Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Pyromania (PASSIVE)
Annie Passive Ability
Introduction
About the Author
Hello fellow summoners! I'm Huhsupomgosh and I'm going to be teaching you how to play



Annie Description
Annie is a short ranged burst mage who excels at dominating her lane and bursting down everyone. She is armed with a strong CC in the form of




Why these runes?
Runes




Marks:

Seals:

Glyphs:

Quints:

Alternatives




Use these! Vision wins games! |
![]() ![]() |
Best gold income item for Annie. Mana and health regeneration, as well as a couple gold every time a minion dies. You can spend your time harassing with your super long auto attack range and get even more gold from that. Plus it builds into a really nice item. |
You want to upgrade to this as soon as practical. Passive gold generation for the win usually around 600 gold I go back if my lane is fine and grab this along with a ![]() ![]() |
free wards and some health. Whats not to like? |
Best support boots in the game, quicker you are the better you can support your team. Not only do you spend less time out of lane warding and such, but the extra speed synergies well with the stun and makes it much easier to get in range and drop a stun. If you want to go really fast get alacrity and use your Talisman of Ascension Nothing brings me more joy then outrunning an entire team on ![]() |
Talisman of Ascension
|
Its got gold! Its got speed! Its got Cooldown reduction! Why would you not get this? The use is a 1 minute cooldown and can be used to boost the speed of you, allied champions, and lane creeps. I've used this to push my creep wave into the enemy tower narrowly beating out the enemy teams creep wave. Which meant instead of the ranged creeps being just out of range of the turret they took turret hits allowing me and another player to kill the tower right before reinforcements arrived. The 20% cooldown reduction is half of the maximum, meaning you can charge your stun faster and ![]() |
Honestly this is just used to max my cooldown reduction. I sell this and replace it with a damage item as soon as I have enough gold for a damage item and ![]() |
I pick this up based on situation, if the other team is good about killing my pinks I get it after movement speed items and my cooldown reduction is maxed at 40%. |
If I notice the enemy team has lots of magic resistance I build this before ![]() |
AP! What more can I say... |
more damage on your auto attacks. As well as more speed. I wanna go fast! |
If you are being focused and haven't quite adjusted to the speed this is a good item to grab. |
You slow them! and run away at 600 speed gg! Its a nice utility item. Plus a fair amount of life if you are taking more than incidental damage. |
honestly its not necessary as a support. The use is nice but the Cooldown reduction becomes useless once you have an ![]() |
1:(Incinerate (W)) should be the first ability picked up. Charge this in the starting area so that your stun is ready at the first engagement. If you are certain you will get the first blood before you hit level 2 use it. Otherwise save it and use it defensively to peel for yourself should you get caught or your adc should he put himself in a bad situation. Remember the enemy jungler could always choose to come and gank lane early, it would be a shame if you couldn't peel. This ability is also nice since it is instant with no travel time so its a guaranteed land
2. (Molten Shield(E)) Grab this at level 2. Its nearly free of cost. It will charge your stun quick. I've seen a lot of bad support Annie's grab




you get

3. (Disintegrate[Q]) Grab this at level 3 increases your burst, and gives you a bit more range on your stun. There is also a nice trick when concealing your stun where you sit at 3 stacks and 'Q' your opponent and right before the fireball smacks um in the face you 'E' with


After this point it becomes a priority system of leveling
1st priority:

2nd priority:

3rd priority:

last priority:













You must be logged in to comment. Please login or register.