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Recommended Items
Spells:
Ghost
Flash
Items
Ability Order
Icathian Surprise (PASSIVE)
Kog'Maw Passive Ability
Introduction

Kog'Maw has been my main for a long time, and here is how I play Kog'Maw.
Feedback much appreciated.
Pros
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Cons
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Compared to Other AP Kog Guides
Pros
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Cons
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defense masteries for the remaining 9 points, instead I take 9 utility masteries.
Meditation
adds on to our runes for mana regeneration, allowing for a total of 2.283 mana regen per second.
Kog has no escapes, and a slow base speed, so
Fleet of Foot helps keep Kog from getting caught. The lower cooldowns granted by
Summoner's Insight
are aimed at fixing that same problem.
Essentially, rather than helping
Kog'Maw survive getting caught, instead you should aim at not getting caught.

Kog has no escapes, and a slow base speed, so


Essentially, rather than helping

Runes




The



The

The



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Flash is probably the most common summoner spell ever used in League. For [[kog'maw] it is used primarily as a means to escape when you need to, though it can also be used as an instant gap-closer. |
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Other Viable Options







You thought you were spamming spells before?




Don't get me wrong:





Now i repeat a lot throughout this guide that it is far better to avoid taking damage than trying to tank it with a summoner spell. That said, after experimenting with the minor speed boost of





Why Not...?


Don't get me wrong,







If not ignite, then one of these are most commonly found beside



The cooldown is far too long on this summoner spell to be of any value.

A barely used summoner spell as-is. That said,

Ability Explanation

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This spell does not get a lot of use for ![]() ![]() |
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This ability is your primary harass tool, as well as the closest thing ![]() NOTE: The range of the skill-shot is slightly longer than the displayed range. |
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Next to ![]() ![]() ![]() ![]() ![]() I like to compare this ability to ![]() ![]() ![]() ![]() ![]() |
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This ult can be hard to use, but fantastic under every circumstance. Unlike nearly every apc ult in the game, ![]() ![]() ![]() One thing to note: There is a short delay after you cast the spell before it lands. This is why i suggest opening every engage with ![]() |




Take


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![]() ![]() ![]() ![]() ![]() ![]() ![]() I've experimented builds in which i do not rush a ![]() ![]() ![]() ![]() |
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On AP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() |
One of these two items, alongside ![]() ![]() ![]() Alongside this, the CDR granted from ![]() ![]() ![]() You should only ever build one of these, and I would reccomend ![]() ![]() ![]() |
![]() ![]() ![]() |
After you've been guaranteed massive auttoattack damage, it's time to increase your poke. No apc should ever be seen without these two items, in my opinion. ![]() ![]() ![]() Of these three items, i personally suggest ![]() ![]() ![]() ![]() ![]() |
![]() ![]() |
![]() ![]() ![]() Late late game (and very few games ever reach this stage), after you have built everything else, you should sell your shoes for a ![]() ![]() ![]() ![]() ![]() ![]() |

Alternative Variables
![]() Why Not...?
The largest difference between my AP ![]() ![]() This is because ![]() ![]() ![]() ![]() ![]() Therefore, It is not adviseable to try to build ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

Generally speaking, there are two types of opponents you will face in lane. Confident opponents, and Cautious opponents.
Confident Opponents
Confident Opponents are preferable out of the two options, if a little more risky. Confident opponents are just that: confident in their abilities as a mid APC, and possibly even doubting yours (since




Now, a thing i have said before and will continue to emphasize: when playing





Rinse and repeat.
Once you hit lvl 6,








The best part? Due to your extreme mana regeneration, if you do not succede you can just wait 30 seconds and do it all again. A couple times doing this, and you will either get a kill, drive the opponent out of lane, or at least burn a flash.
Important Note
If your lane opponent is hovering in your lane with less than half health, you need to make sure you ward.

Cautious Opponents
These opponents are not very aggressive, and may be sitting in lane passively farming. Or maybe they're just




A Note About Ganking: How Does one Gank with Le Kog?
Typically, a strong gank has some form of CC, and a gap closer.



Typically, when ganked, a player's reaction is "run away to the relative safety of my turret." For top and bottom lanes, players often run through the bushes, to keep from taking damage as much as possible.








So long as your lane allies follow up, someone is almost guaranteed to get a successful kill, and you are probably leaving with either that kill, or an assist. In either event, return back to your mid lane, drive out your opponent (or kill them) and gank some more.
Remember: whenever you want to gank, go for whichever enemy lane is the most pushed. The more pushed they are, the easier it is to get a kill.
Well you have the items, you have a general idea about what spells do what on
Kog'Maw... now what about how to use them in a teamfight?
Kog'Maw is a glass cannon: he packs an extremely hard punch... but cannot take any hits in return. He specializes in hammering the enemy from outside their range. In a team fight, you must not put yourself within range of any of the opposing champions. The first thing to perfect in a team fight is positioning.
As
Kog'Maw, you should always be dancing around the edges of the conflict. If any enemy characters come for you, do not feel like you need to stay: turn tail and run away. If they chase you, then your team fight is still 4 v 4 (and thus balanced). If he chases you away, then turn's back into the teamfight, then you can unleash yourself upon his retreating figure. Chances are, they should usually not make it back into the teamfight with much health left (if any at all).
If they are not focusing you, then aim for the highest damage-dealer on their team. Whether ADC, APC, or even Tank,
Kog'Maw has the highest chance on your team for taking that character out in a teamfight due to extremely high dps. Your ult has a small AoE, so try to get it to hit as may people as you can. If any enemy tries to disengage from the teamfight, try to secure the kill with
Living Artillery.


As

If they are not focusing you, then aim for the highest damage-dealer on their team. Whether ADC, APC, or even Tank,


Request a lane change
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![]() ![]() ![]() ![]() ![]() ![]() |
Difficult, but Manageable
![]() ![]() ![]() ![]() ![]() |
The assassins. All of these characters have a high burst, and an instant-gap closer, making them all the generic enemies of a ![]() ![]() ![]() If these characters are in lane against you, just bully them from as far away as you can. If they get the drop on you, you're toast. |
Annoying
![]() ![]() ![]() ![]() ![]() |
Weird to see in a "hard to lane against" segment, but these champions are annoying. They can't kill you, but for variosu reasons, you can likewise not kill them. ![]() ![]() ![]() ![]() ![]() ![]() These opponents will probably keep you from getting any early game kills. |
Difficult, but Manageable
![]() |
As ![]() ![]() ![]() Every time you're in base, if you cannot afford a larger piece of an item, then you should be spending the money on wards. Vision wards AND stealth wards. Ward your entire jungle. Dragon pit and Baron pit. Ward bushes at the sides of lanes when you push to ensure you aren't ambushed. All in all, MAKE SURE YOU ARE WARDING AT ALL STAGES OF THE GAME |
Thanks guys, and feedback much appreciated.
2014-05-25: Chapter added: "How to Kill with
Kog'Maw: an In-Depth Analysis"
2014-05-29:
Heal summoner spell moved to "other viable options" from "why not...?"
2014-06-03: Added a comparison between my
Kog'Maw build and other average raw ap builds.
2014-06-11:
Runaan's Hurricane added to main build.
Lich Bane moved to "Alternative Options"
2014-08-31:
Void Staff moved to primary item build.
Lich Bane returned to primary item build. Descriptions modified accordingly.
2014-05-25: Chapter added: "How to Kill with

2014-05-29:

2014-06-03: Added a comparison between my

2014-06-11:


2014-08-31:


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