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Recommended Items
Runes:
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
Threats & Synergies
Jax
Denies your kit, denies your W if he is good and he can burst you down.
Yuumi
Yuumi later in the game allows you to get picks 2v1, she can sit on you and teleport with your ult to an enemy that is alone in a sidelane.
Yuumi
Yuumi later in the game allows you to get picks 2v1, she can sit on you and teleport with your ult to an enemy that is alone in a sidelane.
Champion Build Guide
This guide will talk about Twisted fate in another light, as an AD based champion rather than AP, you can play this in most lanes, I will focus mostly on Twisted Fate as an ADC, but it is also viable as a top/jungle or even midlaner. If there is anything missing, or if you have a suggestion, make sure to comment them down below (Thank you). |
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Traits: Common roles: Summary: ![]() ![]() |
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Press the attack![]() ![]() ![]() ![]() ![]() |
Triumph![]() ![]() ![]() ![]() |
Legend: Alacrity |
Coup de grace![]() ![]() |
Sorcery![]() ![]() ![]() |
Stats
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As for stats, ![]() |
Flash: ![]() ![]() |
Heal: ![]() ![]() ![]() ![]() |
Exhaust: ![]() |
I can see you
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Something you might not know is that Twisted fate's ultimate reveals enemy champions, even when they are invisible. This means that if ![]() ![]() ![]() |
Pick a gold card
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Going global
Aatrox
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Difficulty Advice Avoid |
: : : |
Hard Stay far away from him Don't get hit by ![]() |

Akali
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Difficulty Advice Avoid |
: : : |
Hard Don't fight her alone. Getting hit by her gapcloser. |

Ashe
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Difficulty Advice Avoid |
: : : |
Medium Try and stun her first. Getting poked out. |

Caitlyn
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Difficulty Advice Avoid |
: : : |
Hard Take it slow. Getting poked out. |

Camille
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Difficulty Advice Avoid |
: : : |
Medium Avoid key abilities, outtrade her. Getting ganked, interrupted. |

Darius
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Difficulty Advice Avoid |
: : : |
Medium Kite him out, slowly kill him. Don't get pulled in. |

Ezreal
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Difficulty Advice Avoid |
: : : |
Medium Try and all-in him. His continuous poke. |

Fiora
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Difficulty Advice Avoid |
: : : |
Hard Stay with allies. Hitting her while she ripostes. |

Jax
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Difficulty Advice Avoid |
: : : |
Medium He denies your ![]() Getting caught 1v1 |

Teemo
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Difficulty Advice Avoid |
: : : |
Medium Perhaps get Quicksilver Running into too many mushrooms |


Not the most interactive ability but it allows


This ability is mostly useless in this build, I sometimes considered not even leveling it but at times it can be useful to poke or even kill an enemy when they are low on health. It can also be used to trigger


Pick a gold card would be a better name, as usually this is the go-to card to pick from the three. Remember you are able to use your auto-attacks while you pick a card so there is not as much pressure in a fight to stand there and do nothing while picking one. Sometimes picking blue is good to sustain your mana in lane or even deal some extra damage when needed. lastly red card is good to farm since it does a nice AoE effect, but it can also be used to poke or hit several enemies with a slow.

The most satisfying sound in the game is hearing these cards clash into the enemy. This ability is mostly just a bonus damage every X amount of auto-attacks but it does help your damage output and also provides you with mixed damage.
Something to consider is that Runaans actually grants you extra stacks of


A great ability to get back into lane early on, catch stragglers alone and clean up fights. It shines if the enemy doesn't respect your ultimate and goes in a sidelane alone. This makes you able to swoop over and get a usually free kill, especially if the enemy champion is squishier. This ability also grants vision of all the enemy players, giving you information on the map to where they might be or even the objective they might be doing.
It can also be used as an escape tool, the windup duration is quite fast so it gets you out of locations quite quickly. It can even be combined with




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Doran's blade The most basic starting item, it grants damage and some life steal. Usually the best thing to pick up in lane. |
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Blade of the ruined king Good starting item for ![]() |
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Rapid Firecannon Synergizes perfectly with ![]() |
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Runaan's Hurricane Good for AoE damage, helps clearing waves but also do more damage to multiple enemy champions. It also grants more crit which is nice. |
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Guinsoo's Rageblade This item is better against tankier comps where Crit is not as useful, it will give you a lot of added attack speed and also some AP stats which benefit ![]() |
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Guardian Angel If you need some defensive item, GA is usually the way to go, it lets you play more aggresively at times when its up and might save you from an all in. |
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Wit's End Great in combination of ![]() |
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Honorable Mentions Of course as seen above, there are quite some more items there that I highlighted as possible choices. Here I'll talk a bit over how these items can be helpful.
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Easy on cowboy.![]() ![]() Take into consideration that you are quite slow, you can't dodge certain skillshots easy as you do not have a lot of movement speed nor abilities that enhance this. Just like playing other immobile marksmen, play safe and scale up for later. If you see a good opening take it but try and freeze the way to your side since that's where you are safest. |
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I think you got left behind...![]() ![]() This can also allow your team to scout out the enemy jungler, set up dragons or even get a sneaky dragon steal with the vision you get from this ability. It will also let you rotate faster than other enemies, since during midgame you might be pushing bot but then rotate to top once their tower is down or mid if you pushed in deep enough. Overall during midgame you'll be looking to farm up and catch people whenever you can. |
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How does he get that many cards?![]() ![]() If needed, be the one to engage with your ![]() ![]() |
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