS
1.Hard to master
2.Squishy
3.She is mana hungry
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Ignite-A great spell to finish people off. Some of people say that it's useless when you have Finales Funkeln, but it's not. When on cooldown (cd) it grants you extra AP. But be careful, it's pretty easy to miss.
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Flash-Great for escaping from enemies or chasing them.
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Exhaust-At least one of your allies should have this spell ; it's very useful in team fights and in ganks, for it will both slow and lower the damage of the enemy it's casted on. If none of your allies take it use it over ignite.
____________________________________________________________________________50] Ghost-Again good for running away from enemies or chasing them. Take it if you preffer Ghost over Flash.
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Teleport-With this you can defend your towers or any other building. You can teleport on minions and buildings. I take it if noone is getting it. But you can also defend your tower or any other building with Finales Funkeln.
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Clarity-This spell is highly viable on lux for she can be very mana-hungry early game. Of course, if you prefer clarity switch it with ignite.
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LIGHT BINDING
This is Lux's stunning ability. She can stun two enemies. the first enemy is stunned for 2 seconds, and the one behing in stun for half that.
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PRISMATIC BARRIER
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Lux's only support ability, but it's a good one. Usin yur wand you create a shiled which travels a small distance infront of you. Every ally that is in it's path will gain a shield which will protect the ally from 160 damage when maxed.
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LUCENT SINGULARITY
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Fires an anomaly of light towards a targeted area. You are able to detonate this area which will deal 240 damage (+60% AP) when maxed. The area will last 5 seconds if not detonated and it will slow enemies who walk into it.
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FINALES FUNKELN
Finales Funkeln
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An amazing ultimate which will fire a beam that deals 500 (+75% AP) damage. It has a very large range (3000) but it's not a gloabl ultimate like Ashe's or Ezreal's.
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Sorcerer's Shoes- This is for speed ofc, but the magic penetration is also nice. I've seen many Lux guides with Ionian Boots of Lucidity but it's kinda uselless. IF you need CDR there are plenty more items to get, but boots...
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Rabadon's Deathcap-The reason i get this item is for the amazin Ap boost. it grants you an amazing ammount of ap, 140 + 30% increased ap.
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Deathfire Grasp-If you want kills you got to have this. AP, mana, CRD and an awesome active. You will bake Veigars with this.
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Lich Bane-A LOT of damage with basic attack. It also gives you movement speed wich is quite usefill for Lux. Like I sead she is squishy and many times ganked, so this is really usefull for damage and running.
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Morello's Evil Tome-This item was brought by IceCreamy and Koksei(sry I forgot your username^^). This is acctualy your problem solver. CDR and mana! The most important thing Lux need!
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Zhonya's Hourglass-There is some nice AP in this item and it's active is pretty much useful. Not much to say about it.
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Also good
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Rod of Ages-Some people hate it, some people love it. Well I don't like it. Lux is a high ranged champion, so why would she need it? But still it will fix your mana problems, but it's rather expencive for not that viable item.
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Archangel's Staff-This item will sure take care of your mana problems. Take it instead of morello's or DFG.
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Greater Mark of Magic Penetration-You are a mage? Are you? Magic pen is a must for all mages.
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Greater Seal of Scaling Mana Regeneration-This is also a must for Lux. She has some sereous mana problems.
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Greater Glyph of Scaling Ability Power-Like I sead, this is just AP guide, you need as much as ap you have.
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Greater Quintessence of Scaling Ability Power-Just like I sead on glyph.
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OFFENSE
1/1-Improves these summoner spells:
- Exhaust
- Ignite
- Surge
- Ghost
4/4-Improves your total AP
4/4-Gives you CDR
1/1- Gives you magic penetration
4/4-Gives you AP per lv.
4/4-Increases your AP
1/1-Increases your damage dealt to targets below 40% health
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UTILITY
1/1-Improves these summoner spells:
- Teleport
- Promote
- Flash
- Clarity
- Clairvoyance
3/3-Reduces time spent dead
3/3-You gain mana per lv.
1/3-Mana regen per 5 sec
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Lux is great in team fights. All your abilites are sure to help your team. Using Lucent Singularity you can slow your enemies as wel as dealing some nice damage when detonating.Using Prismatic Barrier can help ypur allies ho ae low-heath, using Light Binding will stun enemies which will give your eam the upper-hand. And finaly, Finales Funkeln is for finishing off fleeing enemies.
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Early just cast your Lucent Singularity on caster minions, but dont do it always! You will lose your mana in a second! Now use it when the minion push starts. Cast it and then autoatack to finish them off. When another push comes do it again. Mid won't be a big problem for you. If you have Rabadon's Deathcap you will be able to get the most of the minion's health with your E. Later you won't have any mana problems, so you can farm as much as you want. I forgot to tell when in early game, ask your jungler to give you blue buff. It will really help you with your mana problems.
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-22/0/8 masteries
-Items: Sorcerer's Shoes, Rabadon's Deathcap, Deathfire Grasp, Lich Bane, Morello's Evil Tome, Zhonya's Hourglass
-Farm with Lucent Singularity
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Special thanks to jhoijohi for her guide how to make a guide which really helped me.
If you have to downvote pls explain why did you do do it.
Special thanks to MissMaw! She fixed my grammar mistakes and im very grateful for that!
GOOD BYE!!
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