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Spells:
Exhaust
Teleport
Ability Order
Essence Theft (PASSIVE)
Ahri Passive Ability
Introduction


This is not a complete guide as of yet, but I will try and make it one if I get some votes.
Read on as I explain my choices, as well as give insight into

Pros:
- Very high damage
-
Orb of Deception deals some true damage
-
Spirit Rush is the best escape in the game
- Great combos
- Good harass
-
Hextech Revolver gives unlimited health
Cons:
- Squishy
- Uses a lot of mana when harassing and taking down enemies
- If
Charm misses they can easily dodge your attacks
- fox fire is difficult to land
- Not even with
Spirit Rush can you escape from
Master Yi
- Very high damage
-

-

- Great combos
- Good harass
-

Cons:
- Squishy
- Uses a lot of mana when harassing and taking down enemies
- If

- fox fire is difficult to land
- Not even with


-

-

- greater seal of replenishment &

-


My favorite summoner spell, this allows you to get back in lane immediately, which can save your tower, raise your creep score and gold income, and occasionally destroy one of their towers.

I always take












Good but not necessary here, you have



This is a good summoner spell for when you're stunned or silenced and you cant use



Good but you have


I have made up for the need of this spell with runes, masteries and items.

See




This spell is maxed first because it is the only spell that can pass through minions, this makes it your only decent harass. However this spell deals a great amount of damage and scales well to AP (+0.66% overall). This spell also hits tanks hard on it's return journey, as it deals true damage. Use


This spell is difficult to land, but it offers great damage. I max this second because it doesn't work well for harass. Use this with



This spell is most useful for helping to land your other spells, as well as suppressing dps champs such as


Three flashes in a row. This spell is excellent for escaping and chasing enemies, it's cooldown is low, and gets even lower with blue buff so don't be afraid to use it to escape even if it's not dire. When using this spell to chase you should activate




My next item is








At this point you have two choices, you can take



Now you can take either




Your next item is


Now for

Now take


Now take






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