Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Flash
Clarity
Ability Order
Rebirth (PASSIVE)
Anivia Passive Ability
Introduction
alright so some of you may know me from my other guide for



before we start playing, you would like to know whether you want to play anivia or not. so here are some pros and cons to her.
PROS
Extremely strong burst
VERY fun to play
can one hit kill squishy's late game
can survive a fatal blow, no matter how strong it is
has strong chasing/escaping capabilities
underplayed, so people arnt too familiar on how to play/counter her
CONS
Often targeted first
a misplaced
Crystallize can spell death for you or your team
low health
team tends to leave when you turn into an egg
heavy focus when in
Rebirth state
anything else i can think of will be added in later updates/edits to this guide.
PROS
Extremely strong burst
VERY fun to play
can one hit kill squishy's late game
can survive a fatal blow, no matter how strong it is
has strong chasing/escaping capabilities
underplayed, so people arnt too familiar on how to play/counter her
CONS
Often targeted first
a misplaced

low health
team tends to leave when you turn into an egg
heavy focus when in

anything else i can think of will be added in later updates/edits to this guide.
for runes i go for heavy AP style with some defense for your fragile early game.
For marks i take nine
Greater Mark of Magic Penetration for the large amount of magic penetration it gives you. early magice pen = tearing through their magic resist = first blood. enough said.
For seals i take 9
Greater Seal of Armor for the 13 armor it gives. in the really sticky situations that small amount of armor might be just what you need to survive a
Rebirth or a minion hit. every little bit of damage is affected by your runes and natural defense. so if you get away from a fight you've been low on health in with around 10 hp, be thankful for your runes.
For glyphs i take 9
Greater Glyph of Ability Power for the continual AP gain. every level, a few AP just might get you the kill. i have had far too many account of enemies getting away with 2-10 hp, so that just might help.
finally, for quintessences i take 9
Greater Quintessence of Ability Power for AP. once again, the AP gain will help you early game. more damage = more kills. simple as that
For marks i take nine

For seals i take 9


For glyphs i take 9

finally, for quintessences i take 9

for masteries i take a strict approach to AP. building mostly AP and taking
Mental Force
,
Arcane Knowledge
,
Archmage
and others in the offensive tab, and
Swiftness
and
Runic Affinity
in the Utility tab. not much else can be explained here.





For summoner spell i choose
Flash and
Clarity.
Flash for the chasing/escaping potential and
Clarity for the mana boost to stay in lane and get kills longer.
some may argue that i may be too dependent of clarity and blue buff, but when you start to play you realize that that will be everything you need. some people may not be as intelligent to not blow away their mana on a tank minion, so i made the second build, which isnt as strong as the first or third one, but it is a lot more mana independent.




some may argue that i may be too dependent of clarity and blue buff, but when you start to play you realize that that will be everything you need. some people may not be as intelligent to not blow away their mana on a tank minion, so i made the second build, which isnt as strong as the first or third one, but it is a lot more mana independent.
In this chapter, i will be discussing which build is for what your play style, but they are all for the similar situations.
Sapphire Crystal. it gives you a huge boost to mana for harassment early game. more mana means more lane sustainability. this item is 110% needed if you are soloing a lane or going middle. hell, id recommend it in any starting situation.
I grab everyones favorite second item... second. the boots. I pick
Sorcerer's Shoes because it helps you catch up and escape from enemies quickly. due to your stun from
Flash Frost and the huge max level wall of
Crystallize, catching up/escaping to/from enemies is too easy. with the
Boots it becomes that much easier. plus the magic pen from it helps you demolish enemies.
i grab
Rabadon's Deathcap as the first item on anivia because its just freakin worth it. the AP gain is huge. not to mention the 30% boost jumps all of your AP items to the roof. more AP = more kills. simple, nothing more to say about this item except IF YOU DONT GET IT, YOU WILL BE A WEAK
Anivia!!!
another item i grab asap is
Lich Bane. the bonus damage you do will always be used. when you use your
Flash Frost to stun, you might not click on the
Frostbite quickly enough and anivia will auto attack. this is not a bad thing, because your bonus damage will add a decent amount of damage mid game and tear up even the tankiest builds late game. this item is a must on almost any mage type champ i use, tons of AP added and the bonus is just Jesus like. a must for
Anivia. you dont have to get it as early as i place it but its a very nice item to get.
Rylai's Crystal Scepter is a great item to have because it make escaping and chasing you just THAT much harder. placing down your
Glacial Storm will have bonus slow due to
Rylai's Crystal Scepter. an item to get if enemies tend to get away from you too often or if you are too squishy. the bonus hp helps quite a bit.
"SITUATIONAL ITEMS"
Will of the Ancients is for those situations where you can sustain a lane with mp, but just seem to lose hp too quickly. with
Glacial Storm you can heal tons of hp just by attacking a minion wave. very nice item to get when you seem to be a bit squishy or unsustainable. every
Anivia has their first time, this is a great GREAT item for a first timer.
Zhonyias Hourglass is an item to get when you want more AP, more Armor to resist those annoying tanks, or an item to save you from a hellish gank or burst, or even to survive a turret dive (its hilarious when enemies die to your active).
Void Staff is a necessary item for any mage. i tend to get it earlier than most people, but to satisfy the taste of the so called "pros", i placed it late in the builds. 40% more damage can help you quite a bit. every tank that has ever existed hates items such as
Void Staff and
Last Whisper.
Rod of Ages is the item for those who spam skills just a bit too late. its absolutely FANTASTIC for those who seem to always run out of mana at the worst times or gain that boost right after you level up.
Archangel Staff is an item that i have been called out on. it it an item that can be used if you spam skills and run out of mana quickly. blue buff and this skill go hand in hand as you can continuously spam skills, gain max mana, and still have mana to spare. very useful item indeed but not a first choice for me.
You can edit the item builds in whatever way you like, but i decided to only mention the items in my build. i hope everyone enjoyed the somewhat "in depth?" guide on my item selection. i will mention more of their uses in my skill chapter.

I grab everyones favorite second item... second. the boots. I pick




i grab


another item i grab asap is







"SITUATIONAL ITEMS"



Zhonyias Hourglass is an item to get when you want more AP, more Armor to resist those annoying tanks, or an item to save you from a hellish gank or burst, or even to survive a turret dive (its hilarious when enemies die to your active).




Archangel Staff is an item that i have been called out on. it it an item that can be used if you spam skills and run out of mana quickly. blue buff and this skill go hand in hand as you can continuously spam skills, gain max mana, and still have mana to spare. very useful item indeed but not a first choice for me.
You can edit the item builds in whatever way you like, but i decided to only mention the items in my build. i hope everyone enjoyed the somewhat "in depth?" guide on my item selection. i will mention more of their uses in my skill chapter.


1)

2) damage is dealt wherever the ball flies. IOW you can shoot it and it hits everything in its path.
3) the slow. whenever the ball hits an enemy, it slows them by 20%.
4) the pop/stun. the pop is the second activation, or end distance auto activation. when you first use

5) chill. the chill debuff is activated whenever








i put this section in here for first time anivia players. i know when i started playing
LeBlanc i had no idea what i was doing. i didnt know what spells to use and when. this section is exactly for that purpose, to help you know what skills to use first and how to combine them most effectively.
there are several ways for you to use your skills to their maximum potential. to start off, remember that your
Frostbite deals double damage to people who are chilled. enemies are chilled whenever they are hit by
Flash Frost or while they are inside
Glacial Storm. so for starters you must remember to never EVER use your frostbite without chilling an enemy first.
a good way to deal damage early game when
Flash Frost is your only skill is to shoot it, then pop it, dealing double the damage plus the stun. e.g. when you shoot your flash frost, it hits enemies and passes through them. if you pop the ball of ice as soon as you see an enemy take damage from it, you will deal double the damage due to 2 attacks from the same skill. not to mention you can stun to catch up to them and use your flash frost.
an effective way to harass and easily kill an enemy is to use the following skill sequence.
1) use
Flash Frost to hit an enemy and use the double hit technique i explained earlier
2) run up to the stunned enemy and use your
Frostbite.
3) use
Glacial Storm a little bit ahead of where you assume the target will be running.
4) use
Crystallize at the center of
Glacial Storm after the enemy is un-stunned so
that they will further have to run through your ultimate.
5) throughout this time you will be using [Lich Bane]] to deal tons of damage.
this is the most common rout i use to kill enemies, but different times call for different tactics. this is just the one that pops into mind first naturally to a good
Anivia player.
you will learn more later and become naturally refined as a veteran.

there are several ways for you to use your skills to their maximum potential. to start off, remember that your



a good way to deal damage early game when

an effective way to harass and easily kill an enemy is to use the following skill sequence.
1) use

2) run up to the stunned enemy and use your

3) use

4) use


that they will further have to run through your ultimate.
5) throughout this time you will be using [Lich Bane]] to deal tons of damage.
this is the most common rout i use to kill enemies, but different times call for different tactics. this is just the one that pops into mind first naturally to a good

you will learn more later and become naturally refined as a veteran.
STUN STUN STUN STUN STUN! stunning is the key to winning a team fight. your target is the squishiest OR the strongest on their team. whichever decides to bring their ***es into the middle of your team first. make sure to tell your team who you will be stunning and targeting prior to the engagement. this will give you a much higher success rate.
use your
Crystallize to stop enemies from chasing you or a teammate into a jungle or use it to stop an enemy's escape rout or to trap them for an ambush. this skill is highly underestimated.
use your epic
Glacial Storm to slow enemies from chasing a weakened ally or to slow an enemy for that epic escape that you will be bragging about for the next week.
tell your team prior to any engagements if your passive is up and make sure to tell them to engage anyone who attacks you because they will ignore everything and will target you first, leaving themselves open to attacks. an easy kill with the right team.
use your

use your epic

tell your team prior to any engagements if your passive is up and make sure to tell them to engage anyone who attacks you because they will ignore everything and will target you first, leaving themselves open to attacks. an easy kill with the right team.
this section is a joke for
Anivia.

You must be logged in to comment. Please login or register.