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Recommended Items
Spells:
Flash
Cleanse
Items
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
Introduction
Hi, my internet name is Redonkeylus, if you want to ask anything you can just send a mail here on mobafire or add me on leauge EU west:martinsoi EU east:Redonkeylus (Redonkeylus was taken by some guy on west unfortunately :(. One of my first guides, please vote and comment your thoughts about it! need to know what to do better and whats good!!
Vayne-The Night Hunter
Vayne ruthlessly hunts evil-doers. She gains 30 movement speed whent moving towards an enemy champion.Range:2000
Overpowered chasing passive, gives u tons of movement speed. While your [final hour]] is active, you get 150 movement speed instead of 30, making u able to run faster than almost anyone.
Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.This spell has alot of uses, it can for example be a great escaping tool, great gap closer tool. And it can be great to get in range to do a certain amount of poke. When fighting enemies, stack the damage bonus together with
Consecutive attacks and abilities mark Vayne's target with silver rings. The third consecutive attack or spell against the same target will consume the rings, dealing true damage (capped at 200 against minions and monsters). The rings are removed if Vayne attacks a different target or doesn't attack for 3 seconds.The fact that every third auto shot deals true damage makes you incredible at killing tanks and armor-stacked people. This spell stacked with attack speed is what makes
Vayne fires a projectile at target unit, dealing physical damage and knocking the target back 470 units. If the target is knocked into a wall, the target takes the same damage again and is stunned for 1.5 seconds. Condemn also applies Silver Bolts once.This is why
Vayne temporarily gains attack damage and enhances her other abilities. While Final Hour is active, Night Hunter's movement speed increase is tripled, and using Tumble stealths Vayne for 1 second.
Makes your passive incredible for chasing, gives you stealth to easily escape in teamfights and confuse enemies. And it gives you a good amount of attack damage. The fact that when you tumble and get stealthed is great to go a path that your enemies expect you to not do.
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Always take
in lvl 6/11/16 for obvious reason.The first skill you wanna max is
since its your most used spell , the lower cooldown will make you so much stronger since you get more autoshot procs and much more escaping mechanics.Second you wanna max
since it will increase your true damage..Last you want to max
, you dont really need to have lower cooldowns in this spell since it has sucha long base cd, you will mostly only have time to use it one time in early game and maybe 2-3 in teamfights later.
Recommended summoner spells:
, obvious to take since you need escape tools on every ad carry. Should ALWAYSbe taken.
, good against heavy cc team, though i run it almost every game since i feel you can output more dmg by cleansing the
, good damage output spell, also good when fighting enemies like dr.mundo or
good spell if you want to bait turret dives, or fighting 1v1/2v2 in lane. Though not so good in late game since you will almost guaranteed have a heal reduction spell on yourself.
imo a better version of heal, since it wont be affected by
Pure attack damage, to increase your damage. Some people prefer greater mark of armor penetration but i think you get enough armor pen from
Seal:9x
9x of theese since it gives you alot of armor, since its flat armor it gives you alot more surviveability in early/laning phase.
Glyph:9x
i am going 9x of theese, though many players prefer 9x of
, since it will give you more magic resist in late game, though i feel Quintessence:3x
same as marks, some people prefer armor pen here to but i dont since i think you get enough from your masteries.
This page should give you 15 physical damage, 13 armor and 13 magic resist
This is the masteries i go: 1 in
Lets talk abit about the masteries, 21/9/0 page:
veteran's scar gives you 30 hp makes you tanky in early game.
Here's a picture of the mastery page i use:
(I know its named Ezreal real EZ since i just named it that way, but it should be called standard ADC, sorry for that]
Though you can priority alot of different items on
final build:
example core build:
example core build:
With
This is a very underestimated killing lane, imo
This is more of a safety lane since
If Vayne tries to land 3 hits, Sivir just kites away. That's not a bad thing, though; as Vayne, all you have to do is land one attack on Sivir, and she's forced to back off. If she lets you land a second, you Tumble forwards for the third and drop a chunk of health off her.Either Sivir tries to trade, and loses the exchange, or she's forced to play passively for the laning phase. So long as you don't let Sivir land Boomerangs on you from a distance, you'll just zone her out. Here i prefer having a
The way
Singed is mostly a top laner but since hes one of the most armored champions in game the true dmg from
The way caitlyn counters
Since Baron
Baron can be gamechanging late game, though the baron pit is imo a really bad place to teamfight for
Teamfights
In teamfights as every adc you should always stay in the back line and deal as much damage as possible, remember to keep care of your position, though if a bruiser gets onto you, use your
When fighting enemies remember to land two autoshots before using your tumble for increased damage, this way your extra damage from
Remember
Thank you for checking out this guide, make sure to leave feedback on what you think is good and what is not good. This is one of my first guide so it might not be the prettiest one but i think you cn learn alot from it. Remember to upvote it and leave a comment if you liked it! :D.
Also check out my other guides here:





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