Caitlyn Build Guide by minepro221
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Runes: lane focused rune
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
Ban this guy. Theoritically you win lane, if you avoid extended trades, and EQ him in the face if he tries to get on you. Not to mention punishing him on cs. The issue is, someone on your time is gonna int and feed him. If he gets snowballing, all hell breaks lose. He can run you down and even tower dive you. It is scary.
he is a representative of bruiser bot lane, such as irelia, fiora, and garen. You want to freeze the wave, and harass them on cs. the key is DO NOT FIGHT THEM HEAD ON. They always kill you in a fair fight. Try to harass them on cs, and freeze the lane. You will ouscale
She represents a group of mage bot laners, such as lux, xerath, ahri, ect. They are extremely oppresive in lane, so don't get in range of their cc. If you lose cs because of this, so be it. It is better than dying. If they waste key ability, like syndra stun or ahri charm, it is your opportunity to take a small trade with your support. The moral is, respect their damage, and only trade when their key damage is down. You will outscale, so don't worry if you are down some cs.
think of him like a strange mage bot lane. He relys on his ammo, have slow attack speed, and terrifying all ins. Freeze, and trade when he don't have fourth shot. If he do, avoid it at all cost. You outscale him, so play safe.
her damage comes from low minons, so be careful of her q bounces. Also, be careful of she hits 6, as she can kill you in one rotation. If you have a engage support, don't be afraid to fight her . Remember, she have to swap target to maximize her passive damage. Use this to focus her and kill her. if she get early lead and build lethality, DO NOT FIGHT HER. She hurst like hell. Wait to outscale. She can also burst you in teamfights, so don't get near her, and let your Pre-nerf-Irelia kill her.
She can run you down. Freeze, avoid extended fights, disengage with EQ, and harass on cs. You should outscale.
She works similar to kalista. She can run you down with her slows on auto. So freeze the wave, avoid upfront auto to auto trades, and poke on cs. At level 6, be careful of her ulti. In teamfights, wait it out before going in.
She only win fights if she hits her w, so stand behind minions, and aviod it at all cost. Think of it like this. If you avoid the w, you almost dodged 250 damage early game. If she missed her w, it is your time to shine. Do be careful of her auto q harass, it do hurt. In the mid game, unless you are hyper fed, if you see her in a 1v1, get out. She can kill you easy.
He is bad in lane, so abuse him. Harass on cs, and shove him under tower. Be sure to ping MIA if her recalls or dissappears. Twitch like to run to other lanes after basing, and gank. If you shove him under tower, he can't roam, which is great. In the mid game, dont go alone in the jungle, or side lane. He is designed to catch you. Late game, he will try to flank you and kill back line. Nothing compares to a twitch's damage to squishies, so kill on sight.
harass on cs, and freeze, If he dare to hop in, EQ her to the face, and trade while she have no cool down. If you teamfight properly, you outscale. So dont worry.
push her under tower if you can, and make her lose cs. you way outdamage her early. If she have a all in support, it is safer to freeze, as she have good follow up on all ins. She is the rare adc that outscale you, so be careful and shut her down. If it goes late, you have to count on your 0 and 10 riven to kill her, and that is not consistent.
She is a representative for mage with stun or root, like lux, zyra, or xerath. They all have strong burst combos. If they root someone, you can trap underneath, EQ the guy, and likely chunk if not kill him. From there, play aggressive , stand in their minion wave,and zone him from cs.
She prepresents supports with sheild or heal. Any support that give you a reason try trade, such as soraka, nami, janna,ect. Here is mostly up to you to be proactive. You need to look for even trades when you have a shield, or when soraka can heal you. If they hit all in ability, follow up as normal.
She represent a series of engage supports, like taric and ali. Trap under the target, and q him. There might be minions in the way, so you cant always net. Overall, it would be pretty good synagy.
he is hard .......for you, as you need to trap to where his hook is dragging. Everything else is the same.
This represent a bunch of off meta sups, such as zoe, teemo, ahri, etc. You need to use your best judgement to see when you are stronger than the opponent, and go in for a trade. For example, with a teemo, you can trade if teemo blinds their adc. With ahri, you can kill them if ahri charms.
when your team pick this kind of support, just dodge.
Champion Build Guide
Strong early game
Strong burst with headshot
Good self peel
High skill cap
tempting to auto push
The inspiration tree gives you free boots and bisquites. It lets you spam q to harass and trade in lane. It also gives you boots to speed up the scaling. This is my personal go to secondary tree.
The sorcery tree lets you have a bit more damage with gathering storm and absolute focus. I don't like this one personally, as I feel it allows for less freedom with no mana and health regen.
Ultimately, it is up to personal preference.
Now it is more complex. It is the Headshot autocancel. If you trap under a guy, and e after, you will be able to get off two headshots at the same time. It takes a lot of practice, but it is really worth.
The third combo is EW combo. This let you net out while trapping the ground. This give you two headshots in the most ideal situation.
Another combo used in lane is the WQE combo. If someone gets hit by root, you can trap underneath them, q them in the face, headshot, net them, and headshot again. That is about 300-400 damage at least. It really hurts early.
In team fights, your damage are mostly from your traps. After you auto-attack, you immediately place a trap and then kite back. This will place a trap on the ground. In a messy fight, someone is going to step on it, and you are going to have a 1k damage crit. Be sure to work on this in practice tool. If done right, it almost doubles your damage.
The most common use for trap is to zone. If you place traps on the jungle exit, the enemy would be forced to click around the trap, taking extra time, and giving time for your team to escape.
Peel is simple. If a Warwick is running at you, you can trap directly under yourself, and as he run through, he is rooted, allowing you to run away
Follow up is also easy. If someone cant move, such as in a zonia, or hit by a lux bind, or going trough GA revive, put a trap under them. They will get rooted immediately and take 1k crit to the face.
Random is how to trap in a team fight. You trap where the team fight is happening, and there will be a large possibility of someone talking over it. Even if only half ot the traps go off, that would be three thousand extra damage.