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Choose Champion Build:
-
Aggressive Ahri
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Passive Ahri
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Essence Theft (PASSIVE)
Ahri Passive Ability
LORE
Unlike other foxes that roamed the woods of southern Ionia, Ahri had always felt a strange connection to the magical world around her; a connection that was somehow incomplete. Deep inside, she felt the skin she had been born into was an ill fit for her and dreamt of one day becoming human. Her goal seemed forever out of reach, until she happened upon the wake of a human battle. It was a grisly scene, the land obscured by the forms of wounded and dying soldiers. She felt drawn to one: a robed man encircled by a waning field of magic whose life was quickly slipping away. She approached him and something deep inside of her triggered, reaching out to the man in a way she couldn't understand. His life essence poured into her, carried on invisible strands of magic. The sensation was intoxicating and overwhelming. As her reverie faded, she was delighted to discover that she had changed. Her sleek white fur had receded and her body was long and lithe, the shape of the humans who lay scattered about her.
However, though she appeared human, she knew that in truth the transformation was incomplete. A cunning creature, she adapted herself to the customs of human society and used her profound gift of beauty to attract unsuspecting men. She could consume their life essences when they were under the spell of her seductive charms. Feeding on their desires brought her closer to her dream, but as she took more lives, a strange sense of regret began to well within her. She had reservations about actions which never troubled her as a fox. She realized that she could not overcome the pangs of her evolving morality. In search of a solution, Ahri found the Institute of War, home of the most gifted mages on Runeterra. They offered her a chance to attain her humanity without further harm through service in the League of Legends.
"Mercy is a human luxury... and responsibility."
―Ahri
Unlike other foxes that roamed the woods of southern Ionia, Ahri had always felt a strange connection to the magical world around her; a connection that was somehow incomplete. Deep inside, she felt the skin she had been born into was an ill fit for her and dreamt of one day becoming human. Her goal seemed forever out of reach, until she happened upon the wake of a human battle. It was a grisly scene, the land obscured by the forms of wounded and dying soldiers. She felt drawn to one: a robed man encircled by a waning field of magic whose life was quickly slipping away. She approached him and something deep inside of her triggered, reaching out to the man in a way she couldn't understand. His life essence poured into her, carried on invisible strands of magic. The sensation was intoxicating and overwhelming. As her reverie faded, she was delighted to discover that she had changed. Her sleek white fur had receded and her body was long and lithe, the shape of the humans who lay scattered about her.
However, though she appeared human, she knew that in truth the transformation was incomplete. A cunning creature, she adapted herself to the customs of human society and used her profound gift of beauty to attract unsuspecting men. She could consume their life essences when they were under the spell of her seductive charms. Feeding on their desires brought her closer to her dream, but as she took more lives, a strange sense of regret began to well within her. She had reservations about actions which never troubled her as a fox. She realized that she could not overcome the pangs of her evolving morality. In search of a solution, Ahri found the Institute of War, home of the most gifted mages on Runeterra. They offered her a chance to attain her humanity without further harm through service in the League of Legends.
"Mercy is a human luxury... and responsibility."
―Ahri
Lets take a look at Ahri's stats,
Ahri:"Shall we?"
Health 380 (+80) Attack damage 50 (+3)
Health regen. 5.5 (+0.6) Attack speed 0.668 (+2%)
Mana 230 (+50) Armor 11 (+3.5)
Mana regen. 6.25 (+0.6) Magic res. 30 (+0)
Range 550 Mov. speed 330

Health 380 (+80) Attack damage 50 (+3)
Health regen. 5.5 (+0.6) Attack speed 0.668 (+2%)
Mana 230 (+50) Armor 11 (+3.5)
Mana regen. 6.25 (+0.6) Magic res. 30 (+0)
Range 550 Mov. speed 330


Ahri gains a charge of Essence Theft with each enemy unit hit by any of her spells, with a cap of 3 charges gained per spell cast. Upon reaching 9 charges,
Ahri's next spell will have 35% bonus spell vamp.
TIPS:
Try to abuse your passive and hit as large a minion wave as possible.
_____________________________________________________________________________


Range: 880
Cooldown: 7
Cost: 70 / 75 / 80 / 85 / 90 Mana
Active:

_____________________________________________________________________________


Range: 800
Cooldown: 9 / 8 / 7 / 6 / 5
Cost: 60 Mana
Active:

Additional fox-fires that hit the same target will only deal 50% damage.
_____________________________________________________________________________


Range: 975
Cooldown: 12
Cost: 50 / 65 / 80 / 95 / 110 mana
Active:




Range: 550
Cooldown: 110 / 95 / 80
Cost: 100 mana
Active:


Difficulty: Hard
Cassiopeia is a very pokey champion and is very annoying early game.
She can basically out-burst you if you aren't careful enough. Get an

Cassiopeia's Skillset:


Difficulty: Easy
Annie is a very annoying champion early-late game and head on.
She can out burst you. Use your


Tips: When there is a grey circle around her, her stun is up. BE CAREFUL!
Annie's Skillset:


Difficulty = Medium
You rarely see any mid lane Vayne's anymore.
Be careful of her


Vayne's Skillset:

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