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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Simplyfied Guide
Killing enemies bring you money.
With Money you can buy itens.
With itens you can kill enemies and also destroy turrets.
Destroying turrets you can unlock Nexus.
Destroying Nexus you can win the enemies.
Pros
+ Deal so much damage per hit + Immortal because of the skill Undying Rage + Can heal itself because of Bloodlust + Very mobile because of Spinning Slash |
Cons
- Can be easily countered by a CC skill - Needs to Farm - Pretty bad without itens - Makes enemies cry and sit on their spawn, so you "can't" kill them. |
I don't have anything to say about this.
But if you really wants to know why, its because Tryndamere is made of Damage and Critical.
Nothing else.
Pretty Generic masteries for a AD champion. Weapon Expertise + Lethality + Frenzy + Executioner = Enemies crying |
Frenzy, why are you a volibear skill?
Items
Item Sequence
Speed and more attack speed. Perfect for Tryndamere. |
Didn't killed anyone yet, uh? Buy this and you can kill, simply because it gives 40% attack speed, 20% Critical Strike Chance. and does 100 magic damage. Now we have 20% crit chance. |
More attack speed, Critical Strike Chance and now you can pass through minions. Now we have 50% crit chance. |
Now you have more damage, more Critical Strike Chance, and, MORE CRITICAL DAMAGE, YES, NOW YOUR ENEMIES WILL FEAR YOU. Now we have 75% Critical Strike Damage and +50% Critical Damage |
AoE damage, more damage, life steal and AoE active. Now your enemies hate you. |
Damage over Damage and more life steal. |
Now just think about it, you have 75% Critical Strike Chance, right? right?
NO
Did you forgot about your passive " Battle Fury"?
100 fury = 35% Critical Chance.
Statikk Shiv + Phantom Dancer + Infinity Edge = 75% Critical Chance
75+35 = 100% Critical Chance
You can even build a Meat Market now.
We want to max Bloodlust first because of his passive and because its a healing skill, that makes it perfect for us. |
Then Spinning Slash because its practically a flash skill, that can used for escape and for attack. |
Then Undying Rage because you are immortal. the end. |
And finally Mocking Shout because of the slow effect that it gives to running champions. |
Ignite: Good for enemies that are runnning and you can't go on them. Just throw fire to them. |
Flash: Flash + Spinning Slash = Successful escape. Or may a Successful kill. |
Exhaust: With Exhaust enemies can't run. |
Teleport: Good for coming back to the push really fast after the recall, or being far from the push. |
Ghost: With Ghost You can catch enemies that are running away. |
Barrier: With Barrier You can survive if your ult isn't enough. |
All of my friends that gived me this idea.
drakon136 for helping me to improve this guide.
Laggermeister for helping me with the ten commandments of writing a guide.
And that's it.
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