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Spells:
Ghost
Exhaust
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Introduction....Read me!!!

First of all, I would like to specify that I am francophone and dyslectic therefore I apologies for all mistakes you will find in this text.
This is my third guide. My previous guides were on


This guide is about







This guide is meant to be very simple and fast to read. After all this guide is only for Dominion and on a simple champ to play.
Enjoy.


Auto-attacks reduce target's MGR for 4 sec.
Although this skill is very interresting for team composition and team fights in 5v5 you don't even have to think about it in Dominion.

A skill shot leap stun with a good burst.
A gap closer, a stun, a burst, a bush checker, etc... the uses for this skill are infinite. Being a skill shot you can also leap over walls.

A DoT AoE centered on

The AP ratio is very bad so don't go believe that you can turn this into a mega


A passive damaga reduction and a burst AoE centered on

Great skill nothing else to say aside from ''SPAM IT ALL DAY LONG''.

A large AoE burst stun centered on

Something many people don't know when they don't play



Pros
|
SPACE |
Cons
|

Conclusion of the autopsy:

-AP Amumu is viable in dominion but not as much as many other Tanky AP champs(Anivia/Morgana/Cassiopeia/Vladimir) and the lack of tankines doesn't allow you to counter stealthed champs since most of them have a high burst dmg.
When it comes to Dominion there is one stats that shines above all else :
SPEED!!
It is needed no matter who you play. You live, you die, you win, you lose based on your teams mobility. Keep that in mind when you choose his runes and his masteries.

Greater Mark of Magic Penetration (MRP) is the only viable mark I can think of.
Greater Seal of Scaling Mana Regeneration (Mana regen/lv) Along with Dominion's map buff should solve your mana hunger problemes all game long. In Dominion /lv are always better then there flat counter part.
Greater seal of replenishment (Mana regen) Along with Dominion's map buff should solve your mana hunger problemes early game. Not everyone has SoClarity so this one can replace it.
Greater seal of Defense (Armor/lv) In Dominion /lv are always better then there flat counter part. More tankiness is always fun on a DoT champ.
Greater Glyph of Scaling Ability Power (AP/lv) In Dominion /lv are always better then there flat counter part. A very viable option that will help you face enemies 1v1 more easely.
Greater Glyph of Scaling Magic Resist (MR/lv) In Dominion /lv are always better then there flat counter part. More tankiness is always fun on a DoT champ.
Greater Glyph of Scaling Cooldown Reduction (CDR/lv) In Dominion /lv are always better then there flat counter part. Look at your ult and tell me you don't want CDR.
Greater Glyph of Cooldown Reduction (CDR) Look at your ult and tell me you don't want CDR. Not everyone has GoCelerity so this one can replace it.
Greater Quintessence of Movement Speed (MS) They are already good on Amumu in 5v5, in Dominion they are not negotiable.

Initiator
and
Swiftness
are your 2 main objectives, choose around that based on personal taste.
But remember that
Mercenary
is not good in Dominion.

and
are the 2 I recommend.
Other viable spells are:
Viable for noob
Amumu(don't be ashamed we all start there):
(
Flash isn't that great in dominion vs
Ghost and you don't need 2 escape mechanics as
Amumu)
SPEED!!
It is needed no matter who you play. You live, you die, you win, you lose based on your teams mobility. Keep that in mind when you choose his runes and his masteries.

Runes


Greater seal of replenishment (Mana regen) Along with Dominion's map buff should solve your mana hunger problemes early game. Not everyone has SoClarity so this one can replace it.
Greater seal of Defense (Armor/lv) In Dominion /lv are always better then there flat counter part. More tankiness is always fun on a DoT champ.






Masteries


But remember that


Summoner Spells


Other viable spells are:


Viable for noob







Start with 1 point in each skill.
Max out

Level





Your core items are :
Item Sequence






Thornmail
2450

Arcane Sweeper
2310

Catalyst of Aeons
1300




Hextech Sweeper Hextech Sweeper: This is were the whole build takes form.




Catalyst the protector Catalyst the protector: Yes, I said Catalyst not




Your tool box:
Here you will find all the items which you can pick up over the course of the game. I have only kept items that you can reasonably hope to buy along your core items during a dominion game.





























This build is meant as an anti-meta(stealthed champs) for Dominion.
Focusing on the synergy of Hextech Sweeper and

You should go top if possible at the beginning of the game.





I hope you enjoyed.
A special thanks to:
Searz: For his amazing guide on runes which gave me hours of fun (reading and making sure he had the good data (which he has :P)) and the help it was for playing League of Legends which eventually lead to this guide.
Jhoijhoi: For her ridiculously long(that being said in a good way) guide on how to make guides. You like my skill explanation or the dividers? It's from her templates :)
BananaZoRz: For teaching me how to play League of Loading.
And everyone who comment and suggest me knew stuff to improve my guide.
Searz: For his amazing guide on runes which gave me hours of fun (reading and making sure he had the good data (which he has :P)) and the help it was for playing League of Legends which eventually lead to this guide.
Jhoijhoi: For her ridiculously long(that being said in a good way) guide on how to make guides. You like my skill explanation or the dividers? It's from her templates :)
BananaZoRz: For teaching me how to play League of Loading.
And everyone who comment and suggest me knew stuff to improve my guide.
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