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Choose Champion Build:
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Top Lane Off tank Carry
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Tankier Top v2
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Jungler
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Deathbringer Stance (PASSIVE)
Aatrox Passive Ability
Lore
The earliest tale of Aatrox is as old as recorded history. It tells of a war between two great factions remembered only as the Protectorate and the Magelords. Over time, the Magelords won a series of crushing victories, leaving them on the brink of obliterating their sworn enemy forever. On the day of their final confrontation, the Protectorate army found themselves outnumbered, exhausted, and poorly equipped. They braced for inevitable defeat.
Just when all hope seemed lost, Aatrox appeared among the ranks of the Protectorate. With but a few words, he urged the soldiers to fight to the last before throwing himself into battle. His presence inspired the desperate warriors. At first, they could only watch in awe as this unknown hero cleaved through their enemies, his body and blade moving in unison as if one being. Soon, the warriors found themselves imbued with a potent thirst for battle. They followed Aatrox into the fray, each fighting with the furious strength of ten until they had won a most unlikely victory.
Aatrox vanished after that battle, but the Protectorate army's newfound fury did not. Their surprising triumph led to many more until they were able to finally return home victorious. Their countrymen hailed them as heroes, but though they had saved their entire civilization from destruction, darkness lingered in the mind of each warrior. Something within them had changed. Over time, their memories of battle faded, only to be replaced with a grim revelation: their acts of heroism were, in fact, brutal atrocities committed by their own hands.
Tales like these appear among the myths of many cultures. If they are all to be believed, Aatrox's presence has changed the course of some of the most important wars in history. Though these stories remember him as a savior in dark times, Aatrox's true legacy may be a world filled with conflict and strife.
"Some fight for honor, some fight for glory. It matters only that you fight." - Aatrox


Teemo is your pure darkness for Aatrox :O
Pros
-W offers great sustain in lain and toggle provides great damage for coordinating ganks with.
-Small Knock-up/gap closer with Q.
-E offers small amount of AOE slow which can be helpful in team fights.
-Passive that works similarly to that of a Guardian's angel.
-Overall base stats aren't to shabby.
Cons
-Probably going to be nerfed.
-Doesn't quite fit the meta.
-Gap closer can be easily CC'd down.
-Abilities will take a chunk out of your health once returning to lane since it is based off current health.
-W offers great sustain in lain and toggle provides great damage for coordinating ganks with.
-Small Knock-up/gap closer with Q.
-E offers small amount of AOE slow which can be helpful in team fights.
-Passive that works similarly to that of a Guardian's angel.
-Overall base stats aren't to shabby.
Cons
-Probably going to be nerfed.
-Doesn't quite fit the meta.
-Gap closer can be easily CC'd down.
-Abilities will take a chunk out of your health once returning to lane since it is based off current health.




Abilities
Blood Well (passive):
Aatrox stores a portion of his abilities’ health cost in the Blood Well, which slowly drains to a base amount while he is out of combat. When Aatrox loses all of his health, he draws on the Blood Well and recovers the amount of health stored.
When this is up, go HAM. Don't go too HAM though. But HAM enough to dive into teamfights without fear. In the lane make sure this is full before picking a fight. When it is down, try to be passive and just farm until it is up.
Dark Flight:
Aatrox rises into the air and slams into a target location. Enemies within the impact zone are knocked up and take damage, while nearby enemies take damage.
Use this for initiations in teamfights and for escapes from ganks.
Blood Thirst/Price:
Aatrox heals himself on every third attack. Activating Blood Thirst toggles Blood Price.
Blood Price: Every third attack now deals bonus damage instead of healing Aatrox. Aatrox loses health based on the bonus damage dealt.
This is maxed first in order to maximise damage. A good way to use this is to toggle Blood Price and attack twice and save the third strike. Then dive into the enemy top laner with your Q and hit them for the burst. This is a reat way to out trade with enemy. Bloodthirst is a great way to sustain and pull clutch fights from 1v1 situations.
Blades of Torment:
Aatrox fires a line attack that damages and slows enemies caught in its path. Aatrox is refunded a part of the health cost if Blades of Torment strikes an enemy champion.
I mostly use this for utilty. The slow is good for chasing and escaping.
Massacre (ult):
Upon activation, Aatrox instantly damages enemies in an area around him. For the duration of Massacre, Aatrox gains bonus attack speed and range. Massacre has no health cost.
This skill is amazing. The initial burst is high and the steroid is an amazing tool to stop enemies. Once you have a ravenous hydra, this skill becomes so much better and brings much MUCH more to teamfights.

Aatrox stores a portion of his abilities’ health cost in the Blood Well, which slowly drains to a base amount while he is out of combat. When Aatrox loses all of his health, he draws on the Blood Well and recovers the amount of health stored.
When this is up, go HAM. Don't go too HAM though. But HAM enough to dive into teamfights without fear. In the lane make sure this is full before picking a fight. When it is down, try to be passive and just farm until it is up.

Aatrox rises into the air and slams into a target location. Enemies within the impact zone are knocked up and take damage, while nearby enemies take damage.
Use this for initiations in teamfights and for escapes from ganks.

Aatrox heals himself on every third attack. Activating Blood Thirst toggles Blood Price.
Blood Price: Every third attack now deals bonus damage instead of healing Aatrox. Aatrox loses health based on the bonus damage dealt.
This is maxed first in order to maximise damage. A good way to use this is to toggle Blood Price and attack twice and save the third strike. Then dive into the enemy top laner with your Q and hit them for the burst. This is a reat way to out trade with enemy. Bloodthirst is a great way to sustain and pull clutch fights from 1v1 situations.

Aatrox fires a line attack that damages and slows enemies caught in its path. Aatrox is refunded a part of the health cost if Blades of Torment strikes an enemy champion.
I mostly use this for utilty. The slow is good for chasing and escaping.

Upon activation, Aatrox instantly damages enemies in an area around him. For the duration of Massacre, Aatrox gains bonus attack speed and range. Massacre has no health cost.
This skill is amazing. The initial burst is high and the steroid is an amazing tool to stop enemies. Once you have a ravenous hydra, this skill becomes so much better and brings much MUCH more to teamfights.
Your start can be one of three choices. You can start with:

You could always go hyper agro and start with

Or even go safe with


Your core includes the following:



Later in the Game...
You can pick any of the follwing if you wish to close the build with more damage:




You can get any of these for more sustain and tankiness.






In the top lane your role is simple. FARM, PUSH, AND SET UP OP GANKS. Depending on who you are laning against, it may be neccessary for your jungler to give you some help so you can faceroll your lane. Last Hit and Push. Over and over. KEEP WARDS
If the jungler ganks there is an easy way to get away. If you miss the jungler and he is currently getting too close for comfort, don't fret. Use Dark Flight (Q) to get closer to your turret. If thats not enough, use the slow mechanic on Blades of Torment (E) to get even further.
Well there are many people that say Aatrox is impossbile to beat, they are very wrong. As with any champion, some work better than others. Here are some examples.




































![]()







Filthy Yordle
KEEP WARDS
IN THE RIVER AND TRIBUSH
If the jungler ganks there is an easy way to get away. If you miss the jungler and he is currently getting too close for comfort, don't fret. Use Dark Flight (Q) to get closer to your turret. If thats not enough, use the slow mechanic on Blades of Torment (E) to get even further.Match Ups
Well there are many people that say Aatrox is impossbile to beat, they are very wrong. As with any champion, some work better than others. Here are some examples.
Easy Match Ups














Medium
















HARD









Good Luck




Surrender at 20

Early on
Be passive. Farm it up. there is no rush. Once you reach level 3, your jungler should be thinking about ganking. When he decides to come, set up a good gank for him and initiate with Dark Flight. Then slow him with Blades of Torment. You will either score a kill, or at least burn a summoner spell.
Midgame
Team fights should be brewing up at this point. Fights over dragon ect. If you have been farming alot and have decent kill score, you should have Blade of the Ruined King and Ravenous Hydra.. These items will make your team happy to see you fighting. When the fight starts, you can choose to dive in on their carry or save Dark Flight for any fleeing enemies.
REMEMBER TO USE YOUR ITEM ACTIVES!!!
Late Game
At this point there should be some high tention. With everyone's damage potential being high there is one thing in sight... Baron Nashor Now you may be asking, "Mega Knight. How do I prevent the enemy from taking Baron and keeping that buff for myself?" Well it's simple. WARDS!!! Ward all round the snake with vision wards or bring sight wards and make sure someone has

Last hit....Last hit....push....Last Hit. Your farm can vary depending on how difficult your lane is. You want to aim for AT LEAST 80 creeps/ minions by 12 minutes.. This will put you at a good place. If you notice your team is doing fine without you, and the enemy top is scarred of you, go ahead and keep pushing. Get to the Tier 2 turret and back out. Make sure you bring
wards to see the enemy coming. Remeber to use
Dark Flight to get you out of sticky situations.


Your teamfights are ok. They become OP when you buy Ravenous Hydra. If you have Blood Well up, use your CC and dive into their carry and do as much damage as you can. Prock Hydra and Bork and even Randuins if purchased and you have a HUGE impact for your team. Your damage from your Massacre and the AOE from Hyra will be devastating.
The Items




You can take one of two paths at this point...
You can become an offtank carry jungler similar to


You Next items can be any of the following. The order you buy them is completely up to how your game is going.



As far as boots go....


Your Jungle Path
You want to start at Blue with a smiteless leash from your mid and top lane carries. Then rush over to Red Buff and kill it quick with you saved smite. At this point you should be level 3. Gank Bottom lane and then check the enemy blue buff. Then either clear wraiths or gank middle lane. Then clear wolfs and head up to top lane. Check the enemy red buff and repeat.
Dragon and Baron Nashor
Keep these guys warded and wait for a good time to clear them. A good time to clear them woul be after a won team fight. Or an out of place or far away enemy.
Ganking 101


Thanks for reading the guide.
If you want to leave a comment please make it constructive. I want to help myself and other players get better and the only way for this to happen is for all summoners to help each other out.
Here is a link of one of my many games carrying. My new name is Bubba Ducky.
http://imgur.com/W8A6i8p
http://imgur.com/ztJbAqM
If you want to leave a comment please make it constructive. I want to help myself and other players get better and the only way for this to happen is for all summoners to help each other out.
Here is a link of one of my many games carrying. My new name is Bubba Ducky.
http://imgur.com/W8A6i8p
http://imgur.com/ztJbAqM

TheMegaKnight
Aatrox Guide
Aatrox The Darkin Carry (Top Lane and Jungle Guide)
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