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Spells:
Flash
Fortify
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Introduction
I'm Serpe, I've been playing LoL since Poppy or Gragas realease (how much time ago was it?) this is my 1st guide here on mobafire. I've always wanted to share my builds but I got some serius issues with guide sites and I alwaysend up screweing up, raging, giving up and lastly eating a sammich.
I decided to use Blitzcrank for my 1st guide for a few nice reasons:
A. No one plays him with a build similar to mine and quite frankly every time I see a manamune on blitzcrank a little part of me dies.
B. He's (It is?) a champion that shines no matter what items you build on him most of the time, wich took him in the later patches (before Manamune no people laughed at the silly idea of going tanky DPS with him, it was either AP or tank) to be mistreated and build like ****.
C. I rarely lose when using him with my build, so I think I know a few thing that might help others improove.
This Build Focuses on Tanking with AP items more or less like Singed is build, but with a few differences.
![]() Since We're gonna build Some AP, and focus our damage on ![]() ![]() Greater Seal of Defense Greater Seal of Defense Seals really depend on how you like to play, since our idea is to be a Tank having some +armor ain't so bad, but Greater Seal of Vitality and ![]() |
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![]() Still working on a tank here so some +MR is nice, a good side option is ![]() ![]() My Option, if you got any better idea go on |
![]() Flash MANDATORY ![]() ![]() ![]() |
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![]() Fortify Early game you can grab great kills by pulling an opponent to your Tower and Fortify to ensure a kill. Having ![]() BEST VIABLE ALTERNATIVE IS ![]() Cleanse If you prefer a more conservative gamestyle this spell is excelent, in this case we'll give up on ![]() ![]() |

Mana Barrier
(passive)Lovely Passive, the more the mana the bigger the shield. Drives enemy into frustration when they get you low and they think you're done for.

Rocket Grab
Since we're going to use AP this will be your main tool, if skillshots ain't your thing you're wasting time here, go train then come back.
Great for pulling enemies into turrets, teammates and a whole other bunch of places they'd rather not be. Can also save teammates from chasers.
Also remember you CAN (and in some cases SHOULD) grab throu terrain

Overdrive
Now that it doesn't slows you anymore when it ends is has no cons. Use this to outspeed an enemy retreating, chase someone, run from danger hit turrets and other structures faster

Power Fist
Resets attack times doubles your attack power and ****s up the enemy. Excelent both for initiating and iterrupting, even tho the most common use will be knocking freshly grabbed enemies in the air.

Static Field
(ultimate)Do not even look down on passive component of this amazing ultimate. The ticks hit very hard, no one around you is ever safe, plus they actually make you farm without even noticing.
The active part ain't no piece of pie either obviusly, in teamfight a mass silence with good damage is a ***** for everyone
Early Game
Start off with a



during early stages of the game your harrassing power is very limited due to the lack of mana and the high cooldown of your skills, so do never waste mana for [Rocket Grab] unless you're 100% sure of hitting.
Nonetheless at Lvl 2 you already have the potential to ensure a kill if you have the chance to



Upon reaching over 1300 gold you should consider shopping as soon as you get the chance.
If you're soloing get a Catalyst the Protector,

If you're on dual tho you should ask yourself a questions:
Am I having problems withstanding the harrasment?
If your answer is anything in between no and HELL NO, the catalyst can wait, get

On the other hand if you are getting harrassed heavily get Catalyst the Protector
Regardless wich item you picked you can now change your mindset, whenever you are given the chance to leave the lane for a gank do so.
Remember




When you got enough gold buy the item between Catalyst the Protector and


Mid game
So pal, how's you game going? why would I ask? because your item path now splits in 2 ways:
1. If the game is going nicely and you're having no problems holding off enemies I suggest to start upgrading Catalyst The Protector to


2. Otherwise you're not dominating the game or any of those noobs you ended up teamed with is feeding you might wanna start think about going tankier, in this case check who's deadlier between enemy mages and enemy physical carries.
If mages are getting too strong buy a

If physical DPSers are our problem instead is time to get


Well it's time for teamfights, you'll have 4 possible roles now, initiate teamfights, pull ignare enemies into your team (and eventually spam shift+4 while he gets raped), isolate the most dangerous enemy carry from teamfights and least but not least save your dying teammates from chasing enemies, I know they'd deserve to die for getting low health under your watch, but that's what teammates are to your mighty golemic itellect: childrens to babysit.
Late game
Now is time to get your build to a closure
Be sure to complete



Once Lichbane is build if you had

The last item
Well look at that, we still got 1 item slot sitting there all empty!
You're probably a grown up 18 lvls old Steam Golem by now, so you should be able to pick last item on your own; but Just in case I'll give you my point of view.

A 2nd one, yes
My Favourite option, more HP, more mana and (at full) 80 more AP, works in most of endgame situations

Enemy is turting and somehow stopping you from winning even tho they are no threat for your base.
OR
*****es can't kill ya, problem is game is stalling, you always end up alive trying to chase a pair of enemy fleeing low health after facing your might golem power, sad part is that your teammates are biting the dust, not that you give a **** about their puny biological lifes, but you might end up losing the game if you don't ace enemies.
Give your AP a nice boots and ensure the vistory for your team.

Still having troubles Surviving? This item is by far my favourite item of all times, and not only for tanks. You'll now have enhanched lvl 5 speed enough HP regen to never really recall but just idle around and recover and a whole lot of mres.

This is highly highly highly situational.
We already have


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