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Annie Build Guide by Zoe Sparklepop

Middle [Annie Guide 10.16] Little Child Ruins Everyone's Life

By Zoe Sparklepop | Updated on August 8, 2020

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Runes: Generic

1 2 3 4 5 6 7
Domination
Electrocute
Cheap Shot
Eyeball Collection
Ravenous Hunter

Inspiration
Hextech Flashtraption
Cosmic Insight
Bonus:

+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist

Spells:

1 2 3 4
The Usual Aggro Summoners
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Middle Lane
Ranked #16 in
Middle Lane
Win 53%
Get More Stats

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

[Annie Guide 10.16] Little Child Ruins Everyone's Life

By Zoe Sparklepop
Introduction
Hello! I'm Pepper but go by "Zoe Sparklepop" for my main.
I've played since Season 3 while playing Annie quite a bit here and there and I'm here to give insight to people who are less experienced with Annie.
If you have any questions, feel free to throw me a message.
Also sorry about this end part being kinda short and bland but I'm fresh to the site and need to get used to how everything works before making this flashy with images and colors.
Pros/Cons Back to Top

Pros


+ Tons Of Damage
+ Easy Mana Management
+ A Lot Of Kill Pressure From 6
+ Good Roams
+ Very Low Ban Rate
+ Easy to Play and Master
+ ADCs Don't Exist In Late Game


Cons


- Short Range
- Immobile
- Predictable
- Relies On Flash A Lot
- Harder To Play The Higher You Climb
- Hard To Comeback
- You Don't Exist When Behind
Playing as Annie Back to Top
Starting lane as Annie
You usually want to last hit minions with your Q to get some CD back and Mana as it is your cs tool since your basic attacks are slow, you may sometimes need to hold your passive for certain situations like a gank or a Zed engage but don't be worried to waste your stun on last hitting cs since you can very well build it back up again but holding onto it can be a good thing to pressure the opponent or just to step up and poke em hard.

Getting more into the game
You wanna look to help your jungler if need be because of how much you hurt you'll usually win the 2v2 you might have to get into with your jungler for scuttle or something. You should also look to roam as you have very good burst and a stun on it as well so it's usually a guaranteed kill on an immobile adc for an example as long as you get a follow up, if your support can clear the bot side river bush it's very good to ambush from especially since you'll be going Hexflash so you can just jump over it and surprise the enemy bot lane.

Going for Objectives
You don't contribute that much DPS to the Dragon/Baron so try to zone the enemy out (Preferably the jungler) with your threat of one shotting them, even if they're not scared enough of you, you can try to burst and distract them to stop em from getting to the objective

Late Game Teamfights
You'll want to try and focus on popping their carry out of nowhere so they can't do anything about it usually being their ADC or mid laner or if you're playing more on the back then try to cover for your ADC instead so that they don't get destroyed before even getting to do anything since you have instant cc, it's very helpful.
League of Legends Build Guide Author Zoe Sparklepop
Zoe Sparklepop Annie Guide

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[Annie Guide 10.16] Little Child Ruins Everyone's Life
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